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ChamferZone
ChamferZone
ChamferZone
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Welcome to the channel!👋🙂 I'm Tim, a seasoned 3D Artist with roots in Crytek, Ubisoft, and Digital Extremes, now leading my own business ChamferZone. Dive into my tutorials for a thorough journey into AAA quality 3D Game Art. I'm here to get you industry-ready, sharing every crucial step in the art creation process. Subscribe for key insights and skill-building tips in the world of 3D game art. Let's unleash your potential together! 💪🤝🎨 Subscribe for insights, tips, and a whole lot of art creation!

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• www.artstation.com/artist/timbergholz - Here you can see all my work
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Beginners Guide to Learning ZBrush
30:46
4 года назад
Комментарии
@zrinatab4999
@zrinatab4999 День назад
Hi, I watched your video, you did great. Please show me how to bake everything in 3ds max without third-party programs using corona render for texturing
@Kulxum
@Kulxum 4 дня назад
you don't says what shortcut u using and saying everything after doing it !!!!!!!!!!!!!!!!!
@proximuzgaming3416
@proximuzgaming3416 5 дней назад
Hello, I want to know if I the revolver tutorial is up to date so I can buy it, cuz I'm afraid of buying it and some stuff don't work cuz of different versions. I will appreciate your response, thanks.
@modelmakerz0690
@modelmakerz0690 11 дней назад
This is not a tutorial for beginners. This video is for people that already know 3D Max, or are already up to speed. To teach software, don't introduce tangents like plugins. These plugins notoriously become unavailable or change. You are just introducing more complexity into an already deep program. Also, teaching shortcuts is just more confusion. Let the student learn the shortcuts they need and use. Teach the menus and choices so they can get back to the commands in case they haven't used that command in a while or simply forgot. Always try to remember what beginners (and you were a beginner once) knows, and that is nothing. Keep it simple and straight forward. Teach the software as they find it; unmodified and in a default state. Make another video to teach how you customize the software. Label that video as intermediate and refer beginners to your actual "beginner's video".
@milosjeknic8431
@milosjeknic8431 11 дней назад
Do you have new Discord server ? I bought this tutorial and have some problems with remesh barrel part, it would be nice if could get some help :)
@ItsMobinZ
@ItsMobinZ 11 дней назад
dang they've upgraded the Eevee engine, there's no screen reflections / ambient occlusion / bloom anymore
@johnysmighel2102
@johnysmighel2102 22 дня назад
Impressive stuff!
@danielokuya3348
@danielokuya3348 26 дней назад
Could you create pistol tutorial something like a Glock 17 in 3ds max
@png940
@png940 2 месяца назад
where is the whole tutorial??????......it doesn't exist in your channel expect only the marmoset toolbag part
@darkcult99
@darkcult99 2 месяца назад
👍👍👍
@secrectethio
@secrectethio 2 месяца назад
Please please boss(sir) please tell me where do I learn blender ,I want to pay and learn blender please ,your vedio inspired me boss you are the king
@usmanali-he5hv
@usmanali-he5hv 2 месяца назад
where you get steel parkerize material ?
@houyuanchen3179
@houyuanchen3179 2 месяца назад
great totori
@teokim6298
@teokim6298 2 месяца назад
Thank you for sharing your precious work~
@houyuanchen3179
@houyuanchen3179 3 месяца назад
Thank you Tim!
@Alexsey-ru3uu
@Alexsey-ru3uu 3 месяца назад
Я может что не понимаю но почему в пеинтере нельзя сделать маску на рукоять и накинуть на нее эту шероховатость в виде ромбов ? Я так всегда делаю
@MrEbawu
@MrEbawu 3 месяца назад
Also shading even on flat surfaces is slightly jagged. Is it something that I need to worry about?
@MrEbawu
@MrEbawu 3 месяца назад
Amazing workflow! Are you baking this hp onto sharp edges with zero bevels?
@nyx8026
@nyx8026 3 месяца назад
This is way too performance heavy
@unraveledultimatefate
@unraveledultimatefate 3 месяца назад
This isn't magical at all, you can see all steps through the video and if done and repeated as necessary, the results will be there, but nothing is ever magical, there's a purpose behind every step in this video , i modeled for 20 years and i'm still learning and need to break plateus.
@unraveledultimatefate
@unraveledultimatefate 3 месяца назад
That's from one year ago and that's amazing as a starting point even for a person who has to learn initially topology, edge flow, and variations.
@nolew
@nolew 3 месяца назад
18:08 instead of repeating the action, you can hold alt and click to select the edge loop and then Select > Checker Deselect
@raekentherock1054
@raekentherock1054 3 месяца назад
Got som strange artifacts on the grip in substance. You can see the quads and triangles when pulling the light back and forth. Looks like the low poly shines trhough. Someone knows why? Cant see it in Tims tutorial ... looks pretty smooth there.
