I have played both of those cards and they are good its just in a build like this trying to find room for them when room is very limited is the issue I would say unfortunately
Do the podcast that would be sweet. I have found myself listening to them more with my work being able to work and listen to something for a couple hours really enjoyable.
It's not. It auto loses to Transcendant Dragion and Chimera Fusion into Guardian Chimera. It beats Yubel which is nice, but it loses to so much. Also, I'm the Chain Burn player in the video.
@@wynningcards3776me refiero al jugador, a la mejor es nuevo y estoy siendo un poco duro con él pero con gazella para que traer al evil si de igual forma con la fusion podía enviarlo al cementerio y podría reciclar chimera fusion, y ahi mismo podia hacer el combo fiendsmith, en dado caso que se lo negara tenia mas formas de juego, siento que se encerró, , no puedo hablar por el deck porque cada uno es diferente, yo hablo su forma de jugarlo y usó el book of eclipse demasiado rapido
@@denilsonfranco3734 Makes sense what you are saying. He plays it a different way then most from what I have seen line wise. Thanks for watching and your comments I appreciate it. If you haven't yet consider subscribing. This deck has a few more matches on the channel and a profile as well if you are interested.
4:49 i think it’s not possible to special IP, you make CL1 desirea and cl2 flamberge, in the resolution princess still have all her effect so still lock in fire, you can spé IP, even in the other order that dont worl because desirea negate at the resolution, you need to make cl1 desirea, let resolve and after new chain cl1 flamberge, at this point yoi can special IP… no?
Hey! What are your thoughts on consistency with this deck. I don't like the playstyle of the fiendsmith engine and wanna stick to an unchained yubel deck. How does unchained cards fiend locking you feel like and do they help you play trough some handtraps?
Hey, thanks for the question, I’ll be honest the consistency on this deck wasn’t any issue since you only really have soft bricks. Super poly also does help a lot because you can break boards with going into loving defender and shuffle it back for a phantom of yubel, or you can garura and then link it of into s:p for a juicy chain link of a draw or banish. As for the unchained cards, I don’t know why ygo pro has labeled my deck as unchained but all the unchained cards aside from the red dog being on the field don’t lock me into fiends. Link climbing with red dog was also very helpful. If you do decide to mash in more unchained, you can stick a blue dog in as well so you can make Cesar. Please do let me know if you have any other questions!
@@ItsChaos07 MY fear is that now with gates on 1 our ability to play trough hand traps is drastically decrease, specially droll and lock bird. Also I used to play Super poly but remove it due to board being instantly rebuilt upon using, Youre saying its actually helpful nowdays?
Yeah super poly goes insaneee, if one board wiped isn’t enough you can shuffle it back to the extra deck to summon a phantom and use eternal fav to bring it out again if needed. Dark beast is also not too bad as a 2 of because you can still access it through the field spell
I would still main the one skill drain, replace Apollo with Ty-phon or another phantom, also if you do want to play the fiendsmith cards it is still perfectly fine to do so. Otherwise gryphon looks good here too.
3:30 how he summon trascendent with fenrir and genroku? The other guy play tenpai and dont know he need 2 dragon monster 2 summon tracendent dragion 🤦🤦🤦.
Sorry about the mistake I don't monitor the matches they get played and uploaded so the players should either call a judge or understand the rulings before hand