This is a channel I have dedicated to strictly Steam Deck Game Testing & Performance Videos. A mix of commentary and no commentary videos. I have a main channel where I go more in depth on games, guides, news and more which is GameTechPlanet. I will continue to build the library of tested games here for the Steam Deck.
Hi I’m looking to play Spider-Man’ remastered on my OLED SD . I want to lock it at 60 FPS on medium settings on FSR 3 do I need to mess around with manual GPU clock to achieve this at all? Thanks
If you notice the gpu clocks dropping during gameplay you can. This will happen with framegen so with that you have to manually set 1600. Normal gameplay tho without framegen typically you dont need to
Nice! Thank you for this video comparisons. I just purchased the cheapest model Steam Deck this weekend because of their Summer sale and to see if small screen portable gaming is for me. I'm glad the performance is on par with the refreshed OLED models. Looks like all I will need to do is upgrade the internal storage in the future.
something I'd reccommend is that if a game doesn't hit 60 FPS do turn on vsync, it improves performance a lot, plus (in the LCD's case) it's just 60Hz so there's no point in trying to get more FPS than that turning it off, you only stress the hardware unnecesarily
Most the gameplay seems more between 40-70 most the time but depending on settings and where you are the games run well. Out of the 5 Nixxes ports that got fsr 3.1 spiderman and got seem to tun the best. Then ratchet and cland then Horizon FW is the worst.
So why is that? I have and test and conpare both. There is no performance difference its basically the same hardware. Better battery and lower temps. 0-3 fps increase on oled over lcd in most games. Doesn’t matter if im testing oled or lcd uour gonna see basically the same thingwoth small variations. If we are talking 60hz vs 90hz screen then theres that. But doesnt change what the game is capable of. Especially docked.
Yea. Appreciate the comment. Ive shown amd done all that in last videos. Still just something off in comparison to using frame gen in windows for me. I have noticed improvements tho and your correct in spiderman it basically works because the games alrdy have higher base fps. In poorly running games like Horizon its definitely not good lol. But that can be the case elsehwere to. Lower base fps makes for rough framegen.
So far cloud has worked on my epic as long as i launch the launcher first. I believe ea as well but I rly gotta test more. Been so busy since the guide.
Thanks for this video, I appreciate the work. In the future, I’d be great if you’d show how games look and perform at low settings when a smooth 60 fps can’t be achieved at medium settings. Cheers.
Absolutely. Sorry I had taken a break from the channel and just getting back. Will he a lot of videos coming. I may not always hit everything everyone wants but I will definitely be as thorough as I can 👍
As someone who has always been interested in KH but never played the series...is it worth actually starting with 1 or is jumping into 3 ok? I know I'd obviously miss some story, but 3 is just so much more modern that it looks very appealing.
i recommend u play in the launch order bc the technological differences, the kh3 is the conclusion of the big arc . You can play in the timeline order, nowadays have so much images that shows the timeline order.
Playing the games is the best way to experience especially the main entries with 1,2&3. However. Some people rly dont want to play the older games. I get it. Go RU-vid and watch a story catch up to where 3 starts. Then jump in. Id rather that than you not experience Kingdom Hearts at all.
@@gamesondeckofficial I appreciate that! Do you think the main purpose of 1&2 are the story, or is the gameplay itself GENUINELY fun? If it's mostly for story I'd probably rather watch on RU-vid (I'm mostly worried about the older games being slow or having clunky/old fashioned mechanics that cause me to not make it through)
@@MichaelKahn89 Gameplay and Story. KH1 can feel janky until you get used to it (Mainly Jumping and Camera Follow) I promise any gripes on KH1 are usually over with by the second actual world (Wonderland, usually). Nothing super dated mechanics-wise, so I think you would enjoy it. The story is great, and introduces "Kingdom Hearts" and does a lot of world building. KH2, imo is the best of the first 2, and perfects the movement, jumps dont feel as janky, camera follows really well, and goes more into the story setup in Chain of Memories and how it coincides with the overall story setup in KH1. I feel this one has the best gameplay of the series. Story is great as well.
