@@sayeefmahmud7 in this video i used bundles named prefabs_ue_saiki_..... lobby And the last part of named xiii_saiki_... you can export Via AssetStudio. They used human voices in lobby meanwhile monster version on battle
you mean charge move here is an example [Command] name = "guile flash kick" command = ~30$D, U, x buffer.time = 6 D > Down U > Up 30 means charge time as miliseconds you don't need to change buffer.time shows reacting your input as miliseconds