So each unit has its own faction that it belongs to. Each week a random faction receives a boost. It will tell you in your deck screen just above the units
How much will be ?? Before around 500 d max , i think now 1000 d I play This game from 2 years a go it from the best games I play but don’t make the people give up , the last update almost destroyed it , too many players stop playing .
I play this from the release, the last update with the death wave ruined the game and they keep ruining it and turn it to Monster that suck people money
I haven't played this last update yet as I am on vacation currently. But the stats show clearly that people are upgrading quicker with this new update.
Easy bro... Lvl 7 to lvl 8 use copy cards Lvl 8 to lvl 9 use 10 star coin Lvl 9 to lvl 10 use Copy cards Then Lvl 10 to lvl 11 use Book 😂😂😂 Lvl 11 pretty good enough to take max bard & others dps
Techincally only one. If it fails you do not lose the legendary card you experimented on, you only lose it when it's successful, then you get one of the 5 cards you chose. The percentage for it to be sucessful is 20% but on the 6th try its 100%.
@ImNoobLord don't disagree, I think the best advice is to grind the 2x gem events each month. Depending on where your from you can get a shed ton of gems for free
@@TU5Horusur lucky cuz im over here lvl 8 monk it cooks the bosses but only to a certain point and i keep getting put in battle with pepple who got like lvl 12 bard and lvl 9 monk one time some dude had 1.4k crit max demon hunter
@@TU5Horus i mean i can cuz i get like some legendaries im in league 6 rn i just think the system where it puts u in 1v1 is unfair i think it does it based on only crit and trophies and not based on deck and unit levels
@ImNoobLord that is correct the old system used to be based on trophies and win rate. Now it is based on crit and trophies. Realistically, the game is just a grind. Crit coop and level up some units. One dps and rest suppott
Sorry for the late reply, I was unable to translate the message. Pc is always the last to roll out. It's always ios first then android. Then after the two days of updates pc is rolled out last
If you get rhandum points it moved the counter up closer to a 100. So if you have spun the wheel once you will have 1 out of 100. If you land on rhandum points and it's three. That 1 spin would count as 4. Hope that makes sense
That is your choice but you will only be garenteed him at 100 spins. 50 spins is 999 gems. So you will be lucky if you do get him. Plus once the event has finished he will not be available for some time. Depending on your crit, I would be more inclined to spend that on epic hero chests
@@TU5Horus I'm at 900 crit dmg for now but I have 100k if legendary pop in the shop. Are epic hero chests more profitable than spending gems in other way ?
Hi there, was wondering if you know or think there will be any change in the tiers? like right now the max tier is 9k... 3 years ago since the game started.. the max crit % was prob. around 5k... but now.. the max crit is almost at 7k.. with a new introduction of new card and hero.. 2nd.. the avg crit in 5k trophy lobbies was 1500% crit.. ish from time to time.. you can see 2k.. but now? you can see people with max crits.. even Afriend.. atm is at 5400 trophy.. very unlikely for anyone to beat him.. unless he is playing a "for fun/ or check this out" decks.... so doesn't it make sense.. for the devs.. to increase the tiers.. to separate the crit% people and ppl with max deck.. so that people can again reach 7k? its now a long difficult road to 6k... which is just dumb.. does any else not think so? we need a bigger range to separate peoples tiers.. so that it is more balanced... i am sure you guys are all tired of seeing people who are 1-2k crit% above yours? also, i don't think people who can reach 9k-10k tiers .. should be dropping down to 5k... and people who can reach only 6k.. drop down to 4500? that is a 500 tier difference.. makes no sense? so hopefully.. enough people can talk about this.. so that people can have fun playing people with their own types of deck.. and similar crit%
I do agree that as the seasons progress its now harder to climb the ladder, but there is multiple factors involved with it. Including the number of players playing. The main aim is to shorten the length of time a game lasts at the current moment
@@TU5Horus well yah.. the game will be shortened alright lol... people with 1500 crit.. with 4k.. trophies will leave as soon as they are matched with a whale..! the game is shortened mission accomplished @_@...
Maybe for lower crit yes but higher crit players still have 20 plus minute games. Which for a mobile game is not good. I do get what your saying though but I'm not sure what solution there can be with the pvp ladder to 7k.
@@TU5Horus yeah.. i am in those games sometimes.. and i agree it takes a toll! I think they've been doing really well working on that. Perhaps, for each tier as you go up the monsters health goes up by 10-20%? that could shorten it..? but thats the thing.. no matter what since better units are introduced matches will still stay roughly longer.. as yes as more players are playing.. its tough.. but it still sucks that new players have to meet whales... in their lobbies..
@@TU5Horus yeah I know I saw the 40 rounds. I really wish that was still a thing thing. I liked 40 rounds because then you have more time to set up a longer strategy.
Yes I agree, level 11 talent is good especially for monk. Level 13 talents I think is useless. But level 15 talent definately helps with monk as you can copy units lower that the hq level
Gg Horus...I feel like having a PK on a BD deck is a waste ..he should have thrown in a trapper or sharpshooter...it's easier to set up sure but it won't sustain long term