I'm very intriuged by this. I have one question though: As I play with mostly 2 other players, can this be played like a ffa, where everyone fights everyone, or has this to be played as a team game?
Got mine yesterday. My toddler helped me punch out all the pieces. Read the rule book this morning. Let me say, the rules in this version are clear and concise. The rule book is a thing of beauty. Easy to follow and great references and examples. Also, this campaign was handled beautifully. I still can’t believe how polished and smooth the whole campaign was handled and how quickly the game was delivered. Great job, everyone! Do you all have a timeframe for when the next boxes will be releases, and if they will be released as another campaign?
Any prong binder should do, this one is an Easkers, but on Amazon it comes in a bundle of 9. An office supply store will carry prong binders. For the coin holders, look for MUDOR or Uncle Paul, 30 per page.
I am a big DOA fan and love the look of this reboot. I also refrain from crowdfunding, so I look forward in hopes of retail availability even if it means I won’t be the first kid on the block with a copy.
@@MrInbetween969 I'm delighted for the KS backers, I would expect nothing less from Bret.
10 месяцев назад
I don't know what it would had cost with the minis included but I kinda wonder / think if / that would had been worth it. Also bought Duel of Ages II master set and only found out about this by looking for the 360 in case something had come out of that but this KS kinda make that a not happening thing which is kinda sad and somewhat annoying. This mean buying it again and yet without miniatures which who knows ... Maybe it doesn't pull the volumes of purchases to make it worth-while to make plastic miniatures, but if it made any sense then making it in bulk from the start seem like the most cost effective way. I don't know what 3D printed miniatures cost and what quality they achieve.
That is a good question. The benefit of backing the Kickstarter is the exclusive hero and treasure card packs. As for cost, I don't know if you would be able to find it cheaper that way. That will depend on whether a store carries it there and what they decide to discount.
I'm wondering how long a typical game is during the campaign. I know that's hard to measure; some players take more time and some players take less time. I tend to be a slow player myself as I like to really consider everything before going to the next turn.
Sorry to re-post this question, but any chance of a storage solution that can hold all the content you plan? Seems like a minor detail, but it is less than ideal when multiple boxes needed for a game…. This is my only pause for an all in pledge at the moment.
Apologies for not seeing this sooner happy gamer. Storing this game has been a subject of discussion for 20 years. For this, we have decided to help out that decision by having the players help us create the 3D storage tools that each storage style would use.
Any chance of a storage solution that can hold all the content you plan? Seems like a minor detail, but it is less than ideal when multiple boxes needed for a game….
Giving the motivation behind each move is very useful: this makes viewers see how the game feels like to play (otherwise the gameplay looks mechanical and way less interesting). Thanks!
Hello, dimmok, Factions is a ground-up recreation of the game. The hexes are large, it uses standees, it no longer divides into ages, a complete streamlining of the rules set to remove any fiddly or complex sections, and more.
Kickstarter will start sometime between September 18 and October 22. No set price yet, but you will definitely be able to get all three Sets for under $200 (not including shipping, tax, and all other national burdens).
@@worldspanner6072 Thank you so much. That sounds like a perfect price range. Ever since I got DOA 2 years ago I've been dreaming about a version with solo play and campaigns. I'm all in when I comes out. 🙌
Ooooof. I finally fulfilled a long pipe dream of buying Duel of Ages 2 with the master set. I get all excited and start looking up stuff about it while it ships... only to discover the 3rd edition is literally right around the corner. lol. Oh well. It does take the wind out of my sail about learning the deep complex rules of DoA2 if the streamlined version is right around the corner. With any luck I can still find a buddy to play it with me. :D Still... I know I'll end up getting the new edition.
Hmm…a lot of images here of games I dislike. Fortunately I am definitely committed to Worldspanner Factions provided it is available in Europe via a non-Kickstarter channel.
While I'll miss some of the stuff that has been streamlined away, this does look great. Assembling a random map in advance and then forming the right team for the map--rather than vice versa--is a great move, and I'm glad that you pointed out that it speeds things up by allowing the game to be set up before guests arrive.
