maybe there is an ancient civilization here of simian looking sentient beings and, their skin is a different color like blue or maybe green . And like the droods they are also a space faring civilization .
Considering the description calling it a "Forgotten Planet", it may not actually be the strange anomaly. Instead, it could possibly be another interstellar object that could be captured into an orbit, kinda like T.T., but I may be completely wrong, nobody really knows.
@@SatelliteTorifune yeah that's really weird. It should just evaporate to space without an atmosphere, shouldn't it? Or is gravity holding it down? Idk...
the solar light is really, really Pale dim and dark on the surface of the planet, so I guess it's a wondering planet captured by Star Juno, also I assume it's semi axis is going to be really Long
There's a new planet in planet studio called Cladh, a roque planet with some dark substance for the water, with a gray surface, and I think that's the anomaly, but I don't think it's in the system right now I am not making this up.
@@Goddchen hmmmmm..... Strange, I remember seeing this planet in the new update appear in my planet list in planet studio, the same day i finished updating the game, complete with a description The date the planet was made shows the day I updated the game, October 24 But it was not included in the juno system
@@CedandRossSpaceAgency wow! I only checked the system, not the planet list. It is amazing. I think that's it! Nice find! Made a video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-S1RDkL0KRVA.html
Yeah, aliens was one of my guesses as well. A rogue planet could also be nice. But also kind of boring. Just yet another body... It would have to have some really interesting unique features.
I wouldn't worry. This was just because I have used the new "Ultra" preset, which is only available on PC. And the load time also is just once after the update, after that the load times will be normal again.
❤ Thank you. It's the first time I've noticed someone using a detacher as an engine cover. I enjoyed "failure number two, launched in the wrong direction". I thought I was the only one that did that. 🇨🇦🥳
@@Goddchen None that I can think of, although I'm sure there are ways. This seems like the perfect, elegant solution, as long as I remember to disable staging for it. 🙂
Hello may i ask you about my problem I did all the contacts and docked every thing but the contracts not ending and keeps repeating,my space station is very very large now and doesn't seem like the contracts are changing. Is that it?? Or like there is a continue to this because i want to open other missions and othe launchpads Sorry for my bad English and thanks alot❤❤
Welcome! Yeah that confused me a bit in the beginning as well. You are right, the space port mission repeat. Just make sure that have at least 1 of every available module type up there and you are done. But there is not a thing like a "final contract" that ends the line or something 🤷♂
@@APKFast Those new contracts do not depend on the space port contracts. You have to do other stuff to unlock them. The wiki has a nice page about it: juno-new-origins-career.fandom.com/wiki/Contracts
@@Goddchen I was watching on my phone so was hard to tell but it looked like on descent you had locked steering to down, not up, on the steering lock on right. And I recall up is to the left of icon that was selected. With the parachute pulling the craft up and perhaps the gyros trying to point down it seemed to explain the craft settling for pointing sideways
@@mgalyean ah yeah yeah, now I understand what you mean. You are right. And this is due to me being stupid while building the landing. The command module is actually built upside down. That's why everything is inverted 🤦♂
I had to dock without thrusters because it couldn’t work. And I checked the fuel and it was monoprop. And also when I docked it the quest said “launch with the expansion module” I made my career 2 months ago. I am on mobile
Oh wow, docking like that is difficult, respect! For your issue: I heared that people who are facing this issue have solved it sometimes by switching between crafts multiple times and/or reloading the save in between.
@@SURVIVALFREAK10SUV That was my first time visiting Sergeaa and for this mission there was no plan to take off again. Bringing an SSTO and getting off again, that's insane, respect!
@@Goddchen actualy inspired me to (if i remember lol) make a multy drop not far... droo ... 6 to 12 units all heat shielded and pointed/fired at atmo. :)
Unfortunately I have not yet uploaded the crafts from the past videos. But there have been multiple requests now and I think I'll start doing that for new videos 👌
@@Goddchen I'm just curious how you exited the capsule to do aspacewalk. I took control of the damaged spacecraft and landed it in the ocean and it didn't consider that complete. 🇨🇦 Love your videos.
@@ACME22 Thank you! So once you control the vehicle with the drood in it, you select the control pod and under the "Crew" section, you should see a button to exit. You can see that UI at 6:47 in this video.
@@Goddchen Ahhh. I think that might be where the problem is. Once I've taken control of the damaged spacecraft, the crew drop-down box is empty. I cannot seem to find an option to exit. When I expand the crew section, it's completely empty. I hope that's clear.🥳