I literally just noticed that the time bonus also counts down from your time as Claris/Elliot in the beginning. Most console games barely have a fraction of this much complexity when it comes to their scoring systems.
I struggled with that second spin pole because it didn't launch you in line with the next grind rail. The camera angle made it almost impossible to stick the landing.
This is the only sonic game in history that uses the triangle jump and wish they would bring it back jumping from wall to wall and I mean sure they got the wall kick in frontiers but that’s basically copying Mario’s wall kick the triangle jump on the other hand you could jump side to side or diagonally to get across gaps
Y'all got a buzzer noise when the spotlight robot saw you? Man, I keep finding out about additional noises the GameCube version had that weren't in the PS2 version. Or if they were, they weren't sound mixed properly.
You are a one of a kind player at this game, ElectricStriker. Seriously, I hope you return to RU-vid and score attacks someday! I still watch your videos all the time.
You so damn good, how did you do to make so many light speed dash work??!! And the optimizations with the big hammer guys, and uuhh! Awesme work dude! Big fan
I'm watching this because of Sonic x Shadow Generations. I'm seeking redemption after I failed the boss with Team Rose in this area. Who else is with me?
When Team Dark’s Team blast meter is going down, Time will be stoped until the button in pressed again, or the meter runs out due to the Chaos Control, the other teams get stuff like this too.
Team Sonic gets Lightspeed Attack, Team Rose levels up immediately and gains invincibility, and Team Chaotix gets rings based on how many enemies get hit by the Team Blast (which can lead to you CHAINING them if you get enough each time, only limited by cooldowns).