Yes, letting the players (especially new players) concentrate on picking their cool heroes rather than building a map really helped both in teaching the game and in game time.
The Kickstarter should be in the early Fall, and the game is essentially done, art and all, so it's a safe Kickstarter. That means hopefully a delivery end of year or very early next year.
Very fun to watch. I've actually always loved playing DOA2 on a smaller board with fewer platters, so this captures that vibe. More compressed play makes for more dynamic games in some ways, but the platters still feel expansive due to the art. Overall, love the new look of the game in terms of the board, characters cards, and character stands (yay!)--a big upgrade aesthetically. More streamlined, but I didn't feel like anything was really missing from the core experience. Looking forward to seeing how the market system works--didn't see that in play. Is the challenge deck in its final design?
Yes, challenge deck is the final design. That deck must be clean and very easily read from across the table. Mark Simonitch gave us the seal of approval on its layout, so we went with it.
I haven't watched all the way through, yet, but I am curious - have you removed Op-Fire? It was one of the most fiddly and out-dated mechanics bred from much, much older games and it probably needed a trim.
The mechanics of shooting have been greatly trimmed down. The concept of shooting defensively remains, which is critical to teaching tactics. But where DoA Ii needed 2.5 pages of rules for shooting, Factions does it in less than 1 page.
So, for example, there is no longer any OpFire stat on a weapon, no single or area types, no friendly fire, and no figuring out if an enemy stops a shot. All that is gone.
My credit card is loaded and ready… Much of this was reassuringly familiar to players of earlier Worldspanner games, so I don’t think it will be too hard to grasp Factions. The components are good especially the new platters. Thank you.
Yes, it's very much Duel of Ages II, except not, as follows: It's has tighter and faster play, there's much more interaction between heroes in a smaller space, the one-hero-per-space really pumped up the tactical decision-making, and all the fiddly rules have been systematically murdered.
That should be less of a problem, Michael. You can play the campaign solo, and then you can turn around and use the excellent enemy AI to play the standard game solo.
Hi Peter... we agree with you. We haven't used Kickstarter in the past and did well with Duel of Ages. Definitely distribution in Europe, and we'll be working on South Pacific. For us, Kickstarter is more a perk than an exclusive business method.
I *LOVE* the new art, and the sneak peeks into the new characters is great too. I think my favorite "glow up" might be Prince Wallard Blatt: such a punchable mug on that guy! 2:46 Uh oh, I just noticed that there are two characters who are "The Inspiring Leader," Teddy Roosevelt and William Wallace. Probably just a mistake in putting together the titles for this video, I'd imagine. I am really looking forward to the crowdfunding campaign.
Excellent back and forth. A lot of what is being said would equally describe Duel of Ages II. I really hope this adaptation will give the same feel and then some. I'd love to say that I'm super excited about this but I'm still a Duel of Ages II fan and it feels like my all time favourite board game is supposed to be replaced by a condensed version. It leaves me feeling at edge. I will be buying this and will be glad, even eager, to share my findings on Board Game Geek. I'm still excited but with that sense of foreboding mixed in. Despite this, I understand this format is likely much more enticing for most players and the lower complexity and play time may well let me share the experience with those who weren't interested in that element of DOAII. Hopefully Factions will turn me too. I'm also very curious as to what Tom Vasel from The Dice Tower will feel about this adaptation of his once and longest reigning favourite game of all time. Thanks for taking the time to do this.
Thanks, Wizard, obviously it's bittersweet to try to bring players who love Duel of Ages II on to the next (and final) iteration. Having gone through the process now, though, I'm much more confident that Factions will be received more than well by DoA II players. I have a little more concern about Tom Vasel. He had Duel of Ages as the #1 Best Game of All Time for five years running and in the top 10 for well over a decade. It remained his daughter Melody's #1 Game of All Time. He says lately that he has "cooled" on the game but that was just a bit of an aside comment. We have an official stance that we let game reviewers be game reviewers and not try to worm in on them, so we'll work with Tom like any other reviewer as we go through the release process. I think Tom would love Factions, as the streamlining is one of his focuses. Keep in touch. Most of your thoughts above will be addressed in our content being released.