6 years later, modeling in new blender. You saved my model with the set normals from faces! I looked everywhere and this was my last resort. Thank you random video from years ago!
I think in 2024 I was playing identity fraud yesterday and I tried looking for Ralph and he’s not there I think they got rid of him or I don’t know anyway Alice is like my most favourite character to. I always mess around with her. She can even climb ladders in 2024 I know back there were no ladders like I think when this game came out
(late comment) How do you make the part detect different click everytime a player clicks it Example: first click = enable secondary click = disable somewhat like a "toggle" button.. i need help
(Late reply) You would need to use if then statements e.g if Part.Enabled == true then Part.Enabled = false end if Part.Enabled == false then Part.Enabled = true end which would be embedded in the function
i want to know if anyone else has noticed this. so we all know there’s a theory that identity/the jailor and james are the same because they are wearing the same outfit right? my friend and i were talking about identity fraud lore and she noticed that james actually has a suit that is unbuttoned at the bottom. identity doesn’t. so imagine if we can say they are not the same person. but if this is so, why would they have the similar outfits and where does this have to come into play in identity fraud 2 when we see much more of the lore?
yes! (sorry im late) make another "part2"(children) inside "part1"(parent) then make "part2" smaller, and locate it on where you want it. (you could even texture it different so it become a button) put "clickDetector" on "part2" instead on "part1" and thats all (again, sorry for late reply)
I appreciate the reply. And no worries really, it's been 7 months, & way before the message I was already loosing hope on my little map project. Plus I've pretty much lost the momentum & context on what I needed this all for! @@liam.does4rt