Thanks for stopping by my channel! I have logged over 4,400 hours playing Fallout 4 - primarily building settlements with mods. However, I am trying something new by building without mods and creating No Mod/No Glitch building tutorials and settlement tours. I also have posted some of my Sim Settlements 2 City Plan builds and Fallout 4 Transfer Settlement blueprints that are available on Nexus Mods.
Outstanding. Old shakey-handed, post-stroke gamer here revisting the game now that I'm retired. Fallen in love with settlement building, but I can't always align things. Your tips are a godsend, THANK YOU!!!
You’re welcome and thank you too! Aligning things without mods can be frustrating so I’m happy that the video helped you. I’m glad that you are loving settlement building - I’ve never grown tired of it myself.
After several play throughs I have never been happy with this location. I am going to do my best to replicate this and make it my characters home. Great job
Thank you! Ideally, I think this location is best suited for a player home - it gets a little crowded if you have too many settlers in a fairly small space. Glad that this inspired you - hope the build goes well!!
Thank you for this amazing video! So detailed and precise. The music, your voice, the pacing is just perfect. I’m happy your video popped up in my algorithm! Liked and subscribed as well. I look forward to going through your other videos and for new settlement builds as well.
Thank you and welcome! I appreciate your feedback too! I only recently started to post no mod, no glitch tutorials and tours and plan to do more (my older videos are mainly my FO4 with Sim Settlements 2 City Plan Contest entries).
Thank you for the some inspiring ideas. I've had trouble with that settlement of its size and a big hole in the middle. You made it look great nice vid
Thanks! The tips on getting the stairs/rails etc. to snap in are gold. I might to this, but using Warehouse instead of Barn because I like all the window options. Great work!
Thank you! The build order to get everything to snap together is frustrating in this game - glad that tip helped. I agree with you on the window options with the warehouse set - as an alternative you could also use the 1/2 barn or warehouse wall on the bottom with the 1/2 greenhouse glass wall on the top.
Thank you! I've tried numerous times to build something similar to what I built on the back, but the front side of the screen is curved and uneven which causes collision issues in a vanilla build. However - I have been studying the front side to see if there is something else that I can do with it. Not sure at this point what to do - but I would like to do something with that huge eyesore.
This is an excellent build. I tried to build apartments using both wood pieces on one set, and railway cars for another. In sanctuary, the npcs walk in the apts no problem. In Starlight, for some odd reason, the npcs refuse to walk through doors to get to their assigned beds/rooms. They get stuck on the side of the door or stand in the rain like drenched monkeys. I've had to remove walls for them to go inside, then put them back with the door. Odd. I made walking roofs so they can climb up and see fireworks. instead, they sit by the drive in.
An original use of an area that is awesome often overlooked, a building style that seems to mostly fit in with the setting... Very well done. The only suggestion that I would make, in order to better blend in with the Commonwealth, would be to try alternating different walls & fences
Have just build a giant glass mega-structure on the other-side but was forced to build a wee alley way against the front. Was worried building so close to boundary but looks fantastic and has definitely inspired me to use more barn tiles in my builds.
Oh wow! Thank you, glad this worked for your settlement. To be honest, I don't like the red color of the barn tiles (a more neutral brown color would work better IMO) but they work well for some builds. This whole structure could be built with the warehouse instead of the barn tiles but it looks better with the barn tiles.
I have tried many, many times to do something with the front side of the screen but was never able to do anything with it. The backside worked because it is fairly flat and doesn't cause collision issues. The existing structure below the apartments could be used for additional living space too. Thank you - glad you like it!
Genuinely one of the best settlement builds I've seen, and vanilla at this settlement? Truly a magician. P.S. love the bold design choice to include the corpse of a glowing deathclaw as a lighting fixture.
@@cryingcube2 Without console commands, you can always drop and scrap items like raider armor etc. Dropping the items doesn't add to the build limit used, but scrapping them does remove from it, so you will slowly but surely free up build limit this way. (for the any poor console plebs out there)
Thank you for adding that comment! You are right , this is a good way to free up building space (maybe a better way?). I think the rule is - the more complex the item that you drop - the more build space you reclaim. It takes more time but can be used on consoles (as you pointed out) and you can control how much space you free up too.
I'm working on cutting down my mods but there are a few I won't play the game without. No specific order but Place Anywhere, Scrap Everything and I don't mean most EVERYTHING, a few that allow for Fast Travel that also cut the BS time for loading screen, called Fast Travel and something else. LOL... I'm sure you know what I mean. But Scrap Everything allows you to get rid of bodies with the quickness plus a lot of other things like the Door to the Oberland Station Building so you can access the only building. Yikes, just realized this is the other video... Ooops.... LOL.... More on the other video then...
No problem at all! I really enjoy using the Sim Settlement mods (especially Sim Settlements 2) but they are not compatible with any scrapping mods. I completely understand their appeal but never used them in my modded builds. I've learned to build around the annoying hedges and bushes even though I think in real life, you would probably chop them down!
@@cryingcube2 Good to know. I'm currently using SS2 and also using Scrap Anything and it works for me so far. I'm still getting used to SS2 and have yet to complete Sanctuary Hill with it but it's a work in progress. Can you expand on why those two are not compatible? Maybe I'm missing something. Thanks...
After careful consideration, and playing this game as I just started this year, I'm here to say War does Change, the concept of War, never changes, but WAR itself does. Simply look to History for that, the first caveman stared War when he picked up the first bone fragment and club the first person he saw. Soon everyone had Bone Fragments so War had to change to adapt to what came next. I've not researched it, don't want to spoil your fun researching it yourself, but I'mma assume the next weapon was Rock, then Bow and Arrow, then Gun Powder, and the list continues. So War, by it's very definition is a type of CHANGE. War also adapted as Chemical Warfare became a thing. Now the only thing stopping one from killing another is their own imagination. Not matter how advanced War becomes it must CHANGE in order to adapt to what comes next. If War Never Changed we'd still be armed with Bone Fragments to this very day... Of course that's one take. When I mentioned the Concept of War, Never Changes, two armies killing each other is War so, no, that Won't ever change unless they create a different name for War like how many think a man can chop off his man parts and become a Woman, so anything's possible with enough time and stupidity... Sadly War Never Changes...
Very nice! I dread trying to build here. Kevin Alibert has a solution that requires an extreme amount of glitching that works but I like this method better. I especially like the large deck that can be turned into an open-air market. Well done. Very creative.
Multiple playthroughs, hours of frustration trying to fix the house using every trick I could think of and giving up. You, my friend made it look so easy....Thank you for sharing this.
Thank you and you’re welcome! It took me awhile to figure out how to do this - so I thought it was worth documenting and sharing. Hope it helps you in your game!
There aren’t a lot of good furniture choices that came with the base game and DLCs. The Creation Club has a modern furniture add-on but shaker would be a better option. The modern furniture doesn’t fit my current building style.
Thank you! It’s definitely one of the worst settlements to build but it has potential when it’s finished and decorated. Glad you like the finished product!
That is awesome i just came across this settlement and thought how can i build anything nice at this wonky settlement but u did a heck of a nice job im gonnna give this settlement a chance
As an editor, I have to say great job with the build and the video itself. You did a great job concisely explaining what was necessary and knowing when it's ok to just speed through a section on double speed. Have seen bigger channels with much less feel for the medium. For a settlement that everyone just wants to skip over and forget about, you really made a cool space out of it.