@@ThatOtherGuy752 no this video is just old asf and a lot of ppl misinterpreted this as being my opinions on how well the characters were designed when it’s how much I have fun fighting them
"Why remove characters that people grinded, for a rework" Simple, most of these are just braindead overpowered characters that win with 0 effort lol could literally afk win with LB despite being gutted his final attack still solos and still allowed in the game, same with hardmode easy to win with character that plays itself
@@kry__5125 I can beat LB’s final attack only losing like 5 hp and I can beat HM’s final attack only losing 20-30 hp, neither of these are particularly difficult. I don’t think HM is OP. Pre-nerf LB was but he’s gone now.
Yo your name is cess I saw you yesterday fighting a max disbelief you winning and him being toxic about dull knife I can’t believe I saw you talking to someone with out relizing
@@Papertoolsarenice What I meant was that back in the day, dull's knife damage was mind-blowing. You could literally speedrun characters like: hyper, dustbeef, etc.
0:54 cry about it "go complain about it in ADWS" "you must be determined to lose if you're doing this bad" "can we fast forward to the part where i win?" "ererer you're bad erererer" "sucks to suck" "wow, you're pretty slow"
@@ItzUltiX These are all totally lines that classic sans from the original undertale would say and this is amazing characterization and there is nothing wrong with this and omg this is so funny guys can we talk about how FUNNY this is omg guys he said a meme guys he said he said a meme this is so funny there is so much funny in this dialogue omg he mentioned undertale judgement day omg this is soooo funny
I will say that I understand the removal of hardmode sans, controversial characters, and gold pan, but *man* the removal of the soul scythes, gold skins, and neutral sans were super stupid. It's the same excuse they used for gutting last breath and glitch stick, "Oh, we're going to do this but dw we'll replace/rework it later." Like, the gold skins caused 0 problems, gold science was the first mastery I ever got and not even a week later it was removed. Neutral sans I found genuinely fun to fight, felt satisfying to go up against an absolute unit and still win. Only part of the scythes that had a real issue imo was integrity, which I admit was pretty annoying. Still though, devs have a bad habit of doing drastic measures first, then thinking about it later. (*cough*, temshit, *cough*)
Tbh. The removal of some char to wait for they rework for me is the right choice. all of the cases you said were char that in the moment were powerfull or in the case of gt. It was removed cause ulc doesn't want to associate with camila. Those characters were really strong and now with per example, the rework of dt, almost impossible to win against. Or in gt sans case, his passive wouldn't work aswell cause he was dessigned with the old dt system in mind. I feel that they're doing the right choice and hopefull, when they end reworking them it shows how well that idea was.
First off all. He is VERY good. Second off all. I acctually found a cool strat on my own which made me have an easy time maxing him. If you lose to him its your problem. (No offense if some of yall lose as him)