@Oreskó László your wrong there is a lot of indie and double AA devs still making new RTS games being made this year here watch this video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ig21SWdf0OU.html
@Oreskó László your wrong there is a lot of indie and double AA devs still making new RTS games being made this year here watch this video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ig21SWdf0OU.html
Yes, this is a technique to increase not just the APM, but the efficiency. Much clicking at the start of the game, when it is not necessary, makes the player click faster later, when it it necessary. Faster clicking means more commands, more troops. I am not a professional, not perfect to use this technique, but helps me. There are some cases, when the player APM spamming, and forget to do actual useful commands, but this is it, RTS games are hard.
@@MrOresko Skill wasn't really the thing though. It was the fact that he had lost the match with no hope of victory and decided to prolong the game for whatever reason. on a side note I was surprised at how many archers you made typically they aren't a very good unit choice in wc2 due to their fragility and low dps compared to footmen/grunts but with Starcraft II's pathing system being more favored towards ranged units compared to older titles I suppose they could be of more use than the original game.
@@mwperk02 My opponent never played ranked, so he had impaired judgement of victory, or loss. I don't blame him. Yes, archers kick ass in this remake mode, because the kiting.