it has 15% bonus dmg when explode to an odd number of heat like 1,3,5,7,9,11 and it has only a chance to increase bonus dmg if heat is even number like 2,4,6,8,10 That's what i understand from the description correct me if im wrong
OPENING COMBO: 144361222 ROTATION: 143111 use 2 and 6 if available im not using skill 5 fire tornado haha TIPS: Dont be scared. You have 2 stack of teleport and a thick shield, know when to retreat Always use 4th skill before 3rd skill Always use 6th skill(if available) before 1st and 2nd skill 1.Fireball/Skyfire 2.Searing Sting 3.Heat Bomb 4.Blazing Orb 5.Fire Tornado 6.Flame Boost
I love fire mage in WoW and seeing this really makes me want to roll a fire mage but my main is a shadow swordsman right now and the burst on that class is absolutely bonkers. I went to gold 2 in a heartbeat because I kept 3 shotting the healers. My only issue is that they don't deal any damage after the burst, looks like fire mage is slightly more consistant :)
This is probably the most balanced experience I've had in an MMO in a loong time. There's some mechanics that need to be fixed like the pillars won't let you LoS ranged attackers or healers which makes them completely useless to melees and OP for any ranged attackers so you've still got a point, needs more skill but the balance is fine if you ask me.
@@smoke3508 I main shadow swordsman too, pvp was kind of frustrating at first but then I discovered spectral strike and I learned that the ultimates have additional effects in pvp and can be upgraded like the pvp passives. I also learned that the emblems that you can put into the scribed stone tree actually work in pvp. All of the sudden I had two teleports, two stuns, a slow that reduces healing by 60% and increases my damage output to the target by 20%. I eventually figured out a good opener to put some serious pressure on healers. I have no problem with any specific class anymore, rangers can't run from me and they die fairly easily, I did lose to a phantom necro recently but I think it was a good player rather than the class being too good. Also you should shift-sprint before using invisibility, otherwise you'll move like a snail :P