ive done these same tests myself i have the lcd and the oled there doesnt appear much with this first test but do a second round where you cap the framerate on both there are several instances where because the oled can go above in total fps capping it down allows it to generate a higher minimum due to not overgenerating on the top end or at the least balancing out the frame pacing to make a much smoother experience depending on title. that i found to be a much more signifigant difference then the raw output alone. and i do run a few older games like the first 3 sniper elite games at 90fps very solidly which looks and feels great on the oled. overall nice video and great comparisons but i would like to see you do another round with fps capping maybe full set 60/50/45/40 and prehaps even 30 on a couple titles that steamdeck lcd struggles to maintain the base 30fps. i noticed alot more differences that way then just raw total output. PS i also have cryobyte33's cryoutilities and changed the base vmem on bios to 4gb which also helps display the difference just a touch more.
i dont see a big difference between lcd and oled in this video. the screen is not much better. i was expecting more. i think the difference is more noticeable on the nintendo switch lcd vs oled. i do hope that the steam oled does better than what we see in this video because if i only take this video in consideration then im better getting an lcd for cheaper.
@@maniaque37mate you can’t see an oled screen on your phone cause your phone isn’t oled smartass. You can only see it in real life, this test is for performance in games
Nice comparison video! My OLED is coming tomorrow and I'm so excited! Had the original deck, then moved to rog ally and then legion go, but coming back to the deck!
looks like the rog ally is twice as powerful and the legion go screen is bigger. you still prefer the steam deck ? i was wondering if the rog ally is really much better.
I absolutely disagree about 30fps vbut that would help for alot of games for me lol. Bery playable at 30 but my eyes will bleed 🩸 and the headache will set in lol. 60 fps or higher and I can game way longer. Each person has their own preference tho
(OLED) Optimal settings after several hours of testing and tweaking: EDITED Steam Deck: Frame Limit: 55 FPS (55 Hz) Allow Tearing : On In Game: DX12: On HDR: On 1280x720 FidelityFX: Off Frame rate: No Limit V-Sync: On Image Quality: High Texture Quality: Full Ambient occlusion: Off Volume Rendering Quality: Off Shadow Quality: Mid Capsule AO: On Contact Shadows: On Anti-Aliasing: FXAA or Off LOD Bias: Mid Max LOD Level: No Limit Foliage Sway: Off Subsurface Scattering: Off Screen Space Reflection: Off Anisotropic Filtering: High Water Reflection: Off Snow Quality: Low SH Diffuse Quality: Low Dynamic Range: 32-bit Motion Blur: Off DOF (Depth of Field): Off Vignette Effects: Off Z-Prepass: On
@@gamesondeckofficial hey you bet! Also… you may get very occasional drops at 55hz via deck frame limiter. If this bothers you then go to 50hz and it’s essentially locked solid! Keep in mind I ran through the forest for hours at these settings and it was a very very pleasant experience. Forest is one of the hardest places on the deck so if that works it should work essentially everywhere.
how long is the gameplay with that setting :)) im planning to play this game on deck oled. i regret buying switch xD and already have 40hrs spent on this game
The one unfortunate thing for the deck is the 4 core cpu side of things. For modern games thats just not enough cpu even for the 800p and 8 gpu units. The decks cpu very often is the bottleneck and holds back the gpu side. 6 core would have helped alot and of course 8 core is better. For a first gen device and a great price piont tho the 4 core was a must. That said. Games like this and others are launching with poor optimization that doesn’t use the resources well as it is which compounds the problem.
Mine went poof too, must be taken before the update. It's was running reallllllly nice when I got to try it out. Even at low setting still look as good just to hit 60 fps or close it.
@@Leo57081 enjoy cpu decompressing stutters even on best cpu ever, ps5 has hardware for that but we have direct storage that works kinda similar but this game doesnt support it so we gotta deal with stutters for now
@@betonman9 It's a remaster of a PS3 game and if it wasn't for the piss poor port job it would work fine like other games made for new consoles that work just fine. That's the shame.
Hell yeah man, this actually helped out a lot, had CEA lag and frame drop hard just by turning around and had it crash 3 times but now it plays perfect and I don't gotta use Xbox streaming to play MCC, thanks man 😎
Everyone said that the MCC was solid locked 60 FPS but CEA and 2A in the Campaigns are pretty demanding on low end hardware for the Anniversary Graphics. Everything else seems to be locked 60 FPS however. Anyway its great that EAC now works on Steam Deck now for MCC!