🍂🍁 Welcome Super Shorts Central! Here, we love to play Roblox games such as Tower Heroes along with some other games such as Car Crushers 2, Bee Swarm Simulator, and Welcome to Farmtown! We will most likely expand to other games in the future, but we'll see how the Lord guides us. :) If you ever have questions or would like to play together sometime, here is some of my basic information: Roblox username: forKLNGandCOUNTRYFan Email: @supershortsroblox@gmail.com 🔥 “FOR I AM NOT ASHAMED OF THE GOSPEL, FOR IT IS THE POWER OF GOD THAT BRINGS SALVATION TO EVERYONE WHO BELIEVES.” -Romans 1:16 🔥
i think the only thing volt needs rn is more damage. i don’t think he needs any more range since he technically has the highest range among melee tower with his volt points that you can chain edit: but imo i don’t think that we have to necessarily nerf good towers and buff bad towers, i think that it should be like this: bad towers get significant buffs pretty frequently while good towers also get buffed but not as much and not ad frequently. if every tower will be as broken as spectre this will make the game more fun
Remember me? I was a sub when you were a small RU-vidr with around 700-900 subs. I started watching your vids on 100 subs. Also i was the Vereshchack_Fan guy if you still remember.
Im in og in tower heroes and lvl 101 and i agree with this and fun fact Beetrice came out in 2021 or 2022 easter event im pretty sure it came out in 2021?
This is my opinion for changing Beebo: Increase Range Beetrice: Increase Bee Hp Branch: 22 Damage Bunny: Increase Limit to 11 Byte: Decrease Rate and Cooldown Discount Dog: Cheaper Dumpster Child: More Damage and Duration, Level 2 has incinerate, Level 3 has another burning effect (not burn) El Goblino: Re-Buff to when released Hayes: More Damage Hotdog Frank: Slightly More Rate Jester: Remove All Effects and Mana Gain Kart Kid: More Health Keith: More Range Lemonade Cat: Limit of 5 Lure: Less Cooldown Maitake: Level 3 has area damage, Level 2 has splash Nuki Launcher / Nuki: More Damage and Range Quinn: Re-Buff to before Make a Cake Scientist: Less Damage Slime King: Effects do more damage Soda Pop: More Damage and less rate Sparks Kilowatt: More Damage Spectre: More Damage Boost and More Cost and Cost Boost Stella: Repaint costs less and drawings have more health Voca: More damage Volt: Chain Multiplier x1, More Range, Less Cost Wafer: More Damage Wizard: Ability cost less Yasuke: Remove Ability Cost Increase from Make A Cake
This is a good vid but usually decks good at doing one thing besides solo obviously are kind of just useless. You're better off maximizing your small placement limit by distributing towers equally, like 1 support, 1 semisupport (i dont know the name), and 2 dps towers.
I have a question, so im still pretty new at the game and ive been watching alot of videos from a variety of people to try and get better. But theres like a divide between scientist and lure as whose the best "ranged" tower. I was wondering what you think about this?
Lure will do more damage but it takes8 hero limit, while scientist does less damage but with more range and only takes up 5 hero limit. It really all depends on what else is in your deck, what map you’re playing, and other people’s decks.
Personally, I would say scientist. It has a much larger range than lure, and I believe does more damage. The only advantage Lure has in my eyes is that you can place more of them, and they are immune to being stunned/“shocked.” :)