Surge The Tenrec 3 (PC) All Bosses Boss 1 Saw-Man Boss 2 The Guardian Boss 3 Whisper Boss 4 Shehuy The Tenrec Boss 5 Mecha Madness Boss 6 Linework Spark Boss 7 Charitas Centralis Boss 8 Docter. Starline Final Boss - Freom Mk0 + Ending & Credits
I know the music was stolen or whatever but when they re-released it using the raging blast 2 music I was pretty sad. Still love playing with friends tho
For people Who still dont know Who the girl or boy that decide from wich you are is the main character from nexomon1 so thats why hé know ulzar (from the nether world dlc) hé slayed omnicron. Hé has nexomon that looks like nexomon from nexomon 1 And is strong
I don't care this will always be my favorite KH game, out of the ones I played: KH1, Re:Com, KH2, and Terra's Story. Am starting Ven today. SORRY TO RANT but Re:Com was just so good. I loved the card combat, and it felt satisfying. It bugged me to go back to just mindless slashing and magic again, along with Drive. At least BBS has a similar combat system. Also, I loved the duel and dark aura systems. They're so unique, and I loved Reverse/Rebirth as a whole!
I don’t care who are you, being a complete beginner to the game, growing up when it came out, the first battle song you heard from Rider Willie set the precedent for the entire game. That music slapped so hard and as a young boy, I was extremely upset I never really heard it again in the game except maybe for a couple times. It’s such a feel good song as an adult rewatching videos like this
When it comes to the full-on 3D arena fighter domain, nothing beats Budokai Tenkaichi 3, Xenoverse 2, Raging Blast 2, Kakarot and the lot. When it comes to the 2D fighter market, FighterZ has left an undeniable and peerless impact not only as a fighting game game but also as the best Dragon Ball game. But for there to be the DEFINITE best Dragon Ball ‘fighting’ game, which could easily stand toe-to-toe against the likes of Tekken and Street Fighter, it needs to be a 2.5D or 3D fighting game aka Budokai-style. And if we gamers can get a Sparking Zero aka Budokai Tenkaichi 4 after 20 years, I have hope that we can get the next Budokai game too. So let's call this new Budokai game Budokai Zero, or Budokai Ultra or Budokai Ultimate. It should have all of the following things. - the entire roster across all mainline Dragon Ball media, including the anime series, movies and games. - every character should have light and heavy auto-combos, coming out via tapping square or triangle, how they did in the Shin Budokai series. - certain environments/stages should be without a wall, or let's endless. For balance/competitive purposes it's not good , but as fun factor, absolutely should be there. One complaint from the mainline Budokai series is that it feels all fights take place in a box, and doesn't feel as expansive it could be, or like the anime. - Super attacks, special moves, transformations or any other status enhancing/altering install should have simple execution. And shouldn't involve more than 3 different button presses. - Juggling opponents for long should not be possible in this game. - Every kick, punch, grapple, physical attack should be updated or at least taken from the latest releases, like Burst Limit, Budokai 3, Infinite World. Make the game even more awesome by incorporating more and more flashy martial arts techniques, which are inspired from and exaggerated upon to give it that pure fighting game feel.
When it comes to the full-on 3D arena fighter domain, nothing beats Budokai Tenkaichi 3, Xenoverse 2, Raging Blast 2, Kakarot and the lot. When it comes to the 2D fighter market, FighterZ has left an undeniable and peerless impact not only as a fighting game game but also as the best Dragon Ball game. But for there to be the DEFINITE best Dragon Ball ‘fighting’ game, which could easily stand toe-to-toe against the likes of Tekken and Street Fighter, it needs to be a 2.5D or 3D fighting game aka Budokai-style. And if we gamers can get a Sparking Zero aka Budokai Tenkaichi 4 after 20 years, I have hope that we can get the next Budokai game too. So let's call this new Budokai game Budokai Zero, or Budokai Ultra or Budokai Ultimate. It should have all of the following things. - the entire roster across all mainline Dragon Ball media, including the anime series, movies and games. - every character should have light and heavy auto-combos, coming out via tapping square or triangle, how they did in the Shin Budokai series. - certain environments/stages should be without a wall, or let's endless. For balance/competitive purposes it's not good , but as fun factor, absolutely should be there. One complaint from the mainline Budokai series is that it feels all fights take place in a box, and doesn't feel as expansive it could be, or like the anime. - Super attacks, special moves, transformations or any other status enhancing/altering install should have simple execution. And shouldn't involve more than 3 different button presses. - Juggling opponents for long should not be possible in this game. - Every kick, punch, grapple, physical attack should be updated or at least taken from the latest releases, like Burst Limit, Budokai 3, Infinite World. Make the game even more awesome by incorporating more and more flashy martial arts techniques, which are inspired from and exaggerated upon to give it that pure fighting game feel.
When it comes to the full-on 3D arena fighter domain, nothing beats Budokai Tenkaichi 3, Xenoverse 2, Raging Blast 2, Kakarot and the lot. When it comes to the 2D fighter market, FighterZ has left an undeniable and peerless impact not only as a fighting game game but also as the best Dragon Ball game. But for there to be the DEFINITE best Dragon Ball ‘fighting’ game, which could easily stand toe-to-toe against the likes of Tekken and Street Fighter, it needs to be a 2.5D or 3D fighting game aka Budokai-style. And if we gamers can get a Sparking Zero aka Budokai Tenkaichi 4 after 20 years, I have hope that we can get the next Budokai game too. So let's call this new Budokai game Budokai Zero, or Budokai Ultra or Budokai Ultimate. It should have all of the following things. - the entire roster across all mainline Dragon Ball media, including the anime series, movies and games. - every character should have light and heavy auto-combos, coming out via tapping square or triangle, how they did in the Shin Budokai series. - certain environments/stages should be without a wall, or let's endless. For balance/competitive purposes it's not good , but as fun factor, absolutely should be there. One complaint from the mainline Budokai series is that it feels all fights take place in a box, and doesn't feel as expansive it could be, or like the anime. - Super attacks, special moves, transformations or any other status enhancing/altering install should have simple execution. And shouldn't involve more than 3 different button presses. - Juggling opponents for long should not be possible in this game. - Every kick, punch, grapple, physical attack should be updated or at least taken from the latest releases, like Burst Limit, Budokai 3, Infinite World. Make the game even more awesome by incorporating more and more flashy martial arts techniques, which are inspired from and exaggerated upon to give it that pure fighting game feel.
You cant say this if you know dbz raging blast its just this is looking like they didnt have much time to do it for exemple they used couples times the same animationor animation in the cinematic @@songoku2711
0:00 street fighter 1:12 darkstalkers 2:20 resident evil 3:43 devil may cry 5:25 darkstalkers 6:40 street fighter 7:49 devil may cry 9:25 okami 10:46 viewtiful joe 12:15 the misadventures of tron bonnie 13:31 resident evil 14:50 ghost n goblins 16:10 the bionic commando 17:25 mega man 18:46 street fighter 20:20 street fighter 21:39 street fighter 22:55 night warriors darkstalkers revenge 24:15 resident evil 25:35 devil may cry 27:19 ace attorney 30:22 strider 31:41 ghost n goblins 33:19 dead rising 34:32 resident evil
once again, this game and its battle system is a testament to what a psycho nomura is. cause why tf. this storyline would have been so fab as just a normal rpg but creating room that were like actual surrealist labyrinths to keep the length.