The flex spot unlocked is from killing base guardians. The game only counts how many you kill and considered the closer ones the same as the outer ones. So while you had 3 outer guardians killed, your teammate killed one of the inner ones and the 3 counter went to 4 which triggered the flex slot announcement message but not the unlock. This is clear evidence of bad programming and should be tied to the same mechanism that actually unlocked the flex slot.
@@bigcat188 they didnt... first flex is all 4 exterior guardians... but it will lie to you if some one kills an inner guardian before the 4th outer guardian is killed. I see this CONSTANTLY with mcginnis pushing side lanes,
hate to be this guy but you will never play at a high level using controller on this game lmfao, you dont get aim assist cheat, theres literally no fucking point lmao, just learn kbam lol.
I made a video: The Best Deadlock Controller Settings!! Xbox & Playstation (How to Play Deadlock On a Controller) ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UXPd-aVpUzI.html Only thing i changed is i put my “y”ability which is my 3 on to the “A” button on my scuf. And it’s also on the button chord. So button chord + “A”
anything for views when u need it, most ytbers probably cant find a decent job so need every penny, also this build is out of date bc of the spirit change and they removed his scaling with spirit
hello i just wanted to say that i want you to suffer. no i didnt watch the video im just judging you as a person based on the thumbnail and title of this video. human garbage
Lmao a bit harsh but I agree - these dudes are obviously not a good part of the community. “No skill” characters is patently not true. I find mo&krill to be boring but it obviously requires game sense and team play to make the character work - much like every champ. Don’t watch these people’s videos and let’s move on.
refresher is definitely worth it on this talon build because it also gives you all charges for the first skill, so you can do a lot more in big team fights with 8 arrows and 2 ults
@@bigcat188 big bummer, I like when the base kit of the character covers a part of the build so you don’t have to buy certain items, like movement items in this case. They should’ve just cut the scaling in half instead
you need to carfully buy the right items to have good magic power and good health items and first in begining try to kill minions first to make more gold and buy powerfull items for magic and health 😁😁
great vid, i do have a couple suggestions for the build tho: swap titanic mag for vampiric burst, you really don't need the extra mag with 2 reload items and vampiric burst gives you ANOTHER 40% fire rate just like shadow weave and you're basically immortal while it's active, this will increase your damage and help the one thing your build is lacking - survivability. In a more challenging match you would die more and a lot faster because wraith is kinda squishy. Also try putting quicksilver reload on your cards, they have lower cd and are basically always ready to use, when you have it on the third skill, you basically waste a reload at the start of the fight when you use the skill, also maybe switch tesla bullets for toxic bullets, they have better dps and lower enemy healing by a lot so characters who heal a lot like abrams will die much quicker
For those who want to play deadlock with controller please dont use thumbsticks lol instead use gyro, it will let you compete against mouse%kb players.
@@BioShocklt nah, it’s pure preference. This input war needs to stop, 99% of the time your game knowledge and personal skill will allow you to compete. If you’re good with the sticks, use it. If you’re good on MnK, use it. If you good with gyro, use it. For me personally, gyro doesn’t even work well because i rest my hands on my lap while playing. So moving left and right with gyro doesn’t cut it. Also some controllers dont have gyro, like my controller. Moral of the story, use what you like.
@@bigcat188 objectively speaking you are wrong, thumbsticks were never made for fps, thats why aim assist that you dont have direct control exist and many people using gyro controller holding it specifically on lap so not sure whats the problem but if you choose to stuck with inferior old tech that was created with 2D games in mind then thats fine.🙌🏻
@@BioShocklt I’ve tried gyro, that ish is wack. After 20 years of using an analog stick, swinging my wrist all over the place is a waste of energy. But hey some people like it. My point was you don’t need gyro to compete because at the end of the day if you’re good, you’re good.
@@bigcat188 and i respectfully disagree, one simply cant compete against decent mouse player without auto aim, while with gyro you can even in a shooter like counter strike were you need pixel perfect precision, even in Deadlock you shooting yourself in the leg by playing with thumbsticks because game doesnt have AA so any decent mouse player will walk over you.
@@BioShocklt Dudeee, you are crazy about gyro while almost no one uses it :)) look at pro players Apex legend, COD, Fortnite,... almost no one uses gyro to aim. You should understand what the channel owner is trying to tell you dude, and you should ask yourself why so few people use gyro, if you feel using gyro for CSGO is better than analog then keep it to yourself dude, there is no point in proving it here because no one uses controller to play CSGO *sad*
With abrams if he gets duration you can't parry his heavy punch after the stun. Even without duration you need to spam it for the split second your not stunned.
@@gabeitch5578 There isn't any assist. Still surprised at how fast he hit he orbs with it. Still to slow though when looking at higher MMR games. I hope they don't do what Apex Legends did and make the assist just better than mouse and keyboard.
yes and no. you can setup the buttons however you want. The only problem is the lack of aim settings. I don't need aim assist but the lack of settings does make it difficult for it to be customized to my liking. either way it still feels good. I made a settings video if you want to check it out: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UXPd-aVpUzI.html
@@bigcat188 I do understand ppl being used to controllers due to the shoehorning of consoles by corpo marketing, which trampled PC gaming almost to death - several franchises and IP being 100% developed with consoles and only consoles in mind while others being changed into "consoles" giving us exceptionally incompetent PC porting/adapting w/o any proper PC UX/UI and at times not even propper control-mapping (happened to GTA, TES, FO, AC - and any and all Ubishait games -, etc) - the thing is there's a reason why professional shooter players and RTS/MOBA players stuck to M&KB and never switched to controllers nor joysticks - the skill ceiling for controllers and JS is really abysmal, which means it flattens the player-level. You'll always be outperformed by high-skilled players using M&KB no matter how good you get with controllers in games that fall into the FPS / RTS / MOBA categories... On the other hand, the same logic applies in reverse to Fighter, Soccer & other similar games that rely upon precise directional controls, which give similar advantages for controllers & joysticks vs M&KB. PS: I didn't pull this outta ma arse, I have a degree in game development and was the top of my school in Interface Design. There's actual scientific research & studies that brought me these absulutes / objective answers. PS2 for a pinch of disgust seasoning: Several companies & developers have been sabotaging M&KB interface advantages to drop the skill ceiling and level it with controllers intentionally by forcing awful game mechanics that straight-out handicap player skills - things such as 1st bullet spread being RNG forced and the likes, amplifying hitboxes, giving soft-aimbot through "aim assistance" for controller players while blocking it for M&KB players, etc (the latter's blatantly giving cheats for controllers - they just pretend it isn't by playing word-games)... All of that being driven by the extra money milking that's only possible on consoles, specially for games that have "cross-platform" features.
@@channelforcommentingstuff4960 Thank you for the insight but personally i do not care about input. I don't see it as a hinderance at all. for other players they might think they are at a disadvantage but i don't feel that way. You could use a Mnk, controller, or a toothbrush for all i care, if you are good, you are good. I think the problem is people think the input automatically makes you better or worse than another player. But that is just not the case. Either way, play the game however you want. 99% of gamers will not be a pro gamer or anything so it really doesn't matter.
@@bigcat188 yeah that's my take, play however you want, I just wanted to highlight that at some point, you gonna hit a ceiling that of which can only be overcome through switching the input you use. On the other hand, to reach that ceiling you have to be already within the top 10% of a game, meaning exceptionally precise action inputs + reflexes.