Good stuff man! Ive been maining rp uta for a few months now and glad to see more people give this leader a chance! Ive had more success using a removal playstyle rather than ramp to 10 quickly as possible. Ggs!
@@LevelGrinding yeah it can definitely be tricky finding the right removal pieces for red purple, it showed me just how many characters that had an on play power ko and it wasnt that many lol, glad rayleigh is here finally!
@@LevelGrinding I ended up using 6c sabo, 7c zephyr, 10c shanks, and 5c marco for ko bodies and using gamma knife to combo with sabo so I can ko an 8c gecko and rebecca blocker the turn after someone plays it
@@LevelGrinding also I run 4c reiju and 5c gild tesoro that picks from the trash that way when my opponent gets to the same don as me I can potentially play reiju then gild tesoro to gain 2 cards in hand and get 2 bodies on the board…. Sorry about all the replies its still a little early for me 😂
I've been playing RP Uta for awhile now and it's really fun. But it does hurt to get Bullet out so early yet still have him get removed by Lucci next turn before even getting to swing with him. Like you said. Removal HEAVY these days.
I feel like if removal was mainly events and not characters then this game would be in a better place cause being able to develop board while removing is what's hurting alot. Also it being too easy to remove big drops or multiple drops.
Not to sound philosophical but the key is not to draw but to figure out what's worth drawing into, i have figured that out yet. Keep event cost low unless the event is a needed, with the extra draw you won't need to play so many copies of a card and last, blocker Sunday recycle gives you freedom to trash events for cost since you can get them back.
I guess the simple explanation is you can get a pseudo 10 drop big mom for 7 but I also like to think about don efficient playes so I like the idea of having an extra don to use
Definitely true bro your deck build are underrated and the leaders I see you play definitely let me enjoy the game more instead of playing the higher tier.
One track meta is never fun cause half the times you're force to use cards just cause they're staples. At the moment one piece still has room for originality
I feel like I'm good but not the best when it comes to making decks so I always hope the community would see my builds and take them to the next level. I can't wait for that day.
@@LevelGrinding definitely understand what you mean. I was thinking you may be able to run porche and foxy chopper in this deck since you plus you can spam out bon clay for free.
Dude can you do foxy next I want to see what you can cook up with that. Love your builds. Build the icebreg played at my locals got 3 lost to purple law but still got top 3 .
Love to hear that, funny thing is the inspiration for the playstyle came from rp law, I'm sure they didnt expect a Iceberg deck lol. I'll get working on a Foxy build.
Hey I was the one playing in the match, just had to rewatch it remember my mind state. Anyways the match with Hannyabal I preferred getting the vision for plays, I woulda have possibly summoned her next turn but needed to use her as counter. As for luffy I didn’t summon her because I felt weevil was the bigger body and he could have been a dead card in my hand if I needed counter power, since he still allowed me to draw while being stronger I felt he was the better play.
Love you content thanks for making the king deck the build been pretty fun trying. You mind keep up the low tier hero content it’s cool. Try to do captain kuro that would be fun to watch
That's a great question which will now start having me grade the decks. At the moment I'll say D overall, might be a C if you take it to local events. Trying to get the final build to a B overall.