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triMirrorTV
triMirrorTV
triMirrorTV
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triMirror has developed the first real-time solution in the world that allows the try-on of real clothes on real-dimensioned and highly customizable avatar bodies, and which allows the user to see where the garment is tight or loose, where it juts out or sags down, and how it behaves when they move around in various ways.

uDraper is out latest solution that includes Unreal Engine real-time cloth simulation plugin and 3D clothes designer. Try it out at udraper.com
UE Override Material (update)
5:32
2 года назад
Metahuman Marilyn Monroe
2:05
2 года назад
Комментарии
@sahinerdem5496
@sahinerdem5496 7 дней назад
the real issue here is jacket buttons, Will jacket buttons run on garment while gameplay runtime at an optimal performance on a low poly garment?
@xaby996
@xaby996 8 дней назад
Death Stranding 3
@SomnathMayra-b8j
@SomnathMayra-b8j 25 дней назад
How to add draper skeletal mesh?
@triMirrorTV
@triMirrorTV 25 дней назад
@@SomnathMayra-b8j not sure what you mean. Join our Discord and share some screenshots. The link is in the about section.
@ariann7671
@ariann7671 Месяц назад
Anyone have suggested bindings for a cape type design?
@triMirrorTV
@triMirrorTV Месяц назад
Please contact via our Discord and share your cape design
@ijustwanttovanish
@ijustwanttovanish 2 месяца назад
will this work for cc4 characters or only metahumans
@triMirrorTV
@triMirrorTV 2 месяца назад
@@ijustwanttovanish check this one out ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6x_ljZD1bOE.htmlsi=eoBWUpxpFZIK61Us
@ijustwanttovanish
@ijustwanttovanish 2 месяца назад
@@triMirrorTV thanks
@FancyFun3433
@FancyFun3433 3 месяца назад
Can't believe this is like... the only video explaining this and I have so many questions.... Like, does this work for hair simulations as well? can I change the scale of my character and animations after the cache without the hair or cloth screwing up?
@triMirrorTV
@triMirrorTV 3 месяца назад
Actually this functionality is a bit outdated. You might want to use the native UE geometry cache functionality. See ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0eQbIvclScQ.htmlsi=uS3Os2H0mvPoQFQs. It only works with uDraper clothes, not the hair.
@FancyFun3433
@FancyFun3433 3 месяца назад
@@triMirrorTV hey man thanks for the reply, do you happen to know a way to cash out the hair simulations? I'm trying to get it to be basically a mesh cache that I can scale up and down freely without having to worry about my simulations screwing up on me
@triMirrorTV
@triMirrorTV 3 месяца назад
@@FancyFun3433 sorry, I don't know about the hair cache
@FancyFun3433
@FancyFun3433 3 месяца назад
@@triMirrorTV That's fine, thanks for the reply though
@sureshmannaru3033
@sureshmannaru3033 3 месяца назад
hi, is it possible to simulate obj mesh in udraper which is exported from maya?
@muradmammad
@muradmammad 3 месяца назад
Hey. This tool is amazing. During the process I had a problem. When I record simulation, dress and body looks perfectly in same position. But when I add catche to the sequencer, it comes with little rotated and little changed position. I fixed with catche’s location and rotation. But I wondered why this happend. Btw this tool saved my days during the project. Because I was fighting with Marvelous. Thanks a lot! 13:04
@triMirrorTV
@triMirrorTV 3 месяца назад
@@muradmammad thanks for your kind words. Reach out tomorrow via our Discord or contact page on uDraper website so we can see what's going on.
@swatiyadav7728
@swatiyadav7728 3 месяца назад
Hello , I am interested in the implementation of this technology , or can I get the source code , please help!
@supasuoasuoasupa1939
@supasuoasuoasupa1939 3 месяца назад
Nice just mind sharing how you created the hair?
@triMirrorTV
@triMirrorTV 3 месяца назад
Thanks! It's from one of the UE Marketplace hair collections
@sweetberrymatcha9499
@sweetberrymatcha9499 4 месяца назад
My textures won't show up, the clothes are just white :( Do you happen to know how to fix this?
