I'm a small youtuber, I'm part of a collab channel called gamerburb ru-vid.com/show-UCkhhX48NUquRYcs3AIJdy5g Most of the games you would see me playing is Roblox, sadly.
For any queries, add me over Discord: *yellowsabre1* (I discontinued cutscene kit *soz*)
Last time i used this it worked perfectly, now im trying to use it again this error pops up "Players.ebengradovets.PlayerGui.TemplateCutsceneScript:452: attempt to index nil with 'Disconnect'" I think the cutscene plays out fine but the camera wont move Looked up further and realised that the console is saying that the camera animations are invalid
I already have a cutscene with rigs, and when i tried to put them into the SceneRigs, my rigs disappear from moon animator. is there a way to somehow import a already used animation (I'm using more then one rig to animate)
@@0Emrah pretty sure you just need to export and import the animations as animation IDs since that's how moon saves work when it comes to migrating anims
hey I am commenting again I don't expect you to respond since it's been a year but how do I make the cutscene actually end because whenever I play the cutscene it doesn't end but instead it just stays in the cutscene. How do I fix that?
@@YellowSabre ty broo Edit: also very sorry but one more thing, the cutscene works in studio but not in normal game, do you know how to fix that? If not that's okay.
ok I guess my reply from 2 weeks ago didnt get through so I'll simplify it D4VE - The Ship that Chapter 1 takes place on, the goal is to escape the ship from the alien invasion. RAS - They kind of act as the Ueturn county's law enforcement Bandito - Da bad guys, da RAS dont like them so much Kangedajub - Colonists from the ship of the D4VE
got a quiiick question is there any way to make it (in the cutscene kit) to whereas it could activate whenever you say something, ex: "helicopter" and then itll show like the cutscene of you getting in it or smth and whatever and also how to import models into cutscenes
@@zike124 I don't keep the Cutscene kit up to date anymore but I believe there is a CutsceneEnd remote script somewhere inside the kit that you can utilise You insert models into SceneRigs and make sure it has an Animation and either a Humanoid or an AnimationController (for objects), and have a PrimaryPart set
Well i went back to your game and i see everyone didn't play it anymore And also yeah i made a game about something else like a horror game Like a killer bacon This is our game idea we made well you can make a fan made about it well this game is already in demo i guess we have to wait every chapters (name game: the killer bacon demo) (developer name: deadgame) Well if you don't know who is deadgame this is of the creator who made the killer bacon demo so now you know it so let's go back (how many chapters: 7) (cut things was removed in the game time) Did you know the hotel supposed to be a hospital but we change that because killer don't exist in the hospital so we cut that in the game Did you know the killer bacon is designed was supposed to munch blood here so in the new design we have a creepy face in a shirt in a knife but the original design it was supposed to be bloody shirt in a bloody knife so we remove that in the game Did you know we were supposed to add a sport cars? well the idea we just post to add is very bad So we cut that in the game and replace it with a normal car Did you know chapter 5 was supposed to be a boss fight about the killer bacon and because we don't add boss fight because only games have boss fight so we cut that in the game and we replace it to a boss fight to checking your house so why are you checking your own house And i know you're going to say JoHn Are yoU chEckiNg yoUr oWn hoUse iS jUst gooD I'm not talking about checking your house i'm talking about checking the cameras if the killer bacon was in your house you have to flash him in the eye if you see a neighbor just checking you just throw a grenade well if you want to not explode your house Use a flash camera So one thing we remove is npc im kidding i'm not removing npc we add npc in chapter 1 So the one i removed is very very cool guns so yes why do you remove guns because i like guns but i know this idea was stupid so i remove it anyways and because only shoot the the killer shotgun not a npc if you shoot it will you get kicked so we cut it anyways and that's it about a deleting we added damn that's too much talking (i'm just talking about a game and you can make one)
Hey, I was wondering if we wanna make a cutscene where at somepoint of it the screen goes black, In other words how can we add the background tranparency into our cutscene?
It only works in roblox studio for some reason, when I publish the game and play it with roblox's player, nothing moves at all, but when I'm in studio and I'm testing it, it works perfectly. Do you know a solution to this?