If you had a dad in the 90s who was a big wrestling sport of the mighty mullet and a pair of pit vipers you already know the epicness of this piece here 🤣🤣🤣💪😎🤘
@@barssuer239 For this longplay, I had to make numerous trims for the sake of pacing and bandwidth issues at the time. Each mission however can be seen in their entirety in their individual videos: ru-vid.com/group/PLsQQMJkLRayg2_Hop99JomsdVWNerDY73&si=MPEWyxXojVb1JD9s
I'm about to get the Doom SNES port. Been a Doom fan for years but it's been a little bit. I've always known about Doom on the SNES but honestly I've never really thought about it being such a "weird" thing until now. Like I've always played Doom on PC, or at least PS1 at the earliest. To think that you have basically what is a full functioning "3D" game, a first person shooter with fully explorable environments, and this is a system where games like Megaman X or Castlevania IV were known as being "graphically impressive" games on the system, it's just mind-boggling. Think about it, the second-closest the SNES got to full 3D was Star Fox (which ran at a toilet paper framerate) and F-Zero. This feels like something "next-gen" (in contrast to what you'd normally seeon the SNES) being ported back a generation. It's like, imagine taking something high tech and running it on the screen of your toaster oven or some shit. The game doesn't really look THAT bad either. Obviously there are limitations, enemies look blurry from a distance, but think of the system you're playing it on. The game still has all the atmosphere and visual personality and, for the most part, level complexity, as the original. Like I have a physical Super Nintendo. It's gonna be so weird putting Doom into my Super Nintendo. I played Doom on PS1 and that was a "weird" experience to me... like one of those euphoric kinda weirds where you're playing something considered "hyper-advanced" considering the system you're playing it on and the time period it came out in. That's kinda think about Doom ports. If you want a nostalgia trip, you want to see developers trying to max out power from a console to load what was considered one of the most intensive games ever... it just gives you so much insight into the past. The 90s were basically a "technological race" and it's something that's been unparalleled ever since. Everyone wanted Doom. The SNES _had_ to run Doom, even if it seems like it's the last possible thing that could run it. And even though the game is "outdated" now, it's like, it looks amazing on quite a few of these older platforms. The graphics of Doom SNES or Doom PS1 actually HOLD UP, these games are still visually appealing. So when I see or think of this, I just get this jaw-dropping reaction. Think about it this way: even the PS1 had to cut corners when it came to 3D. Crash Bandicoot had to resort to linear hallway-like level design, Resident Evil had to rely on pre-rendered backgrounds. Now obviously Doom isn't "real 3D" technically, but like, in practice, the game has more open "3D" environments than most of the PS1 library. All other attempts at "3D" (pseudo 3D) on SNES either had very poorly defined visual styles (Star Fox with its basic planes and polygons) or the environments were super limited (F-Zero or Mario Kart essentially used flat background images and rotated them to 'look' 3D). This is a fully functional "3D" world (in a sense) with a fully defined artstyle on a Super Nintendo. This doesn't feel like a "tech demo", its a completely full functioning game. Very few sacrifices had to be made. It really is that incredible.
Can’t remember there ever being civilians. Maybe I had a demo. I know I was 6 years old and had a burned cd of this driving around in paris and getting stuck in the tunnel under the tribunale 😄
4:22:14, at that point if I’m not there it fails me and says, “You missed your chance to get into Morello’s hideout”. That’s why I never passed this stage.
HOW THE DO YOU KILL THOSE NON EXISTENT BAD GUYS IN THE FIRST ROOM!? THIS LEVEL IS EMPTY AND I CAN"T GET THROUGH THE STAGE! DO THEY HIDE FROM YOU? OR AM I JUST A RETARD? I EVEN CHECKED THE OTHER SIDE OF THEM AND NO BAD GUYS!
Eventrough i own this version already 22 years and despite it’s disappointing flaws, it’s still amezing to see doom running on a snes,it’s still amezing how giant levels in complete form could run on the snes with the same shere of the pc version,it just feels like the pc version running in the lowest settings on a 386 pc🤣