The end of Doors. Hello, Player. Seems you escaped the hotel. How long has it took for you to realize it was a social experiment all along. Just know, We are testing you. I, Guiding light is the person I tricked you. I, Curious light is the person I don't support you. I, Modifier don't like you. See you next time, it's not over yet... Doors, Inspired by Doors. Credits: Lsplash (Dev & Builder) Redibles (CEO & Builder) Ghostly_Wowzers (CEO & Tester) Helpers: Main Developers: 1. LSplash - Primary developer and head of the project. 2. RediblesQW - Lead developer focusing on core mechanics. 3. Ghostly_Wowzers - Additional development support and content creation. Helpers and Contributors: 1. kraxzz - Animator responsible for various in-game animations. 2. JemalMcG - Sound designer and composer for music and sound effects. 3. Lightning_Splash - Worked on environmental visuals and settings. 4. real_clanky - Contributed to 3D modeling and asset design. 5. I_Eat_Cereal - Additional 3D modeling and asset creation. 6. Blackout1st - Contributed to scripting and bug fixes. 7. Purms - Helped with art and promotional content for the game. 8. uglyburger0 - Assisted with game design and provided feedbacks. See you next time, Player. The end.
imagine in floor 3 when you beat the first seek chase during the soundtrack till door 250 seek appears again as the boss for door 250 and then the soundtrack after beating door 250 the soundtrack calm plays and the second seek chase plays stress again after beating it
This sound now use in mod for doors who called doors impossible mod If you use special crucifix on impossible monster how smiler this dupe but how rush WH1T3 and anothers
Tbh after I listen to this song again I felt like this would go well when entering the dam just exploring and I guess to skip the song mischievous light (modifier light) would highlight a valve that you would have to turn the opposite way to make seek’s dam form to show up, or just listen to the song and wait for dam seek to show up idk