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Комментарии
@sergiomatosvfx
@sergiomatosvfx 23 часа назад
If not it works. Remember to raise the quality steps
@santitabnavascues8673
@santitabnavascues8673 День назад
... okay...(been modelling like this forever 😅)
@smaplessmap5355
@smaplessmap5355 День назад
Blender lost focus! So far behind 3dcoat, zbrush, plasticity, adobe modeler and painter, 3dsmax now!
@Disent0101
@Disent0101 День назад
47 seconds? this guys not fucking around!
@peterallely5417
@peterallely5417 День назад
Woah yesssss
@PolyRidge
@PolyRidge День назад
another way i like is doing this but with a bevel modifier instead of the simple sub div. but better for hard surface, less so for organic/smooth shapes
@NotSoMuchFrankly
@NotSoMuchFrankly День назад
This also functions as the world's fastest speed modeling video that you can actually learn from. 🏆🏆🏆
@VoltitanDev
@VoltitanDev День назад
Neat trick.
@aceanimations3214
@aceanimations3214 День назад
Really nice. I was looking from this.
@TheFALCON7890
@TheFALCON7890 День назад
Did you watched the video about "Two subdivision modifier workflow" by @MichaelWeisheim_Raidmask? he explains it a little bit more, it will be nice if you mention him.
@caruya
@caruya День назад
I believe having a ready concept is more important than modeling techniques. You should never design and model the same time.
@BlenderSecrets
@BlenderSecrets День назад
I understand what you’re saying and I agree with the sentiment. But design always comes with some technique, even when just drawing with pencil on paper you’re using techniques that you’ve learned. The goal is to make the technique easy so you can focus on the creative part. I think this method helps you do that. If you’re comfortable enough with modeling and sculpting, you can use it for the design phase. And of course, it’s just fun to do. I don’t always want to over-analyse everything and sometimes you want to just do some fun modeling. I think that’s fine too.
@EmvyBeats
@EmvyBeats День назад
But that's the fun way..
@tastyamericanmukbangasmr4423
@tastyamericanmukbangasmr4423 День назад
As always very nice and quick tutorial…hats off…thanks a lot
@rn2782
@rn2782 День назад
interesting, thanks!
@ltraltier6009
@ltraltier6009 День назад
make a video on round endcaps.
@kazioo2
@kazioo2 День назад
Isn't it, in the essence, a fancier version of box modelling?
@DontKnowDontCare6.9
@DontKnowDontCare6.9 День назад
It is. Weve been using the same technique in 3DS Max and Maya for years. Its called Sub D modeling.
@RomboutVersluijs
@RomboutVersluijs День назад
Ps, why apply the mods when you want to add more detail. It should work just as is, i believe. Buts easier to work with without the shape changing, yet there is more data to work with. So can also .Ake it harder to add more detail
@PolyCrafted
@PolyCrafted День назад
Cool technique! Thank you!
@lembarkii8669
@lembarkii8669 День назад
it would be cool to know about the drawbacks of this method if there are any
@RomboutVersluijs
@RomboutVersluijs День назад
After applying the first modifiers, you need to work with much more vertices. So can be more difficult to manage. It's also a destructive workflow. Which is not always a good workflow
День назад
this is a popular and revolutionary method, but the path from writing the draft to realizing it is going to be more complicated. because it's not a plane edit, it always has thickness, so it's a little tricky
@RomboutVersluijs
@RomboutVersluijs День назад
I'd it doesn't have thicknees it's a flat plane.not sure what you mean by this
@DontKnowDontCare6.9
@DontKnowDontCare6.9 День назад
Revolutionary? Hardly. I first saw this technique in a tutorial for 3DS Max 5. Guess when 3DS Max came out? LOL
День назад
@@DontKnowDontCare6.9 surprised. @MichaelWeisheim_Raidmask published this method and it became widely known last year. It seems that blender takes time to fully absorb all the other software techniques. So blender secrets help me a lot
@Ch-thalassa
@Ch-thalassa День назад
you make it look EZ
@dertobbe1176
@dertobbe1176 День назад
It is. That's the way I Model armors. It's easy and near
@IridiumZero
@IridiumZero День назад
"boolean workflow" BTFO
@JacobdelaRosa
@JacobdelaRosa День назад
Buying your book was such a huge value. Thanks for updating it!
@BlenderSecrets
@BlenderSecrets День назад
Thank you!
@Artist-z8k
@Artist-z8k День назад
Cool!
@peterfrank1572
@peterfrank1572 День назад
I gave the 100th thumbs up ! 😁
@DontKnowDontCare6.9
@DontKnowDontCare6.9 День назад
Congratulations. Your life just peaked. You will never achieve the same greatness in real life ever again.
@EmvyBeats
@EmvyBeats День назад
@@DontKnowDontCare6.9 Lies, cos he is gonna get the 1st like one day. Mark my words..
