TheGamingArtsProductions an MKM channel(TGAPro MKM) formerly known as PCgames Walkthrough mkm is the channel for video games here you can see playthrough /walkthrough/Gameplays/Trailers/Top 10 list/History/Game Developer Demo/ #retrogaming of the games and these channel is (NO COMMENTARY) based channel.These channel currently focusing on more popular games and.These channel is not for sub 4 sub our main focus is their gameplay's.
Wait what, that game is actually nfs carbon ported? I used to play it as a kid not knowing it was a ported nfs game while i was also played nfsu2 at this same time around. But Idc what anyone say. That java port is goated, different experience than any other racing game back then (ashpalt 4/5/6, driver san francisco, nfs shift) with its 3D enviroments. I remember beating the last boss with his white audi, hes hard af to beat with that car of his cuz his shit is so fast
A primeira vez que joguei o carbon foi no Java do Motorola do meu tipo. Meses depois na escola me disseram que a versão de PlayStation 2 não se compara. Consegui um PS2 e experienciei o jogo. Anos depois precisei de um PC também por causa da escola e os trabalhos que necessitavam de consulta na Google. E joguei a versão do Pc, também achei melhor que a do PS2, pois dava pra diminuir a qualidade gráfica para poder jogar sem nenhum solavanco. Se o meu Lenovo ainda revesse funcionando... O jogo ainda tá instalado 😢
I'm sorry man but i have to put a dislike: wtf are theses aspect ratio, everything is stretched as fuck, do a video with their native aspect ratios ... Seriously man 😮💨
Rovio was no stranger to mobile games. Even before Angry Birds, they had awesome portfolio. Especially demos. PS2 version has 4 racers max. It's because of the 32 MB RAM limitation that PS2 had. Every other version except mobile, DS and the PSP had the standard 15.
well I think gamecube/xbox/pc versions are mostly same in the appearance that's the reason why i excluded them but in my next video i try my best to include gamecube version....
well original NFS carbon that got released on PC/ps2 have standard resolution like 480p or something whereas PS3 version mostly runs on 720p or higher so that might be the reason why it may looks crispier....
Magic Jewelry is actually a Columns clone. Facetris and Hatris are just Tetris wannabees. Everything else in the list is fine, and I've played most of them. Tetris DX is one of my favorites, especially once you romhack it to add back the classic Gameboy Tetris Type A music that was hidden in the game but never used.
Knowing how difficult these last two would be, I came straight to a utube walkthrough. Glad that I did. The first one in-particular looks tough [I'm not a fan of the timed elements] Let's see how long this'll take me . . . . . Can't believe it, I got all four first try. Thanks for the vid.
I'm on the last one with those stupid jumping bars. Each time Ezio just jumps backwards. There must be a simple trick to it. TGAPro MGM makes it look easy.
Please note rage of dragon has nothing to do with double dragon franchise even double dragon franchise creator named Yoshihisa Kishimoto stated he had "nothing to do with Rage of the Dragons".It just act as unofficial homage to classic double dragon fighting games that's it....
Only these ones matter to me: • Super Double Dragon (SNES) • Double Dragon II: The Revenge (PC Engine) • Battletoads/Double Dragon (Multi-platform) • Double Dragon Advance (GBA) • Double Dragon Zeebo (Zeebo) • Ultimate Double Dragon (PC Homebrew) - The original trilogy does NOT belong on the NES and Game Boy, the games are too big and detailed to be 8-bit, the SNES is made for Double Dragon I, II & III. - Aggressors of Dark Kombat will always be the true Double Dragon fighting game on the NEO•GEO, not the actual two! - Also, all I see in Double Dragon Gaiden is a Shredder's Revenge knockoff. Arc System Works never gives the franchise anything new, they only milk Double Dragon. - American companies suck at franchising Double Dragon. It should’ve stayed in Japan like the River City franchise.
@@stephencook7337 I always thought the Ninja Turtles (who are avid gamers) owned a copy or cabinet of Street Fighter Alpha 3, and then used the actual moves that they learned from after playing it. Also... The ATLUS company should been given the rights to Double Dragon, other companies failed to keep it alive, and Westernizing the franchise in the Greedy States of America was a big mistake.