You are correct about Joker and Pyra's themes and have apologized to others about it; however Robin's theme is Id (Purpose). Specifically starting at 2:47 of the song
@@byronvonedmund That and the software I was using at the time was free and pretty crappy, so it had no chance of sounding good. The new one I'm working on should turn out better
Beautiful. Absolutely beautiful. The organ leading the piece and the strings during the quieter moments truly brings to forefront emphasis the inevitable tragedy that is Belhalla, and the piano and brass and heavy drums turn this from a chapter theme into a grand cinematic art.
Dark Pit actually has two main themes. “Dark Pit” is the air battle theme of Chapter 6. “Dark Pit’s Theme” is his more general theme that plays when he shows up in the game. you chose Dark Pit, but labeled it as Dark Pit’s Theme. which i’m actually happy about, since i think the Ch. 6 air battle theme sounds way cooler, and should’ve been his real theme.
Hmm. I feel like this completely misses the two main points of the original version sadly. The biggest one being the bombastic Fire Emblem theme at the start of the phase is literally done because it's.. well... Literally because it lines up with the animation of the Fire Emblem being used to blast the shit out of the entire field with a blinding explosion of light. It's pretty much meant to be the SFX of the Fire Emblem doing that, hence why it's very "Fire Emblem theme but it's holy judgement" at the start. It's there, but I think it lacks that exact punch and the pause to sort of emphasize that fact, and it's a bit more subdued I feel compared to the original, (ironically, given the rest of the track is so much higher energy), and diluting the FE theme leitmotif with another melody at the start of the track rather than repeating it a second time directly after for emphasis helps to obfuscate this aspect a bit compared to the original I feel. The other big thing here is the point of the theme and the themes it reuses are meant to loosely retell the story of the earth dragons' degeneration and havoc, then Naga's appearance and liberation of humanity. This actually would've been a perfect excuse to insert Legend of the Dragon God into here since Holy War did the same for the same reasons, which the original version of this theme didn't do. Oh yeah, also more nitpicky, but this track has nothing to do with Mystery of the Emblem as it quite literally did not have a final map theme in that version. It's a theme exclusive to the remake, New Mystery of the Emblem.
Yeah, this didn't exactly come out as something I'm particularly proud of. I was really just trying to do "something other than the actual song' since I didn't like the original all that much, I guess I went too far into "different for the sake of difference." I've come to appreciate the original for what it was now. This theme wasn't trying to be a big bombastic "Apex of The World' which I would've wanted, it was meant to feel holy and evil at the same time. I missed the mark pretty hard, and I only hope to improve on the mistake here.
@@DylanTaylorMusic332I think there is potential, but the overall main point of the song being almost like an operatic retelling of the earth dragon war and Naga's salvation of humanity (i.e. reprising Liberation to represent her coming to the aid of humanity) is the biggest thing of the original, aside from the whole intro bit being because you're literally using the Fire Emblem. There's definitely room to make some changes similar to how they made Holy War more Naga centric by incorporating Legend of the Dragon God, which again, surprising it wasn't done with Forbidden Sanctuary to begin with. At the end of the day, my biggest issue is probably the just outright wrong game attribution of the video for the song origin lol
Certainly a neat medley, I especially loved choices like "Oh! Daisy", "For the Commanders" (Roy), and "We're The Robots" (Mega Man). Although the Team Rocket battle theme wasn't in Red/Green, it was introduced in Gold/Silver. (Also, Team Plasma for Ivysaur??? Hoenn Victory Road for Lucario?? There are definitely some odd choices in there... '^^)
Got to complain about Pichu being represented by Red's theme, when Pikachu is Red's signature Pokemon, and also in Smash. You couldn't have found something else to represent Pichu (and for that matter, Red himself is in Smash, and should be represented by his own theme)?
I didn't really think of that no, I didn't put much thought into WHICH pokemon got what theme, I was Moreso trying to check off each theme archetype. On a side note, you're thinking of Ash- Red's signature pokemon is whichever one the player picks in Pokémon Red. Usually people tend to associate him with Charizard
I would've gone with the Goldenrod City theme, Pichu is a baby Pokemon and the Day Care (where you would get the egg a Pichu would hatch from) is outside there, plus, of course, Pichu is a Gen 2 Pokemon
Thanks for listening! I won't lie I spent about two years on this one on-and-off. Never could get it to where I wanted, but eventually i just needed to leave it be.
Neat arrange! Has more of the "empire" feel to it than the "mysterious and spooky" feel, so it would be a really fitting alternate version of the theme for gen 2 for example (or for the past empire). I enjoy the instrumentation a lot.
Very nice video friend. Sorry to bother you (alois) but what made you go E minor and not X Y minor/major? I am trying to learn music theory so if you had anything you want to say I would be delighted.
Damn this goes so hard and its so soft and like SAD???? Even just beyond the grief of the original this feels so nostalgic and beautiful. There’s something to be said about the comedy in a minecraft remix like this but I’m genuinely stunned. Great work thanks for making this!