Тёмный
Dekoba
Dekoba
Dekoba
Подписаться
Hey guys, Dekoba here. We are dedicated to creating positivity through gaming. Whether its sharing our favorite games with new friends, building communities of respect, or making our own games, we believe gaming can and should have a positive influence on people's lives. Right now we are creating a lot of content for Satisfactory, but let us know what you'd like to see and we can make it happen!
A Guide to Vehicles in Satisfactory Update 8
24:57
4 месяца назад
Satisfactory 06 - Coal Power in Update 8
14:10
5 месяцев назад
Комментарии
@brythewiseguy
@brythewiseguy 2 часа назад
God I wish they would get rid of those tall, fat bird things. They are so damn annoying.
@StargazerTheFurry
@StargazerTheFurry 5 часов назад
how you gonna put a quote of somebody on your thumbnail of being awed by your build but nobody seen it before you uploaded it x3
@Dekoba
@Dekoba 4 часа назад
I post on reddit and use those quotes.
@slappyfordaddy
@slappyfordaddy 14 часов назад
I'm definitely going to be using some of these builds. They are so clean. Well ill try 😂
@user-dy8hg4lx7m
@user-dy8hg4lx7m День назад
Wait but someone answer this: for trucks, trains, and drones, how do you calculate an input to a factory or how much stuff you can make there when it’s being fed by these sources? No one’s ever talked about the length of the truck path influencing how long it take for your materials to get to the drop off point and how they make sure the vehicles are going at a “(insert number) per minute” pace. Please help me.
@EliMarino
@EliMarino День назад
Provided that the input volume of goods is large enough, and the vehicle’s inventory is large enough to accommodate, each station in a vehicle’s route should show an approximate rate of item throughput, said throughput being capped at the speeds of the conveyors you have connected to each station. It may take a few trips to show up, since it needs a small amount of data in order to calculate an average rate. For example: I want to transport some iron ore to my factory. I set up two mk1 miners on 2 pure iron nodes. Each miner produces 120 ore/minute, for a total of 240, or two mk2 belts. I take both of them, and connect them to the same truck station. At my factory, I have another truck station that has two mk2 belts on the output. Both of these stations can now input/output a maximum of 240 iron/minute. When it comes to rate efficiency/uptime, it simply boils down to how long the route’s round trip time is. The station’s input/output flow is paused during loading/unloading (most noticeable with train stations, because of the long animation), so if the round trip time is less than 1 minute, you won’t get full 100% item throughput rate. However, since vehicles are typically used for longer routes, round trips should take much longer than 1 minute. The longer the route, the less impact the disruption will have. It will still be an impact, however. In order to have 100% uptime, you need to utilize buffers. Essentially, this means that on each end of the trip, between the station and the production machines, you need to place a cargo container (or fluid tank, if you’re using trains to transport fluid). Then, between each cargo container and it’s station, you need the connecting belts to be FASTER than the rate of item production at your input side, in order to keep your machines from clogging/starving, and to make up for potential lost time due to interruptions. In short, you are loading the input station-and unloading the output station-as fast as possible, out of/into containers that act as middlemen between the stations and machines. For example, The setup would look something like: Miner(+60/min)> mk1 belt(60)> container> mk2 belt(120)> input station> [vehicle route]> output station> mk2 belt(120)> container> mk1 belt(60)> production machines(-60/min) This setup ensures a 100% efficient throughput of 60 items per minute. Simply up the belt speeds and switch around numbers as needed, since this is the basic structure that all vehicle buffer stations use. The only further CAP on item transport speed would be stack size; You can fit 10x more Screws in a tractor than Modular Frames, since one has a stack size of 500 and the other has a stack size of 50. But it is very unlikely that you will EVER run into this problem, unless you are building the most mega of mega factories, and have no more room on your roads/rails to simply add another truck/tractor/train in order to even things out. This was a lot of information, hope this helps!
