This is Gaining attraction so I wanna state some things: Q.Will you make a CD-i styled game? A.NO PLANS! go play Arzette on steam, playstation, xbox or switch. i have no idea how to program or what's the easiest game code program [not scratch] Q.Can you make ____ CD-i? A.No, I have made Star Fox CD-i and some other stuff on the CD-i Collab STAR FOX CD-i: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-vtFapxsyF50.html CD-i COLLAB www.newgrounds.com/portal/view/934459 [earthbound CD-i does sound like a fun one to do but not this year] Q.How do you nail the style so well? A. 1.use similar colours to CD-i 2.analyse the original animations, take notes 3.i watched JIMMY D's CD-i video about replicating CD-i style here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CDzq4ywI4Jg.html thanks for watching guys. please visit newgrounds
@@dannyemory6261 13 because I got stuck on the boss and I'm most familiar with it. it also has time travel so i could reference the other FFs [terra from 6 is better than tifa imo]
I love how Metaknight's defeat feels like a combination of Militron and Harlequin's defeats. I cannot see Kirby walk up to the cape without hearing "Golly!"
Honestly this is better written than the Arzette cutscenes, which actually try to capture the cheesiness of the original Zelda vid games. Whereas I think this is actually written very well.
@@DexterGT4 I didn’t say it was a bad game, just that they aimed for the same cheesiness in the cutscenes, personally I think this has heart. Yours feels legit.