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Phoerens
Phoerens
Phoerens
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Hey, I'm Phoerens and on this channel I make 3D stuff. Thanks for your support !

Go check my gumroad store where I sell 3D content.

I'm open to comissions & products promotion.
Making Wednesday in 3D - Part 2
34:02
Год назад
Комментарии
@marionettemocap
@marionettemocap 5 дней назад
This is great! Well done!! 🔥🤩
@NestGFX_
@NestGFX_ Месяц назад
Seeeshhhh! The topology is so good, the animation is fire as well. Great job man!
@iSandMan89
@iSandMan89 3 месяца назад
sir pls guide us, how can i do that kind of quality work?
@MatthewDavidson-ek6xw
@MatthewDavidson-ek6xw 4 месяца назад
Can I model, rig and animate this monster please?
@ak1012010
@ak1012010 4 месяца назад
Any courses for u?
@queenkaguya
@queenkaguya 5 месяцев назад
rn I am creating my own charactr through zbrush for the details>imported it to maya the detailed one> retopo I am confused on the UV process through maya for the topo one bc how do i do the UVs (is it supposed to be on topo?) and if so how do i do the textures for the detailed one, is it all on the model i topo? ahh sorry I am trying to understand the pipeline
@pendrawer1471
@pendrawer1471 5 месяцев назад
First off, holy cow these are great. second, This is the kind of artist I want to be, but I've been driving myself crazy trying to figure out how much drawing knowledge I need to have in order to make good 3d character models. I want to make 3d renders of characters and environments designed by me, but I don't know how much 2d art and drawing I should learn to get to that point.
@bunduslavemedia8738
@bunduslavemedia8738 3 дня назад
3d art doesn't require to be good at drawing.
@peperonnisale6243
@peperonnisale6243 5 месяцев назад
Hey ! how do you put the wireframe in guerilla render ? PLEEEEEEEEEEEEASE <3 by the way youre demo reel is awesome !
@gentamustaine
@gentamustaine 6 месяцев назад
can you have a tut version of this where in you could narrate to us the key steps in your process?
@phoerens
@phoerens 6 месяцев назад
On my channel there are some videos that explain every step of my process. It's on another character though, a lizard mage
@user-wu8ex4ix6n
@user-wu8ex4ix6n 6 месяцев назад
where do you buy animal skin alpha
@danilov4730
@danilov4730 6 месяцев назад
Finaly someone that know how how use 3d tools and how we have to work.. Thanks a lot you video are amazing and helpful.
@merceboschh3d
@merceboschh3d 6 месяцев назад
An amazing work. Thank you for sharing your art!
@guillaumeestang7280
@guillaumeestang7280 7 месяцев назад
teach me sempai
@dirkjedap
@dirkjedap 7 месяцев назад
Sheesh you are VERY good, my god
@phoerens
@phoerens 7 месяцев назад
thanks a lot ^^
@nuzilloyd
@nuzilloyd 7 месяцев назад
Awesome work!! 😍
@phoerens
@phoerens 7 месяцев назад
thanks !
@stickmanunivers5si9d
@stickmanunivers5si9d 7 месяцев назад
super, could you upload the process about the ladybug ,that surface detail is great
@FynnGB
@FynnGB 7 месяцев назад
Nice work!
@phoerens
@phoerens 7 месяцев назад
thanks !
@piettequentin3131
@piettequentin3131 7 месяцев назад
Superbe rétrospective de tes travaux, bonne chance pour cette nouvelle année !
@phoerens
@phoerens 7 месяцев назад
mercii ^^
@LuisPerez-ix3og
@LuisPerez-ix3og 7 месяцев назад
NICE!!!
@teukuaulia4270
@teukuaulia4270 7 месяцев назад
great work!!. but IMO the daily sculpt better put at the end? others artwork such as Jagras and Characters that have more detail should be put at the front to attract recruiter.
@phoerens
@phoerens 7 месяцев назад
Hey thanks! And you are right but it depends on which studio you aim. I don't want to go in a studio that makes vfx and realistic stuff, I prefer styles such as illumination. And if I go to illumination, for them the quick sculpt are more interesting than a realistic jagras because it shows that I can quickly create interesting shapes. Same goes for the ladybug. It's not super detailed but again it's stuff that they would make
@laosai2376
@laosai2376 7 месяцев назад
i love you
@phoerens
@phoerens 7 месяцев назад
Oh
@ythotshotgaming8864
@ythotshotgaming8864 7 месяцев назад
Wow bro your texturing is god lvl and the characters are on another lvl✨ Btw new subscriber here 😇
@phoerens
@phoerens 7 месяцев назад
Thanks man, hugely appreciated ✌️
@weeliz_intro
@weeliz_intro 7 месяцев назад
Phoerens IS BACKKKKKKKKKKKKKKKKKKKKK
@phoerens
@phoerens 7 месяцев назад
yeah bro
@jas-jr3rv
@jas-jr3rv 8 месяцев назад
absolute joy to watch!
