This channel is dedicated to posting footage and long plays for new and old school games. You will mostly see a lot of fighting game playthroughs from publishers like SNK and Capcom. I enjoy these games and want to share some of the passion I have for the fighting game genre and gaming in general, by posting some of my playthroughs here on the channel. I am not a pro level player, I play these games for fun. These games are mostly played on real hardware, with an exception here and there. I usually list the system on the title or on the description. Have fun, stay safe and play on!
i read a comment saying buriki one should have been ported onto n64, well i beg to differ. this game should have been it given that the console would not receive a port of street fighter EX. while killer instinct, mortal kombat 4, flying dragon twin and fighters destiny were decent enough samurai showdown 64 would have saved the n64 along with other releases such as metal slug 2 and 3; blazing star and king of fighters 2001. there should have been a proper new entry in the samurai showdown series after no #6 in the first half of the 2010s, sen in 2008 and no #5 in 2004, not a reboot in 2019 comprising mainly of characters from the first three games. some debutants from the subsequent games after sam sho 4 should return in future games. this was one of the finest looking games in the 32/64-bit era along with many others despite technical limitations. you see final fantasy 7 being remade so many times along with the first four resident evil games and they have no charm whatsoever. games made for the jaguar, n64, saturn and OG playstation had that graphical charm which ps5 and xbox series X/S don't have. technology might have moved on, but the ideas have not when it comes to software.
Sorry to be off topic, since GBC is made by Nintendo, i remember GBC having KOF and Samurai Shodown games. And GBA also had KOF games. So, yeah, Samurai Shodown 64 on N64 sounds cool! In short, i like what you're saying, and i agree.
Sir can you record and release the Kuroko fight music from Samurai Shodown 64 for me? Because I couldnt find this track anywhere on the internet this music is really rare
now i can see why this game didn't get a DC port, because of the existence of the NBA 2K series and these games being for the most part, identical. Virtua NBA doesn't have the stuff that would set it apart (like an outrageous arcade type feel)....but still, this is extremely fascinating, to finding all these forgotten NBA arcade games that never saw a home port.
Hey mano, I missed this video when you uploaded it, but love the arrangement and the variety of cabs, I’m trying to do a similar setup on a long wall like this as well with my candy cabs. Good stuff man, enjoyed it, do you have any updates to the setup?
Hola CRTCade. Si, a echo unos cambios y cuando tengo un tiempito, hare un video actualizando la configuracion de el Arcade. I'll drop a video here soon, bro. I have added a grail and got rid of another. I'll update the channel here soon. Thank you.
@@snkfightfan0187a huevo! Looking forward to seeing it! Your row of cabs, how you have it set up is something I’ve been thinking of doing, and seeing your setup this way really gives me a great layout idea for my arcade.
Hello I have a question I make story lore videos on characters from video game series,and I planned on doing a Mr.Karate STORY edit as my first king of fighters video is it okay if I use snippets of your footage in this game apart of the video,I will link and credit your name in the video description and also in the video when the segment comes up,if not,Then I understand completely and I won't ask again
Although I didn’t like that this game was not available in the states I can understand as it’s really a tournament game and seems to not play a full game. American audiences may not like this type of experience.