Hello Everyone and welcome to our channel. I'll be having fun with a variety of games and occasionally playing with my daughter Cece (on weekends and holidays). Enjoy!
Looter shooters are bullshit you gring for better gear and better character for what? to make the game more repetitive for yourself.. That's pretty much the endgame. . Eliminating the challenge from the game by having the best gear possible. . Would probably be fun to be able to focus on trying out different builds but how tf could you do that when you have to grind hours to change 1 thing? lol.... level up your character 8-10 times to have a fully maxed out build.. that's the whole fucking game doing the same repetitive shit because you can't just try different builds. The game after lots of hours start to feel like a shitty factory job that you hate you just go for the "salary"(aka skins/guns/builds)..
god your all horrible at statistics xD 20% chance means you have an 1/5 chance every time ... its not unlikely you run 10 times and not get it once ... its even possibel to run it 200 times and not hit it ... the coin doesnt care the face it landed on the last time
And me still no luck for energy activator blueprint and now stop playing this game maybe for a while until the game changes. No story No general daily activities very boring just waste of time
When people don't know Math, the difference between 20% "drop" rate is and what a Reward Pool ... 20% chance doesn't mean you can do a mission 5 times and get the reward. 20% means that you have 1 in a 5 chance to obtain a ressource. Spin a while which has 72° colored and lets see how many times you get it. Can be 1 out of 1 time or 1 out of 100. Hell as long as something hasn't a 100% chance you are in the possibiloty of never obtaining it😂 It's called grinding, make a grind character, run the mission in 1-2 min, if its Amorph material, plus 6 seconds for the boss.
Dude if you think these drop rates are abysmal try a game like world of warcraft with 0.1% drop chances on bosses that you can only farm once a week 😂 New age gamers are something else
The instance that drop Sharen, I don't remember right now the name, If I am not mistaken has over 20% chance to drop, I did this instance over 30 times in 3 days, I probably did more than 100 runs to drop this last part of a Quest Mission, and the second time was trying the ultimate bunny, probably over 150 tries total. The real thing for me in this game is, when the drop chance is 30%+ I get scared I know it will be bad, but when the chance is 6% I know it will be smooth easy.
Unlike the other assholes in the comments, i feel your pain. Grinding for something for days on end and not getting it can break you lol. Idc what type of game this is. Your luck was really bad though lol. Keep grinding tho man.
I’ve been saying this I was just doing a operation about 30 times and still didn’t get Blair’s stabilizer shits ass how the rng can cruse you like that
@@BallerCross77 i definitely understand the pain. In destiny 1 days it took me a whole year of grinding to get gjallerhorn. By the time i got it the gun was heavily nerfed so it was almost useless lol.
I was farming a mission to get mid air maneuvering for 2 days and got 5 transcendant mods that's ment to be lower chance before getting one finally. Apparently this company has a track record of lying about drop rates.
I did the same thing! I farmed haven for 2 days to get mid air maneuvering, after finally getting it I farmed haven again for 115AA. I have 5 mid airs now 😭
always a child to cry about game and % ...20% of getting it mean 80% chance of not getting it every time go play sims if you cant play a grinding game kid
Just some things I’ve noticed. It’s helpful to block off extractors so gatherers don’t waste time on them. Much quicker just grabbing the oil yourself. Lullus are very worth it, even if just sitting around. They reduce crop growth time. While incubators inside breeding grounds are good for space, having a hollow square of them allows you to easily control the temperature. The effect of fire seems to cover a width of about 8 incubators. I’ve got two setups, a small one of 12 incubators total surrounding a tile, and a larger one 8 wide on each side w/ an inner circle and openings to reach everything, of around 38 incubators all temp controlled by fires at the center. Ceilings are very useful for moving quickly with the grapple gun. Just stick a pole down and use a ceiling of different color than everything else. If logging, shroomers are good. Efficiency is not terribly important, since wood is so easy to get. But reducing sanity loss is great. It lowers how often pals take breaks. (I first wanted to use shroomers to make other work modes efficient, but even w/ three maxed it would take too many easily accessed big hot springs to be stable.)
Hey love the base, but i have one question. How many pals do you use on you base? I belive for this to work well you should need 30 pals or more. Can you tell me the list of pals you use and what passives they have to make it work well? Thx
I'm running with 15 Pals; all 4 star and spec'd for work speed. The reason why I have so many mining is because once it hits 9999, they tend to start ignoring it. They'll have plenty of other places to work in the mean time. So i'll let it run and eventually it'll all max out and i'll have to manually transfer.
That ended quickly because the foundation that the pal box was on got destroyed (which destroyed the pal box). With the Pal Box on the ground, it won't get destroyed nearly as easily. GL next time.
but wouldn't it be bad if the foundation the palbox is placed ontop of gets destroyed, thus hindering any further progress of a raid...? since once the palbox gets destroyed the pals despawn and the raid halts?
A very cool building. Kind of see few possible risks with usability thus I'd be very curious to see you test it with the actual raid boss. Been thinking about a way to have an actual beds and safe place for a feeder box in a raid base but so far at least stone defensive walls didn't really cut it with harder Bella. Also the pals should have an easy access enough from the box to a battle that's hard to pull off while wanting to protect the pal box.
Thank you so much!!!!! I was the one who asked for this build, I used both bases and put my own twists on them. This location is awesome, much love and thanks your videos are great!
Awesome, thank you so much for this. I loved the beach base tour video and wanted to try to recreate it and this helps alot!!! Any chance we could get a tutorial on throther side as well?
I'm glad to be of help. And yes I can create a video showing the process of making the farming base next door. I got a couple other base builds in the next few days. I'll include a tutorial for them as well.