Hello everybody! My name is Frowny Toboban (Pronounced Fro-ney Tow-Bob-an) and I come from the country of La La Land but my home is on the Snail Road in the USA. On this channel you'll find all things about train games on mobile! I play Trainz Simulator, Train Drive ATS, and many others! I also have a new season of my Bill and Ted series from time to time, and lot's of other random content, all to do with trains!
hello, im new to this game and i find your reviews are really informative im planning to buy my first 3 dlcs after watching your reviews which are Alpine lake 4, Hawes Junction and Eifel. I want to make sure if they worth the money
I understand if you have bad days with B.C. Ferries, the long waits overloads and lineups are hell but it’s OK so chill out dude. Doesn’t matter how old they are, if they run well, and if they have good on-time performance and reliability on their routes they can stay in service as long as possible. Don’t care if the QoNW is old, I was a Mayne Queen fan myself before she was retired ❤️ 😁The Island-Class and Salish-Class vessels coming online to replace older ferries are some of the most advanced ferry designs in the world! They don’t have high top speeds as they have operate in restricted waterways like Active Pass where reduced speed is a necessity 🙂
Apologies for the weird green effect during transitions! This is something I didn't notice until it was too late. I just started using Vegas 21 and I'm going to try and fix it for the next video.
Same answer as before, it’s not going to be for a long while, maybe not ever. I might do it next year but we’ll see. For now I recommend watching other reviews of it.
Is that steam engine that comes with that route removed? I’ve scrolled through my entire collection of locomotives and I couldn’t find it (while I have a sizable collection, it’s not too big)
Personally I like 4 the most as you get two nicely made DMUs and the route feels like an express mainline. Although they put so much foliage that the frame rate isn’t the best, but that’s an issue with most Pro Train routes. I recently made a review of it here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CxB6W-LQLuA.html
19:06 this wasn't in the second SAR Peterborough mission pack, that was the V/Line T S2 90s. They look similar, but the T is smaller, and both of its hoods are the same height.
12:19 you can load the rolling stock, you just have to do it manually by bringing them to whatever industry loads them. It's slow-going, and requires a knowledge of the map and its industries, but it works.
Hi - thanks for the review! I'm the developer of the route (this is my RU-vid channel so names won't match lol). Making model train routes in general for TS3 (mainly multirooms) requires way more work than what the desktop versions require due to the hard coded draw distance mobile has compared to desktops where you can simply increase it with a slider hence why prices a bit higher than a tradition open world map is. The issues you saw and the reasons explained: When I started the sessions, I had a lot of German locomotives and rolling stock at hand but it had to be replaced with something else or completely removed due to high poly counts and either very poor LOD or no LOD at all. 3DZUG was kind enough to let me use their rolling stock to replace that couldn't be used. At the end, it turned out everything I've planned to use wasn't mobile friendly. The black walls you saw are to simulate the cut openings that real model train layouts have. This route required the use of the traditional model layout setup in Trainz because in Trainz, you can't cut assets like how we can do that on the real layout (this would be nice if we can). The backgrounds all went way below the track surface so if I did any small adjustments to the backgrounds, it would look completely weird. You can see an example of the black wall hiding the background at 30:17 mark in your video. I've contacted N3V before the route release to make sure its still an approved thing and it still is for model train routes. German rolling stock and locomotives are either on the very old side with good LOD and poly count is low, or very good with high poly with LOD issues. It made making sessions not so fun. The desktop version will include the originally planned rolling stock and locomotives as PCs can handle the high poly and LOD issues without much of any issue. If you have anymore questions, feel free to reply or message me on discord under the mobile channels. Thanks again for the review! HTA