A Touhou Player as Transient and Capricious as He is Lacking
Hi there, I'm Niiue. I primarily play Touhou at the moment, but I also play other games, like Library of Ruina and Geometry Dash. I've done Roblox content before as well.
PFP art drawn by calcite (pixiv.net/artworks/111219584) Banner art drawn by saltlaver, no source.
I needed to find an easy to bully and setup solo target that wouldn't die immediately. Hence, Philip! No offense Philip, I like you buddy, but you were just ripe for the picking
Reminds of the time my whole team got wiped expect for my one nugget who got disposal as their only card left Fighting against blue reverb Phillip. I then proceeded to do 200 damage and won the fight.
Ok so how does Opportunity Spotted ACTUALLY works and why is still the meta in the game?? Like fr I always watched everyone using that card for speedruns or just to destroy everything, but I still don't get how you can make that useful ._.XD
Its special property is that it has 4 die that have a really, really tight roll range. 3 of those being offensive die. Nothing more than that. It isn't even meta, it just has a specific niche. That niche? Emotion gain (and tight roll ranges). In game, you gain emotion in 3 ways: clashing, rolling min-max values, and teammates / enemies being defeated. Emotion is the crux of most battles, as the higher your emotion level is, the more benefits you get. Stuff like access to abno cards, ego pages, improvements to light and more speed dice, and more. You gain emotion by filling up a librarian's gauge with emotion coins. Opportunity Spotted, with its tight roll range on 3 of its die, *guarantees* an emotion coin on 3 of those die because it'll either roll minimum or maximum value. Recall how I said clashes also give you emotion; pair Opportunity Spotted with clashes (which you'll most likely be losing with how pathetic this page rolls) and you gather a *ton* of emotion coins very fast. That isn't how I'm using it in the video though. In the video, I'm using the abnormality page "Weight of Sin," which strengthens my librarian when rolling minimum value on a die. I am also using a keypage that tightens the roll range of dice as one of its passives. Put them together, and *I'll end up rolling minimum value on 3 of those dice 100% of the time.* The 1st one has a 50/50 change, but the rest are guaranteed. With the strength bonus of Weight of Sin, Opportunity Spotted's 4 usually weak dice become incredibly powerful and a force to be reckoned with. There's more nuance to the emotion system as well as how this build works, but for now the brief rundown is: Opportunity Spotted, with its 4, tight rolling dice, gets you emotion very fast. It also has a bunch of offensive die, and I'm using both of these properties with this build to become super powered.
Short answer: it's the best way to farm emotion points Long answer: Well, in "Opportunity Spotted" we have 3 attack dices which can only have two states, either max roll or min roll, In min roll you will get negative emotion points Evidently, max roll = positive roll And with that this card guarantees that you will get those 3 emotion points! (On one sided attack) (In clashes it can even give you 7 emotion points)
The fact that an urban plague card as niche as opportunity spotted can still have uses even in sotc and above is kind of mind-boggling to me. In my mind it was just that one card to generate emo coins but holy hell i wanna try this now
It's incredibly fun especially with Olivier's page. Heck, you don't even need Olivier's page, if you're crackheaded enough you can use the first ever light restore, C-Charge up! for self paralysis to guarantee a weight of sin proc. This deck really just needs constant page draw for charge up and opportunity spotted and its golden. Have fun!
When Red Mist does Great Split Vertical, appreciate her beauty and her sword for the last seconds you have until that sword moves straight through you, tearing you in clean half with a huge damage output... with an added bonus of 6 strength... with an added bonus of certain death. Your at mercy to another legendary color fixer, and then you die a very painful death. Thats basically Red Mist in a nutshell.
Definitely a funnier build, but admittedly it falls off really, really fast. I'd reckon this is a better, more balanced build, suited for drawn out battles. Though I suppose trash disposal has the advantage of not needing an endgame impuritas keypage, while being cheap... touché.
@@doodlesyoru2108 At emotion level 3 the passive forces you to roll 4s instead of 3s on trash disposal, heavily neutering its effectivity by not triggering the recycling (since trash disposal procs every natural 3 roll, not min roll)
@@Niiue Oh... I'm so used to running it with modded Minimum Offense that I forgot about Twelve Fixers mechanics. (With Solo's passive mods, Minimum Offense causes dice on pages with a Cost of 2 or less to have their minimum rolls increased by 1.) In fact, Minimum Offense is better, thank you for this info :33333