I just want to highlight that I love the naming scheme of thie world. Though that does make me curious what kind of characteristc discriptions as names wood make a character look like? Like 2 groups named after the 7 Deadly Sin and Heavenly Virtues, or if that is even possible. Idk, feels like it could be a bit of fun character creation and speculations you can do with this world.
My idea for an Orders Emblem would be a red tree, symbolizing nature standing tall, covered in the blood of its enemies. Gives room for some cool fight lines like "Ill irrigate the flowers with your blood!" "You'll make a good fertilizer" Etc.
love the design, I was wondering if you considered a sort of ongoing hunting challenge in the game, where the player can accept a quest from ankle to be a master hunter, the player then needs to hunt a specific creature and bring it back to ankle, just a thought though, really, really nice design man :)
Incredible man, love how there's so much flavor and emotion to his look, I also think the idea of his nose being cut off due to betrayal is great, since it opens up some dialogue options between honor and his betrayers, well done man, hope this game goes as far as hollow knight
Thanks, to be honest he can't speak :) all the talking in the game will be done by Lovely - his umbrella companion. But it's indeed an option to make interesting dialogs based on his past. I'm glad you like it!
@@Onsz_e I see, what if you made it so his nose wound would throb and react when he's near his betrayers, I'm sure you have many ideas for the relationship between honor and his betrayers, when you guys become the next big indie game, don't forget me 😉
I love the hair guys, also it's very funny how you said in a short that bucket men would slay a dragon if needed ,but the dragon was just a rat. And also i love Asterix and Obelix, i do recommend it
I love your use of pareidolia in your characters! My favourite is sir. Chivalry due to the rivets of his helmet resembling eyes. I think you can do the same with the larger bucket men; have their nose and moustache be a handkerchief tied in a knot (they kinda look like a round nose with a moustache). Also, instead of having chest hair it could be the cotton filling them leaking out like a torn teddybear. They could also have a cape which would be tied around their neck with the aforementioned knot resembling a moustache right under the helmet. Just some ideas. I love your work!
Wow, those are incredible ideas, especially cotton filling resembling a chest hair - I would never though about that. I will try to incorporate your idea, but it will take some time for me to showcase any of it. I'm not planning on coming back to those designs any time soon - too much stuff to thought about before the demo release :)
Counterargument: Did Ninjas used katanas against the Samurai? The answer is yes, because that's what was available to them. Even if two factions are against each other they'll use what's available to them to fight. The only time the factions have used different weapons is because: 1. Each faction manufactured their own weapons. Though sometimes the objective in certain battles was to obtain enemy weapons for their use. This means they have to invest in manufacturers and blacksmiths, which is an additional cost that quickly adds up when the conflict intensifies. 2. Manufacturers didn't sell them to both factions as in exclusivity deals. Though this usually would mean a loss for the manufacturers, why limit yourself to 1 clients if you can have both. 3. The weapons are not interchangeable, they're specificly made for a certain group. Such was the case with machine guns having the russian and american model, though the russian one became the standard for its low price and maintainment and eventually most used that model. I'm just saying fighting with nature sounds noble but if they're losing and there's nothing available, the tree guy will grab a sword to defend themself even if it's against its principles, otherwise their expensive and inefficient equipment is ultimately the reason they're losing the conflict and could be the reason they lose the war, they gotta find something cheaper and more effective.
The log heads I'd personally change it from using birds to insects, insects are way more abundant as an ammunition. I find it hardly for a bird to donate their eggs like that, even if they're not fertilized they could die of a complication while laying them, too much of a risk for them. If you're gonna use a bird better use a Raptor to fly into the battleground or an Owl as a suprise attack hidden in their logs, and if you can hide animals in their logs you can also hide a Feline or Canine in there. If we talk about insects they could use from termites to ants, maybe use a centipede as a Spiked Lasso. Also they could use combustion filled ants (aka honey ants) as granades.
Wow, I'm really amazed, that's really interesting answer, but let's say you're unable to learn how those new weapons work, so what do you do? I can imagine someone hitting his enemy in the head with his newly acquired rifle :) That would be fun. But in the case of Moss Knights maybe the reasoning for their existance is indeed a little stretched. So maybe the Moss Gods would use diseases or animals? You gave me a lot to think about, you know :) Thanks for the advice!
Can not really use Owl's, they are already taken by something else, but insects? That's something - Termites maybe? They do fit, and if you think about it, it does make sense to shoot them. Or at leas try to get rid of them somehow.
@@Onsz_e Trees are infected with thousands of them, why not use them? At least that way it'll also bother the enemy. Who knows maybe make sugar bombs so the ants go all over them. Fire ants for example are some of the most vicious ants there are, and the chew on cables and computers, they hace been a problem for airports.
Gun-headed moss-knight is a miss. Too alien looking to be called a knight. I advise you make his arm acorn-gun. And turn his head into regrowing acorn with drawn eyes. Imagine if he reloads his gun using own head as amunition.
@@Onsz_e sounds magical. Or you could go a simple way: an acorn grows and hangs from a branch (stylized as the plume of a knight's helmet) and falls into the hollow neck, thus reloading the gun. Gun-knight loses ability to see anything before making a shot (you could make many gameplay situations involving such mechanic involving friendly fire, puzzles or stealth). + You could make different variations of this unit, distinguished by its projectile-helmet or make small chance of gowing rare head (poisonous flowers, gas mushrooms, net of thorns, healing-apples // it'll troll players healing them intead of inflicting dmg, make it suspiciously simular to accorn in apearence)
Thank you! It really is motivating to see someone trying as hard as you are, and I do feel relieve to find that there really is someone just starting out, everyone I checked was huge already :) It makes me want to do those videos even more!
There is a reddit channel www.reddit.com/r/HEXKOT/ although as of right now, there is nothing in there. We planning to post weekly dev vlogs in the text format. So if you are interested, you can check the linked sub-reddit :) And thanks for your kind words :)
Cute little things made from acorns? Never thought about it but maybe, there could be another character like this in the game? That's something worth exploring :) Thanks!
@@theoneandonly380 Okay :) And what about the advice? What could I improve to make them more interesting? Is it only about the presentation? Or maybe you found the entire concept just simply boring? Don't mind me asking so much, but I really want to make it better :)