@user-dy8hg4lx7m
@user-dy8hg4lx7m 17 часов назад
@@EliMarino omg this gives me faith in the community again tysm have a good day
@karadan100
@karadan100 2 дня назад
I liked the bit when the guy made the factory.
@ooglyga6100
@ooglyga6100 2 дня назад
this is nice but the designs around your machines could use some work.
@Auzze
@Auzze 2 дня назад
Well why didn't you do a search and find out.
@SirNavette
@SirNavette 2 дня назад
Roads from where ? Concrete and Plates form where ? Hmmm .....
@mrtoxm8
@mrtoxm8 3 дня назад
id love to see how you record this, super clean! loved it
@Geibelt
@Geibelt 3 дня назад
This is awesome content! Could watch it all day, Thank you!
@thebeetbandit1732
@thebeetbandit1732 5 дней назад
man this was so cool, still learning the game never occurred to me to drop items for decoration lol
@originatlantis
@originatlantis 5 дней назад
moden city style just like the bgm💯
@C3R341K1LL3R
@C3R341K1LL3R 5 дней назад
How do you actually set up the fuel station? I don't see how you would prevent other items from being dumped there
@Dekoba
@Dekoba 5 дней назад
In theory, trucks only go there empty. If theres a problem and a truck is not empty, there is a smart splitter on the back that sinks any non coal objects that get dumped.
@christophermcguffey2514
@christophermcguffey2514 5 дней назад
:)
@christophermcguffey2514
@christophermcguffey2514 5 дней назад
:)
@BruceCarbonLakeriver
@BruceCarbonLakeriver 7 дней назад
Awesome !!
@xJustForKiicks
@xJustForKiicks 7 дней назад
Fantastic series, my only complaint is I miss being able to see you put the facades on the completes builds as well. The factory design and visuals is the hardest part for me now. Watching you create the factory layouts in this format has been very instructive actually, and I'd love to learn more about the design process in a similar way
@christophermcguffey2514
@christophermcguffey2514 7 дней назад
:) Loving the series!
@DarkredHollow
@DarkredHollow 7 дней назад
Nice build, got a question how do you record yourself from so far away like the way the entire build is recorded?
@Dekoba
@Dekoba 6 дней назад
I use an addon in a multiplayer setup for my camera shots, called Ficsit Cam
@DY06GWD
@DY06GWD 7 дней назад
Came for the video, stayed for the soundtrack
@HotelAlpha00
@HotelAlpha00 7 дней назад
This is my favourite series. Are you running any mods?
@Dekoba
@Dekoba 6 дней назад
Only a camera mod for getting the cinematic shots and a mod that lets me modify/pause time of day (again, for filiming).
@HotelAlpha00
@HotelAlpha00 6 дней назад
@@Dekoba looks awesome! I wanna make a new save but I also wanna wait for 1.0
@HotelAlpha00
@HotelAlpha00 7 дней назад
Song choice = 🔥 Factory layout = 🔥 Colour coding = 🔥 My love for satisfactory has been resparked
@garu2858
@garu2858 8 дней назад
How much of everything does it make per minute?
@L.E.N.S
@L.E.N.S 8 дней назад
Hello :) I want to ask, does someone always film you like this in the game or is it some program that records you like this nicely?
@Dekoba
@Dekoba 8 дней назад
The camera work is the result of a mod and a lot of work. It's not like replaymod where it's always recording sadly.
@christophermcguffey2514
@christophermcguffey2514 8 дней назад
:)
@christophermcguffey2514
@christophermcguffey2514 8 дней назад
:)
@christophermcguffey2514
@christophermcguffey2514 8 дней назад
:)
@christophermcguffey2514
@christophermcguffey2514 8 дней назад
:) So effin cool!!
@Zoivod
@Zoivod 8 дней назад
This channel is criminally undersubbed, very well done and informative plus entertaining, I wish you nothing but success. And thanks for getting me hopelessly addicted to this game (i think)
@calvin6651
@calvin6651 9 дней назад
ugh this music though!!!! I can't get enough, I need to know where to listen to more please!
