"you should really fix that horrible accent" - Ionas
"Nothing like hearing someone try to speak English and still can't understand a damn thing smh. Sounds like my cell phone customer service" - Philip Deppen
"Can barely understand a word. What a great 'source video' to check out. wtf" - Wilmson
Learning about different array types/containers is helpful in general, especially regarding all aspects of coding in the future. But on the other hand making games is also a process full of hacks and shotcuts, especially game jam projects.
Full credit for you doing all the programming you did, well done! Debugging in a project like this probably drove you crazy but I think you both did a good job.
I wouldn't touch some parts of the code like the dialogue system unless I absolutely have to, it's such a mess, and when things break I never know why lol
I took a look at it but I haven't played it, it looks cool and like a better version of the P3 Improvement Mod from a few years back. I'm not sure if I could make a whole video out of it, but I'll likely include it if I ever make a 2nd part of the History of POSTAL Mods video
At the start of postaljam2, i actually somewhat fully recreated the postal 2 movement in unity, almost 1:1. i had my friend re-draw the HUD in ms paint lol, but i just kinda lost motivation
I feel like making the game but in 3D wouldn't be too hard from a programming point of view, it's just that neither me nor buff had experience with 3D modeling (from what I know)
Game link (free!): botul.itch.io/running-with-scissors-office-siege Game Trailer: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-F2WZWHGFpMk.html A Buff Wizard's Making-of video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-owQu0zBRahY.html
@@memphismezzatesta8727 I can handle criticism, and I've done so many times. My voice is my voice, and I can't really do much to improve it, besides what I already did compared to my early work. I get this exact comment at least once a week, and I apologize for coming off a bit dickish, but I can only say the same thing so many times.