Good run! The route some of us in Azure Plane have found are kind of cool, we have the one you're running that starts 9-1-8, then we have 1-9-8, Or the one I like doing which you turn around and do 6-7-8-1-9-2-4-3-10. The 3-10 is a huge time save if you boost correctly and apply dune hopping methods to shorten the time, the best we've gotten it down to is ~2:39. Ive wrecked horribly, setting me back 20s and finished at 3 minutes dead.
What’s better this? Or fortnight I never played both of them. I have heard of them. Little kids was playing them in my cousins kids kinda when they were just kids. I don’t know why little kids played Fortnite but they did.
I mean coming from genshin it's kinda similar but is multi-player with lots more things to do and do together and more engaging combat than just running the same rotations on some mobs.
It's somewhere in the video. If you pause it. Pretty sure I commented the time stamp somewhere too but only on phone right now. Either way it's kind of outdated now that you can get more skill points. So just get the important stuff. I mean malediction is super straight forward, shadow play is mostly for dropback and stealth and I used song craft to move around quick and have the aoe charm and songs to debuff the mobs. You'll figure out a build. Main goal is simply to do as much dmg as you can while beeing able to drop aggro twice and while you don't do dmg cause you don't want to take aggro you just play songs to debuff the mobs and buff your heros
@@Bikaz ill watch again but with volume up. I was at work when I watched it. What's this build like for PVP. Right now I'm a fanatic and I feel like PVP is absolutely terrible 😂
@@tricia8990 I rarely used it for pvp and I don't see the value in it. Fanatic and instigator are much better. Also I didn't commentate the video, it was just a video to show my route and tactic to some guild mates
I caaaaaaaaaan't doooooooo itttttttttttt. The dog heals too much after 50%. I copied the video almost perfectly, except that I went for Fanatic over Shadowsong. You don't even use songs aside from Hym, what am I doing wrong?! Full crafted dmg gems?
I think I used songs in there in between skills sometimes but honestly as long as you are a crit dmg build you should easily outdps it with 3 archers and rest healers. I swapped around a lot later as well. At this point I only want the damn cook to stay alive and sometimes take like 11 healers since it sometimes takes 75k dmg from the starving dog attack. Fanatic should be fine or even better it you have the magic circle. Just make sure you got stealth and shadow cloak to be able to go full damage and reset your aggro inbetween. Kirin also helps to have another aggro reset as it's jump counts as a short stealth.
Nice walkthrough, I do it just the similar way except using 4-5 healers. Sometimes Kurt dies and me too, I resummon him on the base and return to the fight fast. I will try your way, I think it's more safe. 10k archer
Hey, hope it helps. Ive since also changed and improved my setup and strategy. Since I have about 3-4 minutes left after a perfect run, I decided to kill the 2nd camp in the village for the extra rewards and the extra soul. Ive since aquired a perect necklace, so I only run it for the extra stolen ayanad anima for the epic hiram ring and of course for the sunglow gems. The extra soul helps with killing the dogs, so I now use 26 souls. Thats 12 for the 4 heros and I decided to go super safe mode with 12 healers and only 2 archer, as my dps is more than high enough to kill it, but I got sick and tired of things going wrong. Every now and then, the cook would just die and since his healthbar is an absolute roller coster, I couldnt know what was going wrong. Dont know if its the healers losing line of sight or other heros etc taking to much dmg so the cook would use his manabarrier on useless targets instead of himself or what. So rather be safe than sorry. If youre an archer, you might have a club as your main hand, so you could even go ranger or something to get rid of those issues and get even more dps archers. I mean I certainly dont need 12 healers either, but theres just no point risking anything if i only have 1 run a day.
@@Bikaz thanks for advice! Yes, I tried to use vitalism or to do more songs, but I lose too much time on camps without my main damage. My strategy is still not perfect and I found today on RU-vid many ways to improve it, so I will try. It is sort of sport already, I got final necklace too just by everyday 400 points runs.
@@S33k3R7 To be completly honest, Im also still testing with that. I mostly just make sure I got everything defensive I can. So I play defense song and make sure it just ticked over so i got the full 4 sec duration when i basic arrow and instantly send the cook and also make sure to face him when he jumps at you. As you can see, he still also went for me, I just evaded it. You can see the Evasion pop up. what you can do to make it safe however, would be to use the basic snowlion. Use the basic arrow to pull the dog and dart away with the invince dash. Preferably aim it to not run into the eye tho. :D
@@S33k3R7 it's easier to shoot arrow and mount up on a lion then invuln dash through his jump. He will aggro kurt and you can pick the souls. Or instead of kurt spawn 2 archers and have them attack. They'll die and have to respawn but you don't really need the archers for the first couple camps and this way you don't risk aggro from the dog.
Anything to make raids a tidbit harder. Remember earlier this past year they kept increasing the difficulty to unreasonable levels? Devs need to design raids to be fun rather than punishing. For a game about building they sure don't promote building fun nor creative concepts over hyper efficiency/farm mind set with raids. It's certainly economically punishing for players to do so.
100% agree. The worst part is the players not wanting to even look into game mechanics and raid scaling and constantly whine about losing raids in general chat when they have 12k ps builds going into a raid.. Id much prefer to make the best build possible too for a raid and have it easier. The raid scaling is just so backwards thinking where you need to make a 5-6k ps build to make the raid easier rather than having a high ps build. Currently high ps is only making it harder on your group and yourself and it doesnt work well in a game where the majority of players just want some casual fun and never inform themselves.