@triMirrorTV
@triMirrorTV 4 месяца назад
Are you importing from Marvelous Designer? You can use the new workflow for more reliable import. Please see other tutorial and use our Discord for technical support
@sweetberrymatcha9499
@sweetberrymatcha9499 4 месяца назад
I am importing from CLO! Thank you I will look into the tutorial and the discord :)
@hannahradcliff
@hannahradcliff 5 месяцев назад
I can't quite figure out how to get the geometry cache to work in the sequence. Is there a video that goes through this more in depth?
@triMirrorTV
@triMirrorTV 5 месяцев назад
There is this video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0eQbIvclScQ.htmlsi=iiH--DOMtZQ8u5Mk. Also, you've welcome to our Discord discord.gg/CZsQVe4Y9Q
@noeegel9627
@noeegel9627 5 месяцев назад
can i use uDraper for commercial? which license should i buy?
@triMirrorTV
@triMirrorTV 5 месяцев назад
Certainly you can use it for commercials. If you're an independent creator, you can use the Indie license. If you need to simulate complex garments, you'll be safer with the Cinematic simulation. Get a free trial and check it out.
@LoreathanCGI
@LoreathanCGI 5 месяцев назад
I am losing my mind to find a solution to this, it has never been asked anywhere before, how can I make the cloth simulation work in movie render queue? When I render it shows them stiff piece of actors, no simulation works. I added both wind and cloth to sequencer, works fine on sequencer when simulate is activated, but when I render it does not simulate
@triMirrorTV
@triMirrorTV 5 месяцев назад
Get in touch via our Discord. We'll try to figure it out
@LoreathanCGI
@LoreathanCGI 5 месяцев назад
@@triMirrorTV I don`t use udraper :/
@acmeydan
@acmeydan 6 месяцев назад
Great tutorial thank you for that... Do you know is there any difference between importing as MD or directly import as obj?
@triMirrorTV
@triMirrorTV 6 месяцев назад
Thanks. When importing using MD button we can read additional metadata that are lost in OBJ files. Also it helps to avoid errors when importing OBJ manually.
@acmeydan
@acmeydan 6 месяцев назад
@@triMirrorTV Thank you for reply. I watched very carefully but i didnt see your export extension in Marvellous designer. In this case, should we export as MDD? edit: no way its animation extension. json also doesnt work, when i try to impor in unreal engine as md, it says "unable to export to a folder with unrecognized content Please clean this folder concent manually"
@triMirrorTV
@triMirrorTV 6 месяцев назад
@@acmeydan we automatically export the information that we can read and apply to our materials and simulation. If you specify a folder for importing that contains other files, we ask you to delete them manually so you won't lose any valuable information. Alternatively, select an empty folder for imported data.
@acmeydan
@acmeydan 6 месяцев назад
@@triMirrorTV thanks again, now I understand wow its great:)) I must say, yesterday this was happent and I thougt my computer was hijacked and afraid:))
@girlsonstream
@girlsonstream 6 месяцев назад
где скачать эту харли квинн можно или как создать?
@girlsonstream
@girlsonstream 6 месяцев назад
где можно скачать харли квинн?
@deedyago
@deedyago 6 месяцев назад
How do i add custome clothes? Not from MD or 3D Drapper? For example i have only a mesh of a garment
@triMirrorTV
@triMirrorTV 6 месяцев назад
I think we already talking on Discord
@deedyago
@deedyago 6 месяцев назад
@@triMirrorTV Yeeah, we did, thank you!)
@girlsonstream
@girlsonstream 6 месяцев назад
помогите пожалуйста как сделать силует мерсонажа метахьюмен? на нем уже вся одежда есть и как сделать анимацию чтобы она бегала и можно было поменять персонаж на нее а не с базового персонажа?
@girlsonstream
@girlsonstream 6 месяцев назад
у меня почему то нет вкладки components где она находится как ее включить?
@triMirrorTV
@triMirrorTV 6 месяцев назад
I'd suggest that you join our Discord and post questions there with screenshots
@eriklarsson7933
@eriklarsson7933 6 месяцев назад
Nice animations
@girlsonstream
@girlsonstream 6 месяцев назад
как добавить сцену?у меня ее нет все сделал как есть скачал программу куда заходить чтобы ее включить?
@triMirrorTV
@triMirrorTV 6 месяцев назад
In this video, we used this scene www.unrealengine.com/marketplace/en-US/product/advanced-light-pack
@girlsonstream
@girlsonstream 6 месяцев назад
@@triMirrorTV хорошо у меня он есть как настроить его чтобы было все как на видео?
