@@lifepointakerThanks for the clarification. I guess Defender resolving is a key part of the strategy so ensuring it resolves via the Salad engine is quite clever.
I'd also like to see this version for the tcg as I'm playing the deck at my locals, everything still works just fine but I'd like a way to end on both superfactorial and terahertz on my end board at all times. I've also been running DPH Gendamoore but more so when I go second just in case I'm forced to go into final sigma.
Search Nabla on the dark codec search. Use Lady Debug on Inverted to search micro coder to search conflict. Debug + fire mathmech makes alembertian to search superfact > Alembertian can summon Nabla which summons diameter.
Ty so much 4 the combo guide its helped out heaps, and with ur advice im winning so many of my games now; the mathmech engine just adds another layer to the deck making it just that much better; keep making great vids. Have you tried out firewall singularity in the deck? also im running code of soul basically an extender with ip masque effect so quite strong would like to know your thoughts on it; my version of the deck also runs other basic extenders like link Infra-Flier, converter, secretary, archiver, degrade buster and even a passcode to play through handtraps; same reason im running monster reborn, presonally they just boost the consistency and reduce bricking chance even further. From my own gameplay ive found that you basically never want to send meteorologic aggregator as sending things like sea archiver are usually better as you get an extra body to extend with (on ur turn) and desavewurm is the only gy negate you have. Just taking it out give you space to add like firewall dragon or things like that. Personal preference tho I guess
Normally code of soul isn't played because it's worse than mathmech addition/subtraction (what you search on the fire codec search) and everything that code of soul can make you can already make on your turn 1. Packbit/Aggregator are important for being able to end on a stronger board on hands like single circular or cyberse + extender.
At the excode summon would it be worth it to use link decoder instead of code generator saving that for the accesscode summon. then you can use the dotscaper summon from grave to chain block the parallel exceed summon from deck?
That play does work, but that makes the deck very non linear because you do not always summon accesscode after. Also ash on exceed doesn't really do anything, so you don't even really want to protect it.
If you send a non dark attribute to the gy Terahertz gains an additional attack on monsters per the amount of attributes. Also if it is co-linked to crystal heart and you send an earth than it gets 2 attacks.
Notes: - It is very important to summon the 2nd parallel exceed to an outside zone. Then use the 1st exceed + decoder to make inverted. This allows the combo to play through ash on the fire codec search because you are still able to make alembertian with circular + 1 exceed. Alembertian search addition > Alembertian effect on itself revive circular > summon addition > search superfact. - When using micro coder to get to codec you want to send defenser to the gy instead of searching it on the dark codec search because you get 2 attempts to get to defenser. Without firewall if the opponent negates inverted you will actually lose access to conflict. However when using the splash mage combo line they have to negate both splash mage and inverted to stop conflict. - You can search for gatchiri over generator when you have defenser + extender. - Codec + 2 Cyberse can go down codec line or usually can use splash mage line. Codec line plays around imperm/veiler where splash mage line plays around ash.
The iblee nerf was really rough; i have a variation of this deck with all the firewall cards and dont have a mathmech engine but im struggling to get out of plat 2 as im getting destroyed going 2nd (even though i have a bunch of staples) and getting nib'ed and such it is a struggle; the best feeling is when you get a full endboard and they can do nothing, any suggestions?
Look back at older seasons. Tenpai forces you to go first so there's very few going 2nd games. If you look at the coin flips at the start of the replay you can see that I lost the flip in many of these games.
I like this rendition of the list more! Thrust is nice to have a dbarrier when u get maxxed or dshiftered but talents peeping the hand usually can rip their only engine anyway so then u can chill for a turn. The dbarrier is arguably winmore cuz they cant beat this board either
bro my account is rigged or some crap. how can i have a 54 card deck and constantly pull hands with 3 of the same card? or 2 of same card plus both firewall searches or like 3 ash and 2 tacitcs... bro this game is f*cking trolling me so hard i think i have more chance of winning lotto then i do having such consistently bricked hands with 3 of same card etc. i rank up and then game says ok now all your hands are bricked...the "rng" is so toxic in this game i swear its not random
@@lifepointaker ikr :( i get super bad rng sometimes for many games straight then ill win like 8 in a row lol love this deck, hate my rng lol but thanks to your videos i can make most hands into at least a transcode with terra and conflict+super fact which is enough to beat most players :) your a legend
Tenpai players: Gonna do my wompo combo on Battle phase. Terahertz: "Not my Fault, They can't read" (Negate any opponents monster effect activated during the Battle Phase.)
Conflicting with defenser/transcode isn't really an issue. If you can't combo after than you don't use it. If you end up on a weaker board that is fine because it helped you not auto lose the game.
That's why I'm wondering so many complain about tenpai. It's a balanced deck. It's just right to have a decent turn 2 deck since the game is already flooded by toxic turn 1 decks
Notes: - I faced a bunch of random decks at low 1500, but once I climbed up a bit I pretty much only faced Tenpai. After more testing I decided to remove thrust because I didn't think it was necessary anymore. - If you don't have Ghost Ogre you can play the 3rd maxx c or just cut the card. - 19-6 record
Thanks for the list + showcase! Been avoiding learning this deck for a couple years now, but this event finally has me sweating enough to build it. Cheers!
Good Code Talker deck; it might be an OTK because it got Terahertz as its ace card but this deck can swarm and summon Code Talkers to overwhelm the field. You can also use Code Generator substitute for Micro Coder for those who lack SR mats. Gatchiri for extra protection to your boss cards Accesscode and Terahertz; Terahertz is good against tenpai at battle phase. Just like a infamous quote in MD; "It's not your fault, if he can't read" 😅
bro you got me fully hooked on code talkers now. finally got the whole thing built and been experimenting and having heaps of fun. thanks heaps for all your videos :)
I may try this out. Ive bwen doing ok going with firwall dragon and heatsoul with conflict and a bunch of hand traps. But itll be nice to try something different
Notes: - This is basically a blind 2nd deck with conflict and gatchiri added. These cards allow you to still win games if the opponent forces you to go first. - There are other versions that can end on a better board going first, but I didn't really have any trouble climbing with this.
Thanks for the ideas I've been able to get a Terahertz + Singularity + Darkfluid V-lock with a protectcode on the side and two traps set, It's so much fun but really hard to do. I've been trying to use cyberse witch instead of splash mage because I like to use Darkfluid and they are the worst bricks ever.. making psy-frame driver look not so bad. Is there any hope for a 60 card version of this? Idk how to do it without ever seeing circular or defenser ever again lol
You don't need the rituals to end on that board. Just use the excode combo line and use alembertian to search for circular with exceeds and the light codec to search for lady debug.
@@lifepointaker Thanks, I'll make sure to try and use Excode talker which I wasn't using before. Now I just have to decide which card to cut ;_; also might have to try out Enigmaster Packbit instead of the Wind Pegasus I have, looks cool!
Actually I found a way to end on this board on a 1 card combo, but it is very complicated and easy to mess up. You can use the fire codec search + defenser to make alembertian earlier. This allows you to send sigma with circular. Sigma can be summoned and this gives you the final material. Then on the opponent's turn you can use terahertz to send diameter.
@@lifepointaker Damn that's a sick line of play. I guess formud skipper can replace excode talker this way. I was also not using another cyberse link-1 so in short I learned a lot, thanks