Hey sorry, I am not comfortable the dd builds. But I can tell you in general what I used, for the sacri melee berserk actually not using zerk crit sublis, which are strong. And build isn't that perfect either, I just took items that have most masteries between 155 and 170 cuz they have same enchantement lvl.
Zenithwakfu.com/builder/437fa Didn't have the epic sublis, nor the carapace. But if you want to use that, just put two carapace 1. I put two of lvl 2 in zenith so the stats show cotrectly
hii, i forgot to reply sorry haha nope, i still had two more. i will post the last one today. Here it is: 7084-7068-7071-7073-7075-7072-7087-7085-7086-7089-7080-7078-5237-5146-7099-7104-7111-0
Honestly I'm perplexed. You say that boss takes less damage from distance, other guide says it's immune to distance damage. Your Osamodas indeed didn't do any damage, when was using Incendiary Crow, while Xelor was damaging it with ranged attacks...so what is happening?
the boss has a passive removing 100 zone spells dmg and 150 distance dmg. so my osa is support, he has almost no dmg, so the damage he would have done becomes 0. while Xelor dmg has more than 150 dmg, thats why it got reduced, but not to 0. you can check this in Method wakfu methodwakfu.com/pvm/donjons/chateau-des-cwabes/#14_%E2%80%93_Cwabe_Royal
Hmmm I think it does, I have a video on how you can download the one I have, I use Ymoka's theme. You can do it on s1 with no problem with two tricks: 1- change your runes effects to reach like 70% fire and earth resistances. 2- one turn end in melee with Kali, next turn stay away. The reason is that once you end in melee you get reciev half dmg less from her, but if you stay twice in a row it becomes you take double dmg, third time it becomes triple. But if you end in distance second turn, the stat goes away so next turn you can go back in melee to take advantage of less dmg. This is why she does crazy dmg xD
I don't understand, why is he not attacking you in melee? He 1 shots me 80% of the time he gets close, and his aoe at level 4 state does more damage than is shown in this video. Am I missing something? (I'm running the dungeon at S2)
hii, yeah there are two tricks: 1- you need mainly decent resistances in water. try to enchant some blue runes you have with water, and you will see it become less dangerous to fight him. 2- this is something super useful until lvl 170. on your charactersitic points, the first one instead of just taking resistances then HP, put resistances then 3 points in barrier then hp. this is OP especially if you have good resistances from first point, you reduce the boss dmg by like 10%-20% using both tricks, is the reason why i dont take as much dmg lol. also it is shown in bestiariodoneze.000webhostapp.com/monstro.php?monstro=230&lvl=128&s=2 Good luck! feel free to ask, or join the discord.
@@lightusBerbermanThanks for your reply, but I already have good resistances and barrier. I guess my problem is that you just simply shouldn't let him get near you in P2. Will have to rethink my strategy and reduce his MP I think.
Thats impressive, wow. I'm trying to do als in s4 every dg in 170, my duo only plays with sidekicks so it's a bit more difficult in some dg Is there a way i can see your deck and build for your masq? Mine is ok, but yours seem a lot better lol
Thank you! :) every week will be posting two of those, and if you have any questions feel free to ask in discord. My spell deck is: 7084-7068-7071-7075-7073-7072-7087-7085-7086-7089-7069-7080-5146-5237-7104-7099-7111-0