@triMirrorTV
@triMirrorTV 6 месяцев назад
@@girlsonstream you've got to figure it out by yourself
@girlsonstream
@girlsonstream 6 месяцев назад
чтобы сетка персонажа видна была нужно новый проект создать или можно уже на своем? и где брать персонажа чтобы добавить его?
@triMirrorTV
@triMirrorTV 6 месяцев назад
You can do it in the same project. There are many tutorials. You can use MetaHumans or something else like CC4 or Daz.
@girlsonstream
@girlsonstream 6 месяцев назад
Подскажите пожалуйста как заменить персонажа на этой карте на своего персонажа?
@triMirrorTV
@triMirrorTV 6 месяцев назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-7J6lEdeAnE0.htmlsi=H6hgjuWLLeSGJCBS I think I was using this approach
@hr_9ij
@hr_9ij 6 месяцев назад
is this working with custom made avatar? I made my own avatar in blender and im trying to use udraper but when i import MD and notthing appear just a avatar no clothes
@triMirrorTV
@triMirrorTV 6 месяцев назад
Yes it should work with any skeletal meshes. Just be aware about the number of vertices, use LODs if needed or custom colliders. See also an example with CC4 avatars. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6x_ljZD1bOE.htmlsi=Ux3hJtNvuhnhfmxv
@beverlytrujillo8153
@beverlytrujillo8153 7 месяцев назад
@hopescope
@eduardfrades6972
@eduardfrades6972 7 месяцев назад
Thanks for your time , I am learning a lot. Just one question, is it possible to create cloths in blender instead of marvelous?
@triMirrorTV
@triMirrorTV 7 месяцев назад
Yes, it's possible but less convenient. The mesh must also be single, weld, and thin if you want to simulate it. Also, when importing, select the Skip validation option. You can also try without simulation as shown here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_C-TM8B202w.html
@parthrustagi99
@parthrustagi99 7 месяцев назад
Hi after enabling uDraper plugin it messes with my game mode. My cursor doesnt integrates with the game mode anymore. Do you know anything that could help me?
@triMirrorTV
@triMirrorTV 7 месяцев назад
You can add the Draper Interaction component to your Draper Simulation component. Uncheck the cursor and see if it helps. See cdn.shopify.com/s/files/1/0610/3390/6418/files/2024-03-09_14-58-59.jpg?v=1710014399 Also, join our discord for easier support
@parthrustagi99
@parthrustagi99 7 месяцев назад
@@triMirrorTV that didnt work. But I'll join the discord
@ZMihran
@ZMihran 8 месяцев назад
Thanks, it's very useful!
@triMirrorTV
@triMirrorTV 8 месяцев назад
Thanks 👍
@Vlogdelguia
@Vlogdelguia 8 месяцев назад
Hello, I'm starting the trial version, I'm excited to buy it but I have a lot of problems with the LOD, is there a metahuman character ready (Mesh)? Or should everyone make one?
@triMirrorTV
@triMirrorTV 8 месяцев назад
Hey, I'm going to answer your question on Discord
@doomsdaytuther5095
@doomsdaytuther5095 8 месяцев назад
Gosh I just started using Ureal just for the Live Link facial animation. Cloth simulation is going to be a bonus. Great Tutorial
@triMirrorTV
@triMirrorTV 8 месяцев назад
Thanks, although this is an old one. Check out more recent ones.
@RemDoz
@RemDoz 8 месяцев назад
Hi, I tried following these steps with clothes I bought on Artstation, most worked but I got an error message on one outfit that said - Error occurred: path resolution failed. I’ve checked that everything was done right, do you have any idea what could be wrong?
@triMirrorTV
@triMirrorTV 8 месяцев назад
Please check if there are non-ASCII characters in the MD textures' paths. For better support, please get in touch via Discord discord.gg/CZsQVe4Y9Q
@hatsunemikuchannel2023
@hatsunemikuchannel2023 8 месяцев назад
0:03: Wow!
@SathishKrishnakumar
@SathishKrishnakumar 8 месяцев назад
How can I cache the draper attachment? After geometry caching, the 'draper' attachment is not present."
