Now that is a great lemmings custom level of the spice girls and I love the soundtrack from sonic the hedgehog 3 the ice cap zone was always my favourite level!😊
Oh, this isn't just the fandom. This level design, including the music, is straight from the original game - the exit looks different, and the snake traps weren't a thing, but everything else goes all the way back to 1991.
Wow, this is surprisingly well translated for the level itself. And i did a similar thing where i put the psp music in where the original music was. Glad we had the same idea lol!😂
Despite fans creating their own Lemming Packs, I still prefer the truly ORIGINAL Lemmings by Psygnosis, released on the Amiga in 1991; which is when I was born
Idk why the level is too unsettling for kids, the devs need to remove that and replace a good level call welcome to heaven where your on a cloud and you will get 2x lemmings spawned
don't know but I think it's just these 4 that are in the Outtakes. I don't see any of these in the Lemmings data base though, so why are they here then?
In Superlemmini yes. The Candles look slightly different in the correct exit. In Neolemmix there is no fake exit. I know in WillLem's Superlemmix he added a fake xmas exit. Thing is in Superlemmix I don't see any hints to indicate the real exit from the fake ones. I mentioned this on discord. perhaps WillLem or Jkapp76 will make the fake exits candles slightly different just like they are in Superlemmini.
Yeah, it seems if the Mic/Aux volume in OBS is too high, it echo's. I guess I need to lower it. Also I always keep the jingles on. Although I don't really like the default ones. I like Lemming World tour/Open Air and Flopsy's Gotta Go Fast ones.
got this pack from Lemmings forums: www.lemmingsforums.net/index.php?topic=6393.0 also need to download Neolemmix 12.12.5 and the styles from here: www.neolemmix.com/?page=neolemmix
This is to do with whether or not the level has actually been played in SLX yet. If you have only loaded the replay but not actually played the level, then the user data for that level is nonexistent, hence the 0:00.0 time record and -1 skills record. So, it isn't actually a bug, it's expected behaviour. However, it is probably better if we don't show nonexistent records, so this has been fixed as of 2.4.2. Thanks for the heads up! 👍
yes, I figured it was expected. and that you fixed it in 2.4.2. If I actually play it in SLX (instead of loading a neolemmix replay) it won't show 0:00.0 and a -1.