@@benhughes3394 i hope for this too. Maybe also some new decoration blocks and background from the Komodo Boss Arena to create new "circus" themed levels. Would be cool
I actually can't. What u are seeing is a custom level made with the "crash creator" tool from Crash Bandicoot Back in Time (a fangame) I didnt create the fangame itself, i just created the level, and so im limited to the features it offers (which are quite a bit currently, but writing the boss-name it's not one as of now) Could be a good suggestion for the devs tho
Ty! This level was made by Me and @RayThompson777 using the Crash Creator feature of "Crash Bandicoot: Back in Time" which is basically a Mario Maker for Crash Bandicoot, made by fans. It's a Fan Game that allows you to create your own levels, play other levels and much more
UPDATED VERSION OF THE LEVEL (v0.95): crashcreator.com/levels/brios-trial-6-nitro-fueled Video of the updated version: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-3YOjZCcoUYk.html
Really like the clash of the pyramids vs. the scaffolding. Odly reminds me of a level that would be made in LittleBigPlanet. I like the more tight Crash 1 level design approach you took.
@@StefanoAbruzzi thank you! I was going for some "Ancient Technology" type of thing. I saw something similar in alien stories or other about the lost civilization of Lemuria I thought it was cool so i tried to replicate
TY! I didn't think about it while making the level, but now that u mention it i can see a resemblance. I could have done even more confusing cycles like in those levels, but in Crash 1 there's a lot of waiting involved and idk if im a fan of that... But for a future level it might be a great idea :] ty for letting me notice
This is one amazing lvl. You just get better and better at creating lvls within time. Love how you split the orange gem shards into 3 separate pathways. I might steal that idea. 😅