@Rootfury
@Rootfury 3 месяца назад
The thing that sucks though is you won't be able to use subdivision in those models, it would break.
@MoonbiscuitSims
@MoonbiscuitSims 3 месяца назад
Just finished the bevel section and i've spent today doing this slowly, it is such a fantastic tutorial, thank you
@temperboy5460
@temperboy5460 4 месяца назад
I hope you'd see this comment, thank for the tutorial playlist you made. I don't use 3ds max but it's still great way to learn from an expert. I was wondering if you'd ever remake the serious? I'm sure a lot of people would want to see how you leveled up your knowledge and skills since then.
@kellogg26redrocket
@kellogg26redrocket 4 месяца назад
Hi Tim, thanks for the wonderful tutorial. I have a question regarding to toolbag bake preview, why are the parented floaters not showing in preview, and why are there plenty of black spots/artifacts during preview? i have followed your tutorial very thoroughly so i'm confused as to why this isn't working
@ievtemner4501
@ievtemner4501 4 месяца назад
6:46 у вех же начинающий есть эта штука с права
@elarium.
@elarium. 4 месяца назад
Thank you
@surajbist999
@surajbist999 4 месяца назад
14:46 there are many N-gons there
@ShineLine3
@ShineLine3 4 месяца назад
Thank you, sir.
@ELA-xg4iv
@ELA-xg4iv 4 месяца назад
object size matters ? beacuse whenever im adding remesh to 0.01 value blender crash ?need solution
@dangerouslycheezy5429
@dangerouslycheezy5429 4 месяца назад
​ @ChamferZone trying to use "circle Array" at part 6:50 but i just get an error code any ideas what to do? running version 4.1 and followed all steps perfect to this point. any and all help is appreciated
@richardkoszegi6508
@richardkoszegi6508 5 месяцев назад
Is anyone here these days? I have a problem with the baking process. Everything is perfect, except the Fuze word on top. I can make that bake onto another part of the granade, but i cant bake anything onto that top thing. The result is like a very pixelated shadow. I tried with a bigger and smaller cage too, but same results. Any idea what causes the problem?
@kadircelen3308
@kadircelen3308 5 месяцев назад
this guy is a legend
@SerhiiChebas
@SerhiiChebas 5 месяцев назад
😢 cool
@heykuze
@heykuze 5 месяцев назад
do you work as freelancer?
@user-cl2gq1rf2q
@user-cl2gq1rf2q 5 месяцев назад
can u please give the refrence
@wallacesousuke1433
@wallacesousuke1433 5 месяцев назад
Why would anyone choose 3ds over Maya? Maya seems better and more modern and easy to work on in every way
@bkm1104
@bkm1104 5 месяцев назад
27:08
@eddyb100
@eddyb100 7 дней назад
Collapse
@timothyreiner9805
@timothyreiner9805 5 месяцев назад
not sure this would be suitable for a game asset, text should have been done in a texture map
@tomsquad1979
@tomsquad1979 5 месяцев назад
WTF?!?!😢
@bkm1104
@bkm1104 6 месяцев назад
If there is a text file or Excel file for a shortcut, I think many people can save time
@user-id7tn3zz2s
@user-id7tn3zz2s 6 месяцев назад
Thank you so much!
@bkm1104
@bkm1104 6 месяцев назад
27:22
@mikeelooelo8040
@mikeelooelo8040 6 месяцев назад
How can I make my modifer menu show like yours? Is it an addon?
@alanlavery
@alanlavery 5 месяцев назад
It is, It is called the "Modifier list" addon, look for the fork that works with blender 4.0 - 4.1. I will share a link in a follow up comment but I find sometimes it doesn't let me.
@flo5856
@flo5856 6 месяцев назад
Hey, I've been using this method ever since I saw it in the revolver course. I am wondering about a few things if you could possibly share your feedback about it. In particular because making high poly in this way you always need a closed mesh which can sometimes lead to a lot of unecessary tris count. The way I've been doing it is by removing those faces after baking/texturing is complete and making sure those unseen faces are basically non-existent on the UV map. I'm wondering if there's a better approach to this if saving a lot of triangles is necessary or if you would also do it this way? Cheers!
@roquet11
@roquet11 6 месяцев назад
I have a doubt, I started to use this workflow, but I have several problems. When I set the modifiers it takes several minutes each time I make an adjustment, or when I open the project it takes more than 10 minutes to open, I know it is a lot of polygons but in the video it seems to have a better performance. Any idea what could it be? My pc has an i7-10700k, 32Gb RAM and a Nvidia RTX 3080. I'm using blender 4.2
@yyin2612
@yyin2612 6 месяцев назад
I can't even use it because the face is too high and it gets stuck directly. I'll still choose ZB dynamesh
@kellogg26redrocket
@kellogg26redrocket 6 месяцев назад
1:27:53