Some games aren't for everyone. I shattered my left elbow and had to relearn to play fighting games. It felt awkward learning the quarter circle motion again, but I pushed through because I had the drive. If you don't got that fire in your gut of improving your skill, you will probably not like fighting games. Good news though, there are plenty of other games to cater to your taste I don't bother playing online. I grew up off of the arcade, and I'm perfectly OK with fighting the CPU at max difficulty. Bonus points if I can find a person to play against in the same room.
Me playing Jack-O trying to do a 174 damage combo: 5P > 6H(2) > 66PRC, (66) c.S > dl.6H(1st) > 236P, 5K > 236K&~214H, dl.c.S& > 2H > 214K, dl.c.S > 2H > 236K& WS, 4(4) (Detonation) 2D WS, [632146P] The Potemkin who did 175 damage to me when I dropped the combo: 360P > lmao "just don't get grabbed" < said by people who think relying their opponent to slip up so they can roll their stick and delete half a health bar rather than having to do anything actually difficult that requires practice is peak gameplay and skill. Potemkin players need to go play jump force or some other baby-mode fighting game, and both Pot's busters need heavy nerfs, especially since with the new update you can get heavenlied off of his 6P (the prayer clap) counter-hit or not, which is an 11 frame unreactable move with upper body invincibility. "oh he's so slow!" It doesn't matter. You are playing Pot's game now, and each mistake is going to cost you 40-60% of your heath bar. And if you take your time , poking when you can and playing safe? He gets meter, send out a shield wall, and forces most characters to either jump into a command grab or 6p, eat damage from the wall and ensuing megafist, or face a 50/50 that ends with another Potemkin buster. "He doesn't do well at higher tiers!" Of course not, high ranked players tend to make less mistakes, drop less combos, and know their matchups. A Potemkin player relies on his opponents mistakes and/or ignorance of the game and has multiple very easy to do methods to punish them. This is, fundamentally, BAD character design. Fighting games aren't balanced around the lower tier of players and there's good reasons for that, but somehow people will still defend the character that has been meticulously crafted to be oppressing ONLY to less experienced players while being almost useless in higher ranks. I would sooner get my ass handed to me 2-0 double perfect by a top 100 Ram 1000 times over than play a match against a Potemkin any floor above 5, because even if I win I still have to play Pot's game when I would like to be playing GGST.
hey Kizz! Happy to hear youre working out! It already shows, keep on fighting brother! Healthy way to look at it is having fun instead of as a chore or a thing you have to do, hope you dont give up!
@@jadollaronlate reply, but what Kizzie is showing in the end after the Slayer matches are the inputs, that player had almost frame perfect counters to what Kizzie was doing, it's very noticeable when he presses slash and the Slayer immediately counters with his overdrive
Kizzy's Johnny is really fun to watch. I'm halfway through the vod and swear he hasn't done TK mistfiner once. He just does blockstrings and kills people with spacing