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This is much more elegant than the way that I solved it. I had everything on conflicting with each other. Then I would stand in the way of lasers and then make a run for it for the button before it all changed back. Lol I took a few good sprints.
But I did. Watch the full video. There's also this alternative cool and clever method: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-dJ2AK-1baCc.html
I was playing this part of the game the other day, and noticed this too. The odd thing is, when I first thought to try it, I got it to happen right away, but never via first bounce on the ground stone. Then when I tried it again after backtracking for missed loot, it took several tries. I can only ever get it to work by making the axe start by bouncing from one vertical stone to one adjacent to it. I was thinking it would be cool if in battle once making this happen, the axe would build up speed and you could stand inside the circle and be protected from approaching enemies by an unstoppable axe! 😀
This song alone makes me feel bad for the state of dd2. Such an amazing game but it lacks that charm that ddda had. Hopefully a dlc will revitalize that like it did in the first game
I tried like 100 options, but finally found the correct one... It was ULTRA tough, despite I solved ALL the puzzles from two games(with DLC) on my own and very fast ;(
I was so mad at myself when I saw that what I hadn't done was just to go out and stand on the plate and wait for it to advance. I thought I had to be on the platform the entire ride 😅 Thank you
@@PietersPerseverance Hey. This is my other original and 1st Solution - which I find way more clever, fun and even more natural: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-p3hCL9zIS_I.htmlsi=WWAquHn0COxEhijS I still haven't solved Clockworks, haven't attempted it since yesterday, so I'm giving it a 2 days break - I'm just surprised I had some difficulty with it even after solving Step by Step and this one.