Thanks. It's even better now after some adjustments. Rocking 52% damage to undead atm(multiplicative) and 115% crit damage(with pants ralyoth up), compared to back here: 20% damage to undead with same crit damage.
you've got no points in attack, no wonder you can't land hits. with that being said use shields they help greatly with your block chances hopefully making harder for the NPC enemies to go into rage mode or whatever that's called.
you taught me how to do so much just from this video alone, which is strange since I have been playing this game off and on for the past 18 years of my life lol great video and great build my man!
We will see. They already fixed some(x2 workers, items teleportation and probably tower-horses), hopefully there's way more, but that's already enough to exclude iron spam especially from being a thing, so that's good news.
Regarding Lord movement, in SH1 vanilla singleplayer, you can select Lord + other units using Shift, and then set a patrol point onto the keep. This will cause the Lord (and other selected unit(s)) to start patrolling between the set point on the keep and wherever the starting point of the other units was. You can then also select the Lord alone to make him patrol alone, optionally. But not sure if there's a good way to make him stay in place in singleplayer without him teleporting back to the keep.
I have sent a list of all the bugs, glitches, and quality of life/improvements suggestions to the Firefly Studios over their discord. Go there to find it and approve their removal in order to create a better multiplayer environment. Multiplayer playlist: ru-vid.com/group/PLJXScksSEnht_wjsf-3rj9SRLjfMONUA_ Bugs & glitches playlist: ru-vid.com/group/PLJXScksSEnhujLcCJr3BGaIOFehdTO8Si Timestamps: 0:13 Double workers aka. x2 WITHOUT game pause, 0:13 (miner teleported inside) and 1:45 Iron spam, 2:01 and 14:06 Workshops lock, 2:33 (Concluded here: 8:27) Hill raising aka. Immortal King, 16:33 and 21:03 "Flag Unit" aka. One-pixel Army, aka. Walking Trebuchets, I was unable to select the Lord together with troops. Looks like this one got unintentionally fixed, or either does not work on Singleplayer. Windows 10 professional does not capture the game(same as the old one), and I had to record this through screen capture.
very nice explanation) ty very much nice job man... would be great if u will make bounty hunter becouse i fail so much with bounty hunter i almost gave up
I guess nothing on the same character? Either start a new one or minmax the existing one gear-wise even further. Just like OG Diablo 2 you are most likely to beat all existing endgame content before you reach max level on your character, even with +% experience gear and +% experience potions.
Ritterlektion - Increase Malthael Theme - Diablo III Reaper of Souls Belly of the Beast - Path of Exile (aTension Remix) Orion - Path of Exile (aTension Remix) No Dialogue version 100 Ways - Rob Zombie
Right under your skill tree there are two tabs, one "skills", and the other "auras". You click it and you go to the auras display. Pretty sure they must be auras(aoe meters range), because on minion builds they affect the minions. Maybe you have Van Helsing 3 and no Van Helsing Final Cut. Otherwise I have no idea. I never played Van Helsing 3.
Good guide! I am building the same weapons and i like the way you built it. Will definitely draw some inspiration from yours going forward. Happy new year!
Bottom-right of adventure mode Lair. Right under NPCs: Enchantress Saffi and her romanian respec friend. There's the godlike items upgrade NPC guy. Next to the electric device.
Hey. I played all classes, but I did the guide only for Umbralist, because I'm not really playing the game at all anymore. Back when I made the guide I already did not play, because I had everything maxed out. What do you have issues/need help with? Maybe I can help. I made a guide for the Umbralist, because it was the most left behind class in the game with way too many misinformations on the forums. The other classes have pretty decent guides, which you can find online, or figure them out yourself. Umbralist was always like the most convoluted character to play in the game, all the others are much easier to get a grasp on.
@@FURakso i see. Nothing specific,just when i pickup an arpg i like to level multiple classes to get the feel for the game,it was the same with GD before i sank 2k hours into it. i just like to have 1-2 solid and explained class guides so i dont get stuck in the game while i learn the basics on my own and im sure the umbralist is going to get me there! thanks for the response sir :)