@Dekoba
@Dekoba 9 дней назад
A lot of it comes from the Renegade album from @StreamBeatsbyHarrisHeller, its on spotify or YT.
@calvin6651
@calvin6651 9 дней назад
@Dekoba I literally just found it holding my earbud to the mic on my phone to pick it up right as you sent this and thank you!!.. been going nuts on it.. blowing through my autocad work haha.
@calvin6651
@calvin6651 9 дней назад
@@Dekoba these cinematics are amazing, I hope you keep this going!
@Dekoba
@Dekoba 9 дней назад
@@calvin6651 Thanks ! Im trying to get one more set done (and finish the Early Access game) before 1.0
@calvin6651
@calvin6651 9 дней назад
@Dekoba yeah I'm just now getting into it, definitely scratches that itch.
@calvin6651
@calvin6651 9 дней назад
I cannot get enough of the music, where can I listen to more of it??? (I'll just put these videos on repeat for now, blazing through my work haha.)
@calvin6651
@calvin6651 9 дней назад
The music is dope!
@VLouieV
@VLouieV 9 дней назад
This are really high quality video I hope you make more of this especially in future update
@lAG00n-t4i
@lAG00n-t4i 9 дней назад
Doesn't work they changed his ai
@googoogaga8961
@googoogaga8961 9 дней назад
wow its part 3 👍
@lyt664
@lyt664 9 дней назад
*_When it comes to your construction jobs, do you use your personal stock, or do you have the No Cost Build mod?_*
@Dekoba
@Dekoba 9 дней назад
I do it all legitimately.
@lyt664
@lyt664 9 дней назад
@@Dekoba *_Good god, I bet that all takes a while, with how small I saw your other production rates-_*
@Dekoba
@Dekoba 9 дней назад
@lyt664 lol not really. The materials cast off these isn't that bad and I have about 12 concrete factories going all the time. I just drive a truck around between build and if I run low on Mats head to my central storage to fill back up.
@MadMavn
@MadMavn 9 дней назад
Awesome video and truly amazing builds! Also your spectator camera really adds a ton. Was that another person filming for you? Or was it a software?
@Dekoba
@Dekoba 9 дней назад
A bit of both. Software for controlling the camera dolly in multiplayer
@danielmario7138
@danielmario7138 10 дней назад
Cool stuff Dekoba, your videos keep getting better.
@pcbigdaddy17
@pcbigdaddy17 10 дней назад
You are so amazing! I really enjoy your content! Stay golden! : )
@pcbigdaddy17
@pcbigdaddy17 10 дней назад
Soo Sweet!
@pcbigdaddy17
@pcbigdaddy17 10 дней назад
Thank you so very much for the awesome content you do! Keep it up! : )
@danteposta
@danteposta 10 дней назад
Lets gooo!
@hulimuli999
@hulimuli999 10 дней назад
Please keep doing what you are doing. Really enjoying the content and the walkthroughs. Looking forward to your videos when 1.0. drops.
@vitrespekt47reg
@vitrespekt47reg 10 дней назад
Very Cool! Can you post your save to subscrabers?
@ArjanSchepers
@ArjanSchepers 10 дней назад
500 hours into this game and I know nothing apparently.
@wintersfreund
@wintersfreund 10 дней назад
The beach is lava?
@Demonamic777
@Demonamic777 10 дней назад
I can't wait to see what else you do, especially with 1.0 around the corner!
@Dekoba
@Dekoba 10 дней назад
Part 1 is available at ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-oGgrbr3ihws.html Part 2 is available at ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-NmdEdBHro7c.html Thanks for taking a few minutes to watch!
@Vengefu1Tuna
@Vengefu1Tuna 10 дней назад
The walkways above the turbo fuel generators are so clean! Such a cool idea!
@christophermcguffey2514
@christophermcguffey2514 8 дней назад
My jaw literally dropped 🤣
@Jila_Tana
@Jila_Tana 10 дней назад
Olympic Gold medal for design.