This actually happens when you enable modifiers, die to the same entity too many times, message doesn't load, or die to unknown (no entity killing you such as falling out of bounds will sometimes kill you)
@@rickyto_ i mean game thinks that guiding lights death messages is the jumpscare then the game uses that instantly but checking for player's health and see that its 0 > so the gui gets deleted
I did it with my porsche gt4 but it was a fence yk how to put it through the pole? So you have to go like full speed like max speed into the pole Edit: my fingers hurt
How rare is this? I got shadow with my friend at door 2 and door 23 then hallway jack door 47 and halt door 59 and ambush and rush at the same time at door 87 then 5 Timothys door 5 door 53 door 62 door 1 door 79 eyes 3 times with my friend in one round im not kidding
This happens when game.ReplicatedStorage.Bricks.DeathHint is not fired. I am the owner of a pretty popular (and possibly best) Guiding Light Generator, and I know a lot about doors.
@@MilesGamingOdyssey No, I actually decompiled Doors myself. I have a server-sided Doors kit, and am the owner of Doors but ScratchArts900, so I know what I'm doing.
THERE WAS NO GUIDING LIGHT! (This is pretty rare) Fact checking myself: I was told previously this had a 1/100 chance of happening. And yes, I died to eyes but technically the void too. The void in this scene doesn’t have any guiding light text, so it did not go through with any guiding light and just simply gave me a you died screen. Apparently, this shouldn’t happen anymore as it was reportedly fixed. Hope this explains it!