Honestly if I’m being honest by this point the game needs to heavily reworked in terms of difficulty there’s way too much power creep currently happening rn and I wouldn’t be too surprised if they made fallen really hard to win and I’ll be glad if it’s hard cause tds in general has always been an easy as hell game compared to something like tdx and it’ll definitely engage more of the pro scene to do stuff surrounding the fallen rework
If you arent going for a win the best wave to die is early 40, takes like 18 mins and you get 70-80 gems, going past that only gets you a little more gems for sometimes double the time
Understandable, and I know it is faster that way, this is more of "how far can you get with these towers?" it's optional, you can basically die sooner if you want to gem grind quicker.
Totally agree with this. I feel like hardcore should wait another while before even being considered being reworked because a overly difficult challenge as you said would ruin any fun and also Locking Accelerator, Brawler, Necromancer, Engineer and any future towers behind something overly difficult feels dumb and we are passed the point of 2021 where people would suicide grind so making everyone do that again because of an overly hard rework would be unfair to new level 50's and pros alike. (This is my opinion tho so idc if you agree or not)
I am not a mod but I had to ban it for safety purposes, until your account is in order I have to keep it that way, the mods have been informed. I hovered over the steam link because I had a feeling it was fake, it was.
@@TDSCommando Yeah, but this is a challenge and you did good, I can't believe you triumphed this with the one of the most hardest map in tds "Winter stronghold" and plus you didn't use engi.
@@fuse023 That is why I said *If Hardcore rework is 'BAD'*. So I still don't know if it would be good or bad, we don't know yet even if you say it would be good.