Don't get me wrong, this is absolutely insanely good but the amount of time it would take me to build something with that level of engineering is so much greater than if I just craft the items myself 😂
yes , this kind of circuit should be implented into circuit board , if game devs will add it i will post alot of complicated circuits for practical uses such as like this one.
might be , yet i built this machine several times with different techniques and got this circuit to be the best working with no issue's . having all this functions are complicating the machine but this is the catch of this ...
@@aaronash8571 i mean your just adding extra things...like no need for the counters for the materials you can see what your out of once you look in the locker...this is just unrealstic to add...i do auto lockers and auto sorter for my open core base and thats all you need
@@xdzombiezz4163 which counter you mean? , i made the organizator component so it will organize itself in the locker instead of you taking the loot to the locker , it can be also be straight to the locker but it can have issues if you will not fill full slot of the locker , i mean if you only use half slot so the next kit will be in the same slot... thats the meaning of the organizator , in this specific kit it's unneccesery because the kit is full of 14 items that fiils the entire slot but anyway it's good to have this feature. the counters made in the organizator is to have synchronized slot shift , lets say if you want half slot kit which will contain only 10 items instead of full slot of 14 items so you can adjust the counters to synchronize the slot shift after every 10 items.
My lights are already on. I'm 99% sure I followed everything correctly. Any idea why my lights are already on despite ammo in and reset? There's no power to my sensors either. Not sure what I did wrong
My rust iq just went right out the window. I use a heartbeat for a trap base and thatd be great for the smart ones who will let the door open and sit outside to pick their way through.
@aaronash8571 ya bro, its all right. But u have to double ur batteries just to recharge. Like I like it. But it's alot more work, and upkeep. I mean there's nothing wrong with the idea. It's great. But usually a windmill alone is strong enough to bring in more then u take push out.
Yea , the rust plus is just nice additional mod for the machine , i hope they will add this app for the console too. Btw you can use rf to remotely use this mod too instead of the app
i think they still can shoot through chainlinks and cell walls , btw soon im going to upload new version of this machine and i will include two types of the new version , one with new features and the another a very simple and compact version.
it just dont work for me.. the hbf sensors wont work. the only thing that works is the turrets come on and doors open if i manually switch the timer. the hbf sensors are set to both me and enemy and they just dont start the circuit for me?
I would at least upgrade to Sheet metal because stone is too weak. Can easily destroy and take out the electrical components and disable the Auto turrets. But awesome idea! might have to try it