Aspect of chaos shield with ares special doom inflict boon, artemis seeking arrow boon, hermes faster special attack boon and the hammer upgrade of hit 4 additional enemies with special is my favorite build currently. Its so fun and can survive in any heat, this is the build i used for my heat runs. Definitely op, you can just spam your special and watch enemies dies in doom and seeking arrows while hiding. Also using bull rush throws more shield when special is used.
Also, instead of B use LT for your First skill but still use RT for the other skill. I use B as dodge, X and Y for my attacks, A as jump. I think I got RB as an interaction button. (I use these binds on all controllers. Eg, I converted PlayStation 4 to Xbox schematics.)
I still don't understand why people rely on builds so much. If the game says "duck you", you will have to improvise ASAP. I am a new player, so whatever.
Till this day I am still unable to go Brutality branch. I killed the Hand of the King with Tactics and Survival before. Of course, there had been many attempts with both of those stats, but once I got to the decisive matches, the output damage was so intense that finishing him was not too difficult. Or maybe because in the first 2, I was in the Normal and Difficult mode only. Now I am in Very Difficult. Brutality doesn't give me much HP, and the enemy's hit is SO PAINFUL. Gosh I really wanna finish the game with Brutality for once.
Funny and cynical how you recommend to use shields but in boss fights and in tough fights through all the movie you don't use shields. I guess that the advice is overrated.
1:45 while it’s true that having a plan is important I feel it’s actively bad advice to not mention that it’s often actively beneficial to use fewer units. Notably if you only have a single unit barring your champ you will always draw that unit and the consistency that provides more then makes up for the loss in potential power. Plus focusing buffs on a single floor ( especially when enchant is involved or you are buffing a primordium) will result in greater power anyway when you don’t have to split up merchant of steel upgrades. Having 2 attacking floors means you’d have 1 multi strike on 2 units but the buffs scale far better if you keep buffing a unit with multi strike 2 for example. The only real time having more units is better is the early game before you are fully setup but honestly I’d rather just plop some temp upgrades on a a train steward for early game help. This is triply true if using primordium with super food because let’s be honest you probably are going to end up with like 40 ember drain from all those furnace taps void bindings immortal trades ect you play on it to scale your offensive unit. You ain’t playing more then the first unit without forever flame or without having energy cards in the right turns. But you don’t need energy for primordium so just plan around not having any.
I spent days reading a MAP of all areas and where they lead, chasing the spider rune. My issue is every path i took i couldnt get to it without it. Im grateful to now know i have to go through ancient sewers
I love using acrobatipack with Hokuto's bow stored in it and then just doing DoT with status effects. See that health bar melt while you just have to make sure you dont get hit.
the pulse mech i find so fun to use on long runs just shielding everything. now, you dont kill things so it can get out of hands pretty quicly but its good fun
Sometimes I like making a Call build So we get Zeus and Poseidon for faster Call recharge And either Artemis or Aphrodite’s call to burst the opponents with 2500 dmg Or a Pure Cold build, which is basically: stack as much Chill as fast as possible and detonate it with that one Demeter boon
I would add another tip for Skelly - stay close to the walls. It's safer, especially in Asphodel, and you can smash your enemies into walls and kill much quicker.
I feel called out lol, I run styrgius and special attack, then dash attack a bunch of times, rinse and repeat. I use athena dash and then ares/dionysius attack/special for maximum damage on the styrgius buff. So i be mashing the dash and attack like crazy
This is an easy one: Check enemy ranges before you deploy. Adjust your spawn drops to accommodate, and get your mechs where they need to be right away. Knowing what the vek are going to do lets you prepare and put yourself in advantageous positions before the battle even begins.
I quit the game after getting stuck at that double boss in Elysium. Maybe roguelikes are not my genre. I get bored after 2-3 deaths and don't wanna replay the same enemies over and over again. Might give it another go now