@MrSonicTeam
@MrSonicTeam День назад
completely interesting if done on already made low-poly model gives them a boxed shaped look depending on what you aim for
@pile333
@pile333 День назад
Nice. Maybe we could also use it to model a car bodywork.
@wadeeliason969
@wadeeliason969 День назад
I have used it to model a car. One thing you will get is non round wheel wells. But its a great technique
@pile333
@pile333 День назад
@@wadeeliason969 Yeah, it could be a sort of substitute of the old Nurbs modeling technique. I guess pretty useful for modern cars modeling. Not for Tesla truck though! 😄
@wadeeliason969
@wadeeliason969 23 часа назад
@@pile333 yah just like any tool or trchnique. It has its place
@alison4866
@alison4866 День назад
thank you
@kucklowmusic9184
@kucklowmusic9184 День назад
Brooo🔥 I am scared of the fact I wont remember these facts and tips when I actually need them 😭
@RomboutVersluijs
@RomboutVersluijs День назад
Make a playlist ad save them
@dertobbe1176
@dertobbe1176 День назад
What Rombout said + Open blender and try it out. It's the best Training you will get. And If you need this knowlegde you will remember that you already did it
@funguy398
@funguy398 День назад
Use it every day, model a something simple more often
@NotSoMuchFrankly
@NotSoMuchFrankly День назад
Come up with a throwaway project where you have to do it 5 times in a row quick, do something else quick like change a material or set a light, then do the tip a couple more times, then alternate redoing the tip and doing something else. Ten tries will take a little longer than the video. Also, count the steps as clearly distinct as you go? YMMV For more complicated ones I write down the steps. It starts to look like his e-book.
@Tomy_Yon
@Tomy_Yon День назад
I like the fatty robot creation. 😊
@level10gnollwarlock
@level10gnollwarlock День назад
brilliant. now i dont have to worry about my shitty sculpting skills
@EmvyBeats
@EmvyBeats День назад
oh you will, you will..
@farbodfarokhnia1512
@farbodfarokhnia1512 День назад
Love your videos
@RowanSteyn3D
@RowanSteyn3D День назад
damn, gotta give this a go, nice vid
@BlenderSecrets
@BlenderSecrets День назад
You should try it, it's such a fun technique!
@silchasruin4487
@silchasruin4487 День назад
Am I first?
@BlenderSecrets
@BlenderSecrets День назад
🏆🤖
@ricks3754
@ricks3754 2 дня назад
there is a weld modifier? omg
@Jungheinz
@Jungheinz 2 дня назад
This is amazing! Exactly what I need. I was so annoyed thinking I need to learn to sculpt it. Especially as I haven't invested much time into this part of Blender... or 3D in general. Thanks! You are one of the very few guys in my email subscriptions I am always looking forward to. Seriously, I've never been happier with any tutorial I bought as I am with your book. Screw Andrew, you are my real Guru, sir!
@heidizimmermann8440
@heidizimmermann8440 2 дня назад
Si estas vendiendonos un libro, pretendes que me crea que te interesa que la gente aprenda con tus videos. Métete tu libro en el culo!
@importon
@importon 2 дня назад
That site does not covert normal maps into height maps. you don't don't know what you're talking about.
@KuruGDI
@KuruGDI 2 дня назад
The website told me I can't continue with my purchase and I should contact technical support. Well, I guess I have no blender secrets for me then... 😐
@BlenderSecrets
@BlenderSecrets 2 дня назад
Please send me an e-mail so I can help you out.
@cowsmanaut
@cowsmanaut 2 дня назад
Nice to see on a Blender channel.. usual response of blender users is "Do I have Ngons? who cares?!" :D That said, same solution in many other software including Maya.. just subdivide once and your Ngons go away.. but wish maya had grid fill for those other situations. :D Another solution is to remesh and let the computer fix the issues. Sometimes it does a good job, and when it doesn't even then you can keep some of what it did and merge back into your original topology (with a little clean up at the merge points) anyway, good tips!
@AffectionateGouldianFinc-si2sh
Bruh just down the cube
@aaronjohnson4604
@aaronjohnson4604 2 дня назад
OH ,MY LORD GOD<<<<< My whole life has changed because of this. Thanks Blender Secrets.
@ruslandad365
@ruslandad365 3 дня назад
Amazing Tutorial!!! Thanks!!!
@lucasdigital
@lucasdigital 3 дня назад
Does in one minute that which others can't do effectively in a five-minute video. Well played! Also, your Blender Secrets is the best Blender workbook ever made (that's too big to possibly print!) 🙂
@BlenderSecrets
@BlenderSecrets 3 дня назад
Thanks Lucas! I really appreciate it
@vaibhavpatne741
@vaibhavpatne741 4 дня назад
whats the polygon number after finishing it ???
@DenisDvach
@DenisDvach 5 дней назад
What about hidden polygons?
@showcaser1388
@showcaser1388 5 дней назад
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