@triMirrorTV
@triMirrorTV 8 месяцев назад
Unfortunately, attachments can't be cached
@trudeyneidig4558
@trudeyneidig4558 9 месяцев назад
"promo sm"
@triMirrorTV
@triMirrorTV 9 месяцев назад
Tongue in cheek
@reflexionstudio
@reflexionstudio 9 месяцев назад
its good, but if we are gona simulate and cache it in unreal also, we can simulate that in marvelous designer itself and bring it here right?
@triMirrorTV
@triMirrorTV 9 месяцев назад
There are many ways to do it. Animating in Marvelous Designer not always easy. You need to try it out. We think this solution will cut your production time. If you're happy with animation in MD, by all means stick with it.
@Digi9vfx
@Digi9vfx 9 месяцев назад
style 3d is better than UDraper from my experience .. thanking you
@triMirrorTV
@triMirrorTV 9 месяцев назад
🍏and 🍊
@Digi9vfx
@Digi9vfx 9 месяцев назад
clo3d to unreal engine using udraper ?
@triMirrorTV
@triMirrorTV 9 месяцев назад
It works the same as for Marvelous. see e.g., ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1I1zTOw97lQ.html or ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-b7y69g6a0vA.html also this page: udraper.com/blogs/tutorials/using-clothes-from-marvelous-designer-and-clo
@WackFPV
@WackFPV 9 месяцев назад
FUCK MAN, everyone wants a subscription!!! getting fucking sick of this
@tacovoorhees
@tacovoorhees 9 месяцев назад
Right ? I can’t believe these people won’t spend hours of their time teaching us premium workflows for free ! Entitled idiots
@StyleMarshall
@StyleMarshall 9 месяцев назад
Bravo 👍 well done 🔥
@triMirrorTV
@triMirrorTV 9 месяцев назад
Thanks man 👋 still owe you a tutorial on setting up collisions with static meshes. Coming up imminently
@Nevetsieg
@Nevetsieg 9 месяцев назад
“She has put off her wedding for many years because her dream gawn couldn't be simulated accuratedly” This line is killingme
@triMirrorTV
@triMirrorTV 9 месяцев назад
cheers 😹
@valkyriandreams
@valkyriandreams 9 месяцев назад
❤❤❤wow!¡
@triMirrorTV
@triMirrorTV 9 месяцев назад
Merci 😀
@odealajoie-fr
@odealajoie-fr 9 месяцев назад
That's great!! i have to try this!!! i was really frustrated about sending my MD clothes into UE5!
@triMirrorTV
@triMirrorTV 9 месяцев назад
Thanks 😊 there are two ways to do it. For complex clothes , check out the uDraper Cinematic: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-yd_r3G3VJ30.html and ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1I1zTOw97lQ.html
@truegamer2819
@truegamer2819 9 месяцев назад
me becoming a game designer on my own and want my game to look absolutely realistic, i need this software and blender for my unreal engine
@freenomon2466
@freenomon2466 10 месяцев назад
if I use the cache function, can I have multiple characters with cloth simulated? maybe five characters all at once? this is for cinematic renders btw
@triMirrorTV
@triMirrorTV 10 месяцев назад
Yes, of course. This video shows three characters with geo cache playing.
@nu-beings
@nu-beings 10 месяцев назад
Can this be used with any clothing or does it have to be made using Marvelous Designer?
@triMirrorTV
@triMirrorTV 10 месяцев назад
Clothes meshes have to be prepared in special way: thin, weld, single.
@Oskar-sl6zx
@Oskar-sl6zx 10 месяцев назад
29$ per month, 83$ - 3 month, 157$ - 6 month, 279$ - year
@freenomon2466
@freenomon2466 10 месяцев назад
will this take advantage of amd multicore cpu for faster simualtion?
@triMirrorTV
@triMirrorTV 10 месяцев назад
Yes, I'm using AMD Ryzen 16-core
@yanis_s500
@yanis_s500 11 месяцев назад
Particle distan 12 is very low quality resulting in very poor details. Also, I noticed that you are not usig thicknes that gives much more realisti cloth details. If these two things could be solved, then that would be amazing. What are your thoughts?
@triMirrorTV
@triMirrorTV 11 месяцев назад
You can surely set it at five or two mm but it will take much longer. For instance, the top in the previous video has 3 mm mesh
@Catthyp
@Catthyp 11 месяцев назад
Ok NOW you are talking! (You were talking before too 😅)
@triMirrorTV
@triMirrorTV 11 месяцев назад
Thanks 👍