@unstoppable6348
@unstoppable6348 8 месяцев назад
zbrush please teach me basics
@Abdalameeryusuf
@Abdalameeryusuf 9 месяцев назад
So epic 🔥🔥🔥
@jaxaje7637
@jaxaje7637 9 месяцев назад
Dude you are crazy holy moly
@user-vv7qv9fr3v
@user-vv7qv9fr3v 9 месяцев назад
9:45 랜더 캠으로 모델링 확인
@NCCREATIONS588
@NCCREATIONS588 10 месяцев назад
🥰🥰🥰🥰🥰🥰
@jonosvlog9913
@jonosvlog9913 10 месяцев назад
This is so awesome! Thanks for sharing!
@crystallarissa
@crystallarissa 11 месяцев назад
This is really cool, weird question, what was the file size for this maya project?
@wild180
@wild180 11 месяцев назад
This is so cool!
@EliasPauloDaSilva
@EliasPauloDaSilva 11 месяцев назад
You don't know, but the very last 18 seconds where you finally show the final image with the result of all that work, is full of publicity, for you channel, for the next video, etc.. we barely see the bird... you should give us a full 25 seconds in the very beginning of the video before anything else....
@phoerens
@phoerens 11 месяцев назад
hey, thanks for leting me know I wan't really aware of that..
@wilmerwarnes
@wilmerwarnes 11 месяцев назад
❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥
@fg14137
@fg14137 Год назад
請問在SP使用的 身上的紋理是自己製作的嗎?
@annycastro2437
@annycastro2437 Год назад
amazing job!!
@elham5815
@elham5815 Год назад
please tell us what is your render engine, thanks :}
@phoerens
@phoerens Год назад
I use Guerilla Render, it's free but not so popular so you won't find a lot of tutorials
@brandonjacksoon
@brandonjacksoon Год назад
Awesome!
@royjordi7950
@royjordi7950 Год назад
i have a question that i never find the answer for so long. i hope you could help me. 1.after we make the detail in zbrush, what is the next thing we should do before exporting it to blender/maya/sub painter? a. retopologize it manually b. use zmesher (but the detail will be faded) c. bake the texture d. or you have any suggestion? last time i make a dinosaur in zbrush complete with the skin detail, and then i export it to fbx. so when i open in blender, it has so many vertexes that i can not animate it😮
@jcswan
@jcswan Год назад
maybe bake a normal map and use that on a lower poly mesh
@phoerens
@phoerens Год назад
Hello! I have a tutorial Playlist with 3 videos that explains the whole process from start to finish if you want But nonetheless, you should never use the high res mesh as it is from zbrush to try and animate it You should always create a low poly version (by zremesh or manual retopology for better control), and then bake the information of the high poly model onto the low poly model In blender I don't know how, but in painter you can do that The low poly version also needs to have uv's Hope this helps
@royjordi7950
@royjordi7950 Год назад
@@jcswan thank you for answering
@royjordi7950
@royjordi7950 Год назад
@@phoerens yes, this is very helpful. i will also watch you video to learn from it. i pray that you also always be healthy and to be successful in life.
@valoryx-g.g.5833
@valoryx-g.g.5833 Год назад
Wow, I really apprecciate your work and workflow!
@OwlpawWarrior
@OwlpawWarrior Год назад
May I know how you transited scales pattern from SP to ZBrush on 47:25 ?
@phoerens
@phoerens Год назад
yes of course, I used this jakeharrell.co.uk/index.php?p=scripts&f=vc&c=zbrushUI I exported the height from SP, and used this plugin in zbrush. However the mid value needs to be 0.5, and not 0. The plugin doesn't support negative values. By default SP exports from -1 to 1, so you need to lift the "level" value in another soft like nuke, or I used Photoshop with the OpenExrIo plugin to open Exr files in photoshop. A lot of work but once you get the thing it's okay ^^ Oh and once imported in zbrush the displacement is way too strong, but you can just reduce the layer
@siberiandante
@siberiandante Год назад
I thought Maya 2023 had added automatic retopology 🤔
@phoerens
@phoerens Год назад
I don't have maya 2023, and it looks like a Zremesh so it's not that perfect (⌐■_■)
@jeremy1030
@jeremy1030 Год назад
merci encore de partager les time lapse :)
@phoerens
@phoerens Год назад
Avec plaisir 😁 content que tu les aime !
@njking3d61
@njking3d61 Год назад
FIRST!!!
@Ihatebatman56
@Ihatebatman56 Год назад
another great video!!
@phoerens
@phoerens Год назад
Thanks ;)
@worldofkingtrap1328
@worldofkingtrap1328 Год назад
OMG! THIS IS SO AWESOME! Amazing project! I love it!
@Ihatebatman56
@Ihatebatman56 Год назад
AMAZING F**CKNG WORK
@rik_visuals
@rik_visuals Год назад
Awesome. 👏🏻👏🏻