Have a nice day, if you bothered to check this out. I specialize in Flash games music and loops. Have a request? Shoot away, and be as detailed as possible.
INTRAVENOUS 1&2 ENDAGME SPOILERS I wish Intravenous 2 had a "KILL EVERYONE" mission similar to the epilogue in Intravenous 1 after Steve got betrayed by the accomplice. There were two good opportunities for a cathartic "go all out" mission like that in 2, like: -when Steve and Sean's dad are killed in the explosion during the worst ending -when Sean is all alone on the top Floor of Jacob's tower in the worst ending, waiting for his death as the mobsters from the lower floors slowly approach his location Sadly, it didn't happen. I understand that the tone of the story was heavily influenced by the developer's dad dying, but I think it would've have been amazing to have a mission with Sean canonically going on a mad rampage like Steve did in 1.
My favourite piece of OST of the splinter cell collection, and the funniest yet sad thing is that you can only hear this only in the PS2 version and in the cut missions of the Xbox version.
PS, as a request, for this Stress version and the Fight version of the Russian levels OST, could you please do a loopable version of those 2 tracks, where you cut the intro and outro so you have a seamless loop in general?
Asking for an extension would have sufficed. But sure, I'll make an exception for this. Mind you that four weeks ago I said I won't be taking requests for the next two months. Besides that, how long do you want it? 15 minutes? Or do you, literally, want a cut segment that works in conjunction with RU-vid's loop feature?
thank you so much for posting this, setting up a stealth session for my dnd campaign and needed some music to fit, was surprised it was a bit difficult to find Intravernous's ambient stealth OST since it wasnt officially posted
I'm honestly very, very happy to hear that. I'm not meant to speak about this _yet,_ but an acquittance and I have been looking to invite active VO players to a challenge we prepared. In his words: "to solve this game once and for all." This game is surprisingly obscure despite the developer's and sponsor's rep back then, so you can guess it's been a pain in the rear.
@@TNAA True; I'm currently undergoing exams so I'm slightly busy, so, apologies for the late reply. By the way, do you, by any chance, have that sound effect when John dies due to that Chainsaw Zombie tearing him apart? It seems like that sound is from hl2 or GMod but I can't quite find it and I need it. So, if you could give a link to the sound effect, I'd appreciate it, a lot. Cheers! :D EDIT: I extracted the game files and found the audio, just one thing, the chainsaw ripping John apart is also included within his "pain" sound effect, so, if anyone has a discrete SFX for his "pain" sound, do let me know, yeah! :D