@@ManuelTorres-oq2ki hey I totally understand but remember that relative will match the flick and tracking speed for you even if it seems like they aren’t covering the same distance. Relative automatically adjusts the distance and tracking speed needed to match other weapons. In this case we are inheriting the 1:1 aim of the ARS BRS LMGS to match across all weapons that have a different FOV to make it where it’s the same aim when constantly switching weapons.
Nice video bro, I wanted to ask you about the "ADSTimingSensitivityTouch" option that is found at the end of the file where you modify the coefficient. Do you use it at 0 or 1?
@@mirko1726 that setting is for touch controllers etc I wouldn’t worry about it but if you want to just match it with what you use for mouse. I use 2 (the last one) (after zoom) also thank you bro means a lot glad u enjoyed it
@@Khromezee thanks brooo, Sorry to bother you but I wanted to ask you something about another video I saw of yours, My sensitivity is 3.55 and 1600dpi, the result is 0.0781, should I put 078.100000 or 78.100000?
Why??????????????????????? This is the most weird and useless setting i've seen There is an option "Legacy" to get 1:1 no need for all that and post it
@@mutebabdullah8527 😂😂 I can see why you think that but brother did you watch the whole video? I literally explained how legacy isn’t actually 1:1 across all weapons. This solves that issue where guns with different fovs have different tracking and flick speeds due to the change of weapon fov when using legacy. Relative solves that issue except they don’t scale your hip fire sensitivity automatically like with legacy. So with the sensitivity ads values down and given in my video you can TURN RELATIVE INTO LEGACY BUT BETTER SINCE IT NOW INHERITS THE SAME TRACKING AND FLICKING SPEED ACROSS ALL WEAPONS INSTEAD OF IT CHANGING BASED ON YOUR NEW FOV LIKE LEGACY DOES. 🤣 hope that explains things. Everyone’s focused on legacy but imo this is way better for muscle memory when playing warzone where you’re constantly switching weapon’s :)
@@Khromezee I'll gave you 500$ if you prove other than that its 1:1 to all weapons iron sight (or 1x magnification scope) in the game on affected 120 fov
@@mutebabdullah8527 when using legacy you can’t have the same 1:1 across all weapons. All guns would have to have the same weapon fov for that to occur. It says in the setting rotation is changed based on new field of view when using legacy bro. And this changes when your Weapon fov changes. An assault rifle and LMG has more zoom when using iron sights than a SUB MACHINE GUN. So your sensitivity will feel faster when using an assault rifle. Again I mention all these in the video and it’s been proven.
So I applied the 1.333333 in the config, but my hipfire sens makes it feel too fast. I use 11.50 in COD, calculated to be 43 in XDef. Should I lower it? I want it to feel like the same in COD, buts just too fast. I play 800 dpi as well.
It seems like SBMM was turned up a notch during the open beta, which might be the main issue impacting multiplayer right now. While there are other known issues from the beta, Black Ops 6 is still a lot of fun. It's crazy though if you miss even a bullet to a good player its ggs if you are on kbam lolol. Don’t forget to LIKE and SUBSCRIBE-let’s hit 1,000 subs before BO6 drops! 😊 PCE
@@flipmanonline it is getting crazy now for sure! How did you do in the jet pack cods? Ahaha I bet that was even more insane to track targets. Thank you so much means a lot 😁
I'm a Warzone player. If Warzone follows this mechanism, I think the impact will be limited, and more than 95% of battles will not be within this 3m range. Even within this range, you can maneuver the separation.
@@Khromezee This has helped me a ton, I switched it to normal just to see and had to put it back to 1.78 monitor coefficient and ads 1.24 . Thanks again.
What did you think of the new aim assist changes? Are you finding it easier, harder or about the same when playing against controller now? Drop your funniest moments and thoughts about the beta in the comments below. Be sure to LIKE and SUBSCRIBE ADD TO NOTI 🔔 for more content :) Take care!
@@JPDD2 obviously. This will always be the case in games with aim assist. No company has the balls to balance it in a fair way where competitive integrity is maintained
for me omni work weird, like slide forward->back->prone\dive character always stands up. To remain prone need jump-slide-back-prone\dive And sometimes characters just crouch instead of slide sideways after ads.
@@Khromezee my settings pretty much the same, except keybinds like Crouch\Slide= Ctrl and prone\dive on mouse6 & Alt. etc. Found a culprit I think - it was Alt key 😅, If prone\dive on Alt it will stop your slide and you remain prone but if you fire stand Up. it's like with G key hard bind to armor Plate. Alt hirdbind to something else. However on over keys and mouse buttons this problem was also, probably patch fixed. Overall i think its because its beta, but looking at their Keybind Presets i very much doubt they will add normal keybinds combination. I would love to have Shift+Spacebar = Dive like in some other shooters with max payne imitation.
omnimovement makes me want to switch to controller even tho i cant aim with it because the range of motion you get with wasd just isnt the same. like in fortnite they let you bind custom diagonals so you can get (i think anyway, i dont use this) 16 degrees of movement instead of 8 but the game already uses so many keys theres no way you can comfortably bind that and use it imo
Yeah the moving backwards especially makes it difficult and awkward haha. I mostly do 180s with my mouse instead which gives the same effect almost. Not viable for competitve though. Hopefully there’s a similar way for us to have that option that would be sick! I haven’t played much Fortnite but that sounds extremely broken!
You could maybe look into analog keyboards, which can output analog stick values, meaning a partially pressed key outputs say 40% left. You can technically have the same degree of freedom as controller, but it’s a bit more difficult cause the motion isn’t as natural
Ohhh cmon we finally got a “sweaty cod” after how long. Lmfao you’ll survive don’t worry. What’s wrong with sharing things that make the game more fun?
@@Khromezee i think he was meaning to write "why is it that you have near perfect hit recognition? you can count how many bullets it takes to kill someone everytime", basically just saying he feels like he dies faster than he kills, but for you its normal
to answer ur question @eastcoasthandle, its just that this is how almost every cod beta is, there is insane amounts of desync for them, sometimes you get a good lobby where that doesnt happen, sometimes it feels like you got 2 shot.
How does omnimovement feel to you guys? Ngl games getting more fun the more i play it. Let me know your thoughts and comment below. Like and subscribe guys would greatly appreciate it. Let’s get 1000 subs before Bo 6 drops :). Also im using 1:1 aim from my calculator, visit ->yawsens.com for more. I also made tutorials on that in older vids. Happy clicking :).
Yo mouse actually feels pretty good compared to recent cods. I’ll make a settings video soon hopefully. But yeah if anything they just need to improve the servers now and the realism shit for guns etc but mouse input itself doesn’t feel as bad as before. Could always be better of course :) how are you guys enjoying black ops 6?
@@rk-nd6kk 🤣🤣 Blame call of duty for making my sensitivity feel so different before playing this game. I needed to make it higher to adjust to normal mouse input/feel.
800 dpi , Sensitivity 0.571 Ads sens: 1.143 , Graphics: epic textures everything else was pretty much medium graphics and default for the most part. Maybe I'll do a settings video when the game actually launches. LIKE AND SUBSCRIBE :). What do you guys think about this game so far?
@@elmzsni I know there are people who still have access but not everyone has the game files still. If you need anything specific let me know though. I believe the game uses a similar sens as apex legends so you could try converting from recent cods to apex on my site and see if it converts. Give me a shout on discord and send me any config files the game comes with lol.
Месяц назад
how you move your mouse that fast while you testing?? is it really by moving the mouse or just a software?
This is placebo effect. That setting is directly related to keyboard arrows. Change the value the try to move with arrow keys. You'll see the difference based on config value.