@@user-me9if1tj2m yea but the characters having like 4 moves, a stupid awakening system, shit ass community all around and global kill leaderboard are Just reasons why soul shatters Is better
You see, Chara didn’t exactly die near the end there, she just went into shock due to blood lost (this is why you don’t challenge people to knife fights)
as a sak main, I would recommend turning off camera shake, also if you are going to keep doing LMB > K3 at least learn the unlock tech for it so u can use the free damage u get from doing it (missing the last hit of K3 let's you LMB them again for free dmg if enemy is not already knocked down. The extra lmb is confirmed just practice it)
@@EmberYsral No problem, but if you like playing sakuya though i would recommend playing it on classic. Its a lot better than the current version of sak and its easier to learn unlock combos since the max TP distance puts you in the perfect spot for unlock combos after an LMB. If you try and learn unlock combos on current version its a lot more restricting and difficult. I've one tricked sak since it came out and honestly the current version is just so frustrating to play once you get to the level where you are trying to find ways to perfect your combos.
@@Yurou-chocoPro I only play classic sakuya now since I find it a lot more fun. Haven't had much time to play on the recent updates but I've mained sakuya since it released and I already knew those combos that you mentioned above. Sakuya kinda fell off now though, best sakuya version was def on the moon map Example of a 0 time combo on classic sakuya: Full M1 > unlock tp > K2 > K1 > unlock K3 (miss last hit) > full M1 > unlock tp > T1 > M1 no knockback > K4 > full M1 doing it this way nets you extra damage since you M1 them 4 times during this short combo. last M1 is true if you are in the right spot and you can extend the combo with time gauge (unlock tp > T3 best option so you can stall for cooldowns).