Gta V is such a lame arcade game. I wanted gta 4 physics with 5 graphics. 4 felt closer to how things move in real life so everything made sense, you actually felt like u we’re doing things u weren’t allowed to in real life. Realism makes you play more carefully which makes it harder. I like realistic challenge. Gta v was only hard by being outnumbered in Enemies. I miss gta 4 so much.
More ppl need to try racing and not crashing in beamng and it shows. Keep the arcade driving. Getting your alignment fucked up for running over a curb will turn off a looooot of people.
Beamng physics in a Gta game wouldnt work considering how much crashing there could be. Hitting a pot hole could just destroy your car. It would be cool but wouldnt work in a game like this
I would rather see a totally remastered Gta 4, but not the way you displayed it. It has to still look like. GTA 4 definitely should stick with the same physics and keep at least most of the cars. They already have the physics don’t work the same with GTA 5 cars. They should keep the same cops, but make them look graphically better.. I would rather have a fully remastered Gta 4 Then GTA 6 but they better fix GTA 4 so it doesn’t look like we’re still in 2008. There’s no question which is the best game.
I would love for a good remaster to come out for this game, but I honestly don't see this coming. Not only because of gta 6 coming, but also the fallout of the actor that played Niko. And on top of that, the backlash of the trilogy was super bad as well, so I don’t think they would want to do it again with the chance of the same thing happening.
Don't do the missions with bad vehicles....part of the game could be building up your vehicles to handle the missions you take them into. Through doing small time easier jobs
No no no. They done enough with the trilogy. We have a performance mod on pc and it runs great on Xbox series x in 60fps or other Xbox Plattforms. The PlayStation boys are unlucky in this matter.
If I Rockstar I would offer GTA V arcade style driving physics by way of option. And I would make a new physics Style on by default which is a combination of the two. I feel they really can't disregard the GTA V style physics because that is now what people are used to. I myself prefer GTA IV car physics.
so alot of people have been complaining about the gta6 delay, ofcourse there are many challenging features to making a game, first is the storyline, making missions and using the perfect lines for every character brings the game together, thats why some 2nd games are worse because they dont put in the effort like the first one so they are trying their best for gta6, as well as the fact that building maps are hard, i cant even build a chair in blender 3d i give respect for people that can make 20km maps and everything has time put into it, aswell as funding and and style, animations, graphics, shaders, (which they have to make their own rendering for those) textures msaa or whatever and performance so the game isnt laggy on the higher end consoles and computers, and keybinds cars car customisation clothing customisation physics engines clothing physics and natural stuff youd see in real life compared and put into the game.