Thanks for confirming my theory, Azi. I can tell you it's exactly the same on the PS4 & 5. That includes stuff from loot bags (all colors), it doesn't matter how many times you force shutdown and reload the game, the contents will exactly be the same. Regardless if you defer and hold back from opening them and reschedule, say, a week after, it doesn't change. This is especially true to BPs (if any) inside the loot bags. I experimented on this trying to cherry pick BPs, to my own disappointment and detriment.
hey, i have a question. how do you KNOW if a player is going to drop a tengoku BP. and how did you know which player is going to give it to you? This video doesnt make a lot of sense to me.
I used alt + F4 to force close the game. The system thinks the game crashed when you do that so it lets you run through the floor again. I screenshot every bp I find as part of tracking them all and forgot to get a screenshot of this one so I just force closed the game and did the floor again. Figured I might as well make this video while I'm at it. Because I had already gone through the floor the previous time up to that point I just had to go back there and kill the same guy again since drops will always be the same when you do this.
btw my kitgun is named that because when building it I had the thought "Momoko would fuckin nut if she found a mushroom that was also a rapidfire grenade launcher"
Sword Dancer in this video. You dont need it though, its just what I had sitting in storage at the time. These days I tend to favor Night Scout chest & legs + Combat Diver helmet, which isnt much better than silent sniper so you could use it as a less visually appealing alternative with the benefit of always being available. The defense difference is too small to matter &the VIT difference makes losing the HP boost less relevant. Lower max HP makes you generate more rage anyway so its not explicitly a bad thing.
Oh I've known since day 1 that info was out. You know I'd never miss a dev stream. I think it's pretty sick and might give us a better LID with features we've been asking for for years. It'd probably prevent stupid stuff like what's happening in the video too.
I would say the gap between me and Khuron has closed a fair bit in recent times, but always did love the dude's videos and he was helpful when I was early on for sure. You wanna see the real best players ever you wanna watch 404, ZeroUnderOne, or KarmasBad. Also more evidence that I should try to edit together the last 10 floors of this climb despite how bad it would be... Anyway, I'll be streaming again as soon as I get a replacement for this defective CPU I bought in. This time I intend for the quality of the VODS to be much higher.
@@RU-vidCensorsAndSuppresses 404 is more of a streamer but they don't seem to do it very often these days. 0_1's content is all unlisted for personal reasons. There is a list they keep updated with links to every video and I just asked him for permission to post it here, so here ya go bro: docs.google.com/spreadsheets/d/1FUtdzdaS8jQDU8jiEhULRTEuGQpkbq0e/edit#gid=1915384866
if I was picking up mats this high, they'd be pretty aight. pretty sure the spawn rates finish scaling at around F160-180, so I usually just do farming runs to 250 if I need stuff
@@AziSlays i see because i just picked up the muspelheim blueprint and i need tons of cw orange and tiger grease so i’m probably gonna start do runs to 250 also
amazed people are still watching this years later. maybe I really should piece together the broken mess that is the final day's recording... Anyway, this run was with Striker. These days I prefer Attacker or Allrounder for high climbs. They're both better imo.
description gives a little context but I'll give some more. I noticed while raiding in TDM that no matter what I did my rage would never drop below 25% of the first bar which meant that I would start my raids with more rage than I should have. I kept trying different things to see what would make it go away and the only thing that worked was entering the tower and suiciding. Haven't figured out what caused the bug yet but tbh I don't think I'd tell anyone if I did anyway because we don't need more busted garbage in TDM. That and the devs don't know how to push a fucking update for the game except to fix bugs no one asked to be fixed or to give us 3 decals a year at anniversary.
Thanks. I wanted more going on because I knew in these later parts I was going to end up needing to fight through the stress higher floors bring, which was even harsher since I didnt have time to practice boss fights or using the M2G before this. It ended up really getting to me the last 2 days even though they went mostly pretty smooth. Last day my internet was real bad and the stream ended up in 9 pieces I haven't edited together yet. It really pissed me off that it was happening on the final 10 floors too, which is what most people wanted to see.
Keep in mind that was just a T1 sniper rifle. You're going to take a lot more damage against a properly upgraded one. Usually if someone has a decent sniper rage defender I take somewhere between 300-1000 damage. Still a lot better than dying. I've been mostly buying T1 weapons for these videos because most weapons aren't any different to dodge at T4 than T1, and T1 stuff is less expensive. I've already spent about 800K KC on buying weapons for these videos and I still need to spend another 200K to make the bobslayer's video.
@@AziSlays Well i kinda noticed that neither the sniper nor the kamas were doing much damage so i assumed they were low level. I just didnt know that snipers didnt have a mechanic like Magnum's guardbreak and that blocking completely